Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FistoWizard
Chronos
Level 67
God Stats
31W - 21L
1,599 SR
Queue Stats
242W - 288L
1,399 Elo+
Party 1
Atlas
Atlas
LuciLucifer
Atlas
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 262L
1,406 Elo+
Party 1
Bakasura
Bakasura
StormShadow6016
Bakasura
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jaythetruth80
Ah Puch
Level 67
God Stats
3W - 3L
1,683 SR
Queue Stats
252W - 254L
1,496 Elo+
Solo
Team Averages
Level 78
1,599 SR
1,460 Elo+

VS

Team Averages
Level 97
1,455 SR
1,456 Elo+
Thor
Thor
Maniacalmurse
Thor
Level 101
God Stats
1W - 1L
1,318 SR
Queue Stats
249W - 242L
1,470 Elo+
Party 2
King Arthur
King Arthur
Takeov3rShot
King Arthur
Level 87
God Stats
4W - 9L
1,393 SR
Queue Stats
316W - 334L
1,478 Elo+
Solo
Hel
Hel
aaaaaakkkkkkk
Hel
Level 124
God Stats
1W - 2L
1,409 SR
Queue Stats
77W - 84L
1,431 Elo+
Solo
Charybdis
Charybdis
demon_sword_end
Charybdis
Level 103
God Stats
22W - 20L
1,582 SR
Queue Stats
371W - 374L
1,462 Elo+
Solo
Bacchus
Bacchus
gameboy060287
Bacchus
Level 69
God Stats
26W - 16L
1,575 SR
Queue Stats
139W - 146L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 4 / 1
6,978
465
7,172
8,909
2,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
FistoWizard
Chronos
11
0 / 2 / 0
6,599
440
5,451
8,890
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 2
7,329
489
7,770
12,710
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
10
0 / 2 / 0
5,816
388
1,280
8,729
2,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
14
0 / 2 / 0
7,910
527
4,715
9,599
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,194
546
3,409
11,530
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Takeov3rShot
King Arthur
15
1 / 0 / 1
8,245
550
5,662
8,381
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 5
8,840
589
10,722
7,408
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
demon_sword_end
Charybdis
14
7 / 4 / 0
8,404
560
7,569
11,289
3,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
12
0 / 2 / 6
7,604
507
3,692
11,200
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
1
1.13
L
Chronos
FistoWizard
Chronos
0
2
0
0
L
2
4
2
0.75
W
4
0
3
5.5
L
Bakasura
0
2
0
0
W
King Arthur
Takeov3rShot
King Arthur
1
0
1
1.5
W
2
0
5
4.5
W
Charybdis
demon_sword_end
Charybdis
7
4
0
1.75
W
Bacchus
0
2
6
1.5
L
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
31,054
48,837
Taken
49,808
20,745
Mitigated
26,677
17,186
Healing
23,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,172
3,967
0
975
8,909
2,517
292
2,684
6,179
0
37,516
L
Chronos
FistoWizard
Chronos
5,451
1,324
0
2,167
8,890
2,797
0
4,841
3,721
46,062
0
L
7,770
3,406
707
4,551
12,710
6,831
0
2,573
10,101
34,116
0
W
3,409
650
0
5,719
11,530
4,323
0
2,607
8,895
0
52,739
L
Bakasura
1,280
725
143
4,121
8,729
2,988
0
3,668
4,823
0
14,387
W
King Arthur
Takeov3rShot
King Arthur
5,662
447
0
2,684
8,381
7,125
124
4,242
4,139
0
47,116
W
10,722
1,011
1,703
5,102
7,408
2,745
0
3,256
4,047
70,394
0
W
Charybdis
demon_sword_end
Charybdis
7,569
4,576
0
5,443
11,289
3,602
1,102
4,337
6,952
0
52,837
W
Bacchus
3,692
641
63
2,381
11,200
8,882
0
3,494
7,688
27,901
0
L
Ah Puch
4,715
114
0
4,522
9,599
5,612
334
0
8,945
52,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
41,287
367
Minions Killed
465
0
Camps Cleared
0
1,338,646
Distance Traveled
1,540,451
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,978
465
67
4
0
227,711
0
L
Chronos
6,599
440
85
6
0
277,087
0
L
Atlas
7,329
489
46
3
0
269,283
0
W
Thor
8,194
546
92
6
0
339,147
2
L
Bakasura
5,816
388
58
4
0
299,394
0
W
King Arthur
8,245
550
95
6
0
285,448
4
W
Hel
8,840
589
150
10
0
314,418
1
W
Charybdis
8,404
560
81
5
0
291,896
0
W
Bacchus
7,604
507
47
3
0
309,542
0
L
Ah Puch
7,910
527
111
7
0
265,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role