Player Matchup

Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Asyfxia
Nu Wa
Level 68
God Stats
3W - 10L
1,199 SR
Queue Stats
30W - 44L
1,340 Elo+
Party 1
Team Averages
Level 67
1,400 SR
1,447 Elo+

VS

Team Averages
Level 50
1,672 SR
1,270 Elo+
Ymir
Ymir
Rufobia
Ymir
Level 57
God Stats
0W - 1L
1,757 SR
Queue Stats
4W - 10L
1,204 Elo+
Party 2
Nu Wa
Nu Wa
Sheiteru
Nu Wa
Level 47
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 13L
1,367 Elo+
Party 2
Anhur
Anhur
Sotiksid
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
13 / 0 / 5
10,010
910
20,329
10,948
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
12
2 / 2 / 14
8,107
737
10,600
8,760
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Asyfxia
Nu Wa
12
3 / 2 / 15
8,423
766
5,945
6,781
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rufobia
Ymir
10
0 / 4 / 3
7,177
652
5,407
18,042
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Sheiteru
Nu Wa
10
0 / 4 / 3
6,648
604
6,802
9,517
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Sotiksid
Anhur
10
4 / 10 / 0
7,628
693
7,836
12,693
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
18
Kills
4
4
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
0
5
15.5
W
Ah Puch
 
Ah Puch
2
2
14
4.5
W
Nu Wa
Asyfxia
Nu Wa
3
2
15
5.25
L
Ymir
Rufobia
Ymir
0
4
3
0.38
L
Nu Wa
Sheiteru
Nu Wa
0
4
3
0.38
L
Anhur
Sotiksid
Anhur
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
20,045
26,489
Taken
40,252
8,002
Mitigated
13,205
10,599
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,329
7,275
1,069
4,772
10,948
3,422
504
4,866
6,082
0
54,846
W
Ah Puch
 
Ah Puch
10,600
440
0
2,375
8,760
2,641
143
3,847
4,913
30,046
0
W
Nu Wa
Asyfxia
Nu Wa
5,945
787
309
2,074
6,781
1,939
0
3,858
2,923
18,848
0
L
Ymir
Rufobia
Ymir
5,407
1,504
0
5,412
18,042
8,820
0
7,912
9,908
17,596
0
L
Nu Wa
Sheiteru
Nu Wa
6,802
2,308
0
467
9,517
1,719
0
3,436
5,859
23,949
0
L
Anhur
Sotiksid
Anhur
7,836
1,912
0
250
12,693
2,666
0
4,645
7,897
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
21,453
150
Minions Killed
118
9
Camps Cleared
1
629,923
Distance Traveled
582,089
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,010
910
63
6
5
221,025
2
W
Ah Puch
8,107
737
52
5
2
214,534
2
W
Nu Wa
8,423
766
35
3
2
194,364
6
L
Ymir
7,177
652
24
2
0
203,742
2
L
Nu Wa
6,648
604
51
5
1
202,412
0
L
Anhur
7,628
693
43
4
0
175,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role