Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blackblood6989
Neith
Level 53
God Stats
0W - 2L
1,440 SR
Queue Stats
100W - 118L
1,464 Elo+
Solo
Kali
Kali
Manuel94Garcia
Kali
Level 146
God Stats
2W - 9L
1,331 SR
Queue Stats
347W - 438L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
o_e_gg
Kuzenbo
Level 110
God Stats
3W - 10L
1,437 SR
Queue Stats
253W - 333L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
scaredy_AJ
Danzaburou
Level 158
God Stats
66W - 47L
1,649 SR
Queue Stats
890W - 854L
1,553 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,490 Elo+

VS

Team Averages
Level 58
1,600 SR
1,503 Elo+
Awilix
Awilix
 
Awilix
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Crabwithashotgun
Bakasura
Level 66
God Stats
40W - 22L
1,698 SR
Queue Stats
282W - 197L
1,657 Elo+
Party 1
Agni
Agni
King__Nip
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr-_-Bruh08
Kuzenbo
Level 22
God Stats
6W - 1L
1,746 SR
Queue Stats
28W - 21L
1,452 Elo+
Party 2
Medusa
Medusa
SlyceANDyce
Medusa
Level 108
God Stats
2W - 1L
1,555 SR
Queue Stats
83W - 82L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
4
0 / 1 / 0
3,014
603
1,052
2,220
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,290
658
1,015
2,452
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,081
616
1,036
2,174
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
o_e_gg
Kuzenbo
5
0 / 0 / 1
3,284
657
1,142
2,582
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
scaredy_AJ
Danzaburou
4
1 / 0 / 0
3,075
615
2,344
1,726
405

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
4
0 / 0 / 0
3,203
641
1,117
2,814
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,304
861
1,156
2,815
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
6
1 / 0 / 0
3,640
728
1,227
1,768
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Mr-_-Bruh08
Kuzenbo
3
0 / 1 / 0
3,049
610
766
3,138
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
1 / 0 / 0
3,506
701
1,535
2,867
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Awilix
 
Awilix
0
0
0
0
L
0
1
0
0
W
1
0
0
1
W
Agni
1
0
0
1
L
0
1
0
0
W
Kuzenbo
Mr-_-Bruh08
Kuzenbo
0
1
0
0
W
Medusa
1
0
0
1
L
Kuzenbo
o_e_gg
Kuzenbo
0
0
1
0.5
L
Danzaburou
scaredy_AJ
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,589
Damage
5,801
11,154
Taken
13,402
4,372
Mitigated
3,576
5,169
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,052
166
64
1,052
2,220
1,247
0
0
2,065
6,996
0
W
Awilix
 
Awilix
1,117
506
0
1,601
2,814
475
0
166
2,648
0
10,654
L
1,015
494
0
1,288
2,452
586
0
1,131
1,225
0
11,409
W
1,156
926
0
2,039
2,815
801
0
907
1,763
0
15,323
W
Agni
1,227
84
0
433
1,768
379
0
0
1,768
12,621
0
L
1,036
489
0
929
2,174
718
0
32
2,142
0
10,363
W
Kuzenbo
Mr-_-Bruh08
Kuzenbo
766
447
0
614
3,138
1,476
0
651
2,487
4,320
0
W
Medusa
1,535
595
0
1,398
2,867
445
0
325
2,542
0
15,309
L
Kuzenbo
o_e_gg
Kuzenbo
1,142
591
84
1,027
2,582
1,416
0
581
2,001
6,692
0
L
Danzaburou
scaredy_AJ
Danzaburou
2,344
1,346
37
688
1,726
405
0
153
1,573
0
10,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,744
Gold Earned
17,702
96
Minions Killed
157
0
Camps Cleared
0
452,544
Distance Traveled
544,152
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,014
603
13
3
0
53,490
1
W
Awilix
3,203
641
27
5
0
122,168
2
L
Neith
3,290
658
26
5
0
105,166
1
W
Bakasura
4,304
861
57
11
0
118,912
1
W
Agni
3,640
728
32
6
0
116,375
0
L
Kali
3,081
616
23
5
0
110,090
1
W
Kuzenbo
3,049
610
9
2
0
96,931
0
W
Medusa
3,506
701
32
6
0
89,766
1
L
Kuzenbo
3,284
657
13
3
0
92,628
3
L
Danzaburou
3,075
615
21
4
0
91,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role