Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Chapita
Cliodhna
Level 105
God Stats
0W - 2L
1,302 SR
Queue Stats
712W - 626L
1,524 Elo+
Party 3
Chernobog
Chernobog
Desayun0
Chernobog
Level 109
God Stats
13W - 10L
1,614 SR
Queue Stats
844W - 719L
1,548 Elo+
Party 3
Geb
Geb
Socapin
Geb
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,509 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,516 Elo+

VS

Team Averages
Level 132
1,553 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Grøve
Gilgamesh
Level 108
God Stats
3W - 2L
1,589 SR
Queue Stats
54W - 27L
1,657 Elo+
Party 1
Discordia
Discordia
TMausi
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 1
Charybdis
Charybdis
luisfee
Charybdis
Level 139
God Stats
1W - 1L
1,676 SR
Queue Stats
27W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 6 / 3
8,118
541
8,078
11,790
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
 
Heimdallr
1
0 / 0 / 0
2,999
200
0
0
0
Cliodhna
Chapita
Cliodhna
14
6 / 7 / 1
8,544
570
9,806
13,839
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Desayun0
Chernobog
14
1 / 4 / 1
8,465
564
4,267
9,148
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Geb
12
1 / 3 / 7
7,565
504
6,251
12,082
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
9 / 2 / 4
10,036
669
12,971
10,479
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
13
4 / 1 / 8
8,473
565
3,795
13,341
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Grøve
Gilgamesh
15
3 / 2 / 3
8,969
598
5,484
11,740
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
TMausi
Discordia
14
2 / 3 / 8
8,536
569
6,813
6,657
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
luisfee
Charybdis
14
2 / 3 / 1
8,250
550
4,096
7,896
2,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
20
20
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
3
0.75
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
9
2
4
5.5
W
Atlas
 
Atlas
4
1
8
8
L
Cliodhna
Chapita
Cliodhna
6
7
1
0.93
L
Chernobog
Desayun0
Chernobog
1
4
1
0.38
W
Gilgamesh
Grøve
Gilgamesh
3
2
3
2.25
L
Geb
1
3
7
1.5
W
Discordia
TMausi
Discordia
2
3
8
2
W
Charybdis
luisfee
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
33,159
46,859
Taken
50,113
19,031
Mitigated
29,830
9,728
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,078
2,542
0
3,718
11,790
3,581
2,088
3,663
7,869
51,994
4,764
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
12,971
3,257
0
3,635
10,479
3,869
37
3,328
7,151
0
77,602
W
Atlas
 
Atlas
3,795
1,927
0
1,924
13,341
13,468
73
4,492
8,849
23,018
0
L
Cliodhna
Chapita
Cliodhna
9,806
1,506
0
3,188
13,839
4,647
0
1,685
11,726
0
55,984
L
Chernobog
Desayun0
Chernobog
4,267
3,031
0
893
9,148
2,521
0
1,917
7,200
0
55,307
W
Gilgamesh
Grøve
Gilgamesh
5,484
1,418
0
2,874
11,740
7,850
1,767
1,375
10,365
4,850
48,591
L
Geb
6,251
452
0
1,929
12,082
8,282
0
2,920
8,938
25,180
0
W
Discordia
TMausi
Discordia
6,813
307
0
523
6,657
2,053
0
2,656
4,001
44,148
0
W
Charybdis
luisfee
Charybdis
4,096
2,220
0
1,020
7,896
2,590
866
1,782
6,114
0
48,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
44,264
374
Minions Killed
476
0
Camps Cleared
0
1,167,179
Distance Traveled
1,491,220
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,118
541
100
7
0
259,890
4
L
Heimdallr
2,999
200
0
0
0
0
0
W
Tsukuyomi
10,036
669
132
9
0
368,672
4
W
Atlas
8,473
565
31
2
0
300,344
4
L
Cliodhna
8,544
570
106
7
0
285,683
1
L
Chernobog
8,465
564
122
8
0
296,249
7
W
Gilgamesh
8,969
598
112
7
0
255,847
3
L
Geb
7,565
504
46
3
0
325,357
8
W
Discordia
8,536
569
101
7
0
295,357
1
W
Charybdis
8,250
550
100
7
0
271,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role