Player Matchup

Neith
Neith
Silver V
AShinyBeercan
Neith
Silver V
Level 98
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 26L
999 MMR
Solo
Anhur
Anhur
Bronze II
ImKaleb
Anhur
Bronze II
Level 68
God Stats
3W - 1L
1,861 SR
Queue Stats
45W - 77L
163 MMR
Solo
Ares
Ares
Silver III
WHØRE
Ares
Silver III
Level 141
God Stats
0W - 2L
1,328 SR
Queue Stats
243W - 249L
973 MMR
Solo
Loki
Loki
Silver II
gume29
Loki
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
998 MMR
Solo
Poseidon
Poseidon
Silver II
littleno
Poseidon
Silver II
Level 124
God Stats
3W - 4L
1,222 SR
Queue Stats
198W - 206L
1,014 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,437 SR
829 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,481 SR
741 MMR
Hou Yi
Hou Yi
Silver II
LPerplexingL
Hou Yi
Silver II
Level 126
God Stats
2W - 5L
1,404 SR
Queue Stats
122W - 129L
1,028 MMR
Solo
Janus
Janus
Silver III
MakakoYT
Janus
Silver III
Level 126
God Stats
26W - 20L
1,564 SR
Queue Stats
176W - 191L
868 MMR
Party 1
Mulan
Mulan
Silver II
MinimusExtreme
Mulan
Silver II
Level 149
God Stats
5W - 5L
1,410 SR
Queue Stats
427W - 447L
1,039 MMR
Solo
Athena
Athena
Bronze IV
WildCard0341
Athena
Bronze IV
Level 64
God Stats
8W - 8L
1,528 SR
Queue Stats
56W - 108L
-421 MMR
Solo
Thor
Thor
Gold V
xXMasterNighaXx
Thor
Gold V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 235L
1,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,177
454
3,665
8,576
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
ImKaleb
Anhur
14
0 / 4 / 2
7,927
440
6,282
11,003
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
WHØRE
Ares
13
3 / 4 / 3
8,670
482
8,343
14,602
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
gume29
Loki
15
2 / 4 / 2
8,660
481
6,792
12,505
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
littleno
Poseidon
15
3 / 4 / 3
8,839
491
8,083
10,190
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAchillesAh Muzen CabSol

VS

Bans
GilgameshIzanamiArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 0 / 3
10,935
608
9,147
8,494
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MakakoYT
Janus
18
3 / 0 / 3
10,508
584
6,415
7,171
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 2
9,989
555
11,370
15,394
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
1 / 3 / 11
8,875
493
4,651
17,481
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 2 / 5
8,857
492
7,360
10,819
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
19
19
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Anhur
ImKaleb
Anhur
0
4
2
0.25
W
Hou Yi
7
0
3
8.5
W
Janus
MakakoYT
Janus
3
0
3
4.5
W
5
3
2
2
L
Ares
WHØRE
Ares
3
4
3
1.13
W
Athena
1
3
11
2.17
L
Loki
gume29
Loki
2
4
2
0.75
L
Poseidon
littleno
Poseidon
3
4
3
1.13
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
38,943
56,876
Taken
59,359
27,163
Mitigated
38,038
14,965
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,665
1,459
0
2,010
8,576
3,020
0
1,423
7,153
0
56,209
L
Anhur
ImKaleb
Anhur
6,282
2,213
0
1,752
11,003
7,048
0
1,269
9,088
6,438
36,288
W
Hou Yi
9,147
4,091
0
4,172
8,494
3,157
1,082
1,409
7,085
0
83,908
W
Janus
MakakoYT
Janus
6,415
492
0
1,728
7,171
2,436
0
2,413
4,758
87,622
0
W
11,370
1,221
0
5,709
15,394
12,871
0
3,125
11,420
10,668
48,361
L
Ares
WHØRE
Ares
8,343
119
1,632
3,295
14,602
9,434
118
3,452
10,947
24,979
0
W
Athena
4,651
1,587
684
5,426
17,481
15,518
0
6,076
11,359
19,746
0
L
Loki
gume29
Loki
6,792
1,393
0
4,551
12,505
4,264
0
2,921
9,299
0
59,862
L
Poseidon
littleno
Poseidon
8,083
1,627
0
1,725
10,190
3,397
648
3,744
6,211
68,501
0
W
7,360
392
0
4,031
10,819
4,056
46
4,462
6,314
0
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
49,164
458
Minions Killed
540
0
Camps Cleared
0
1,625,162
Distance Traveled
1,774,193
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,177
454
113
6
0
312,919
2
L
Anhur
7,927
440
81
5
0
289,359
1
W
Hou Yi
10,935
608
134
7
0
335,944
7
W
Janus
10,508
584
191
11
0
399,465
5
W
Mulan
9,989
555
112
6
0
315,007
8
L
Ares
8,670
482
30
2
0
348,882
6
W
Athena
8,875
493
23
1
0
368,803
6
L
Loki
8,660
481
111
6
0
360,772
5
L
Poseidon
8,839
491
123
7
0
313,230
6
W
Thor
8,857
492
80
4
0
354,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role