Player Matchup

The Morrigan
The Morrigan
DedBorodeD
The Morrigan
Level 158
God Stats
10W - 17L
1,418 SR
Queue Stats
665W - 630L
1,535 Elo+
Party 1
Sobek
Sobek
PaplachEweSyka
Sobek
Level 104
God Stats
0W - 4L
1,202 SR
Queue Stats
202W - 175L
1,614 Elo+
Party 1
Yemoja
Yemoja
RussianUchiha
Yemoja
Level 156
God Stats
3W - 1L
1,675 SR
Queue Stats
269W - 268L
1,571 Elo+
Solo
Vamana
Vamana
Shars
Vamana
Level 160
God Stats
1W - 2L
1,484 SR
Queue Stats
141W - 151L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
StarecC
Gilgamesh
Level 123
God Stats
5W - 2L
1,642 SR
Queue Stats
441W - 369L
1,598 Elo+
Party 1
Team Averages
Level 140
1,484 SR
1,567 Elo+

VS

Team Averages
Level 145
1,549 SR
1,542 Elo+
Kuzenbo
Kuzenbo
CinqMoonstruck
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
P4NZ4NDER
Nu Wa
Level 143
God Stats
1W - 0L
1,648 SR
Queue Stats
74W - 85L
1,497 Elo+
Solo
Hel
Hel
Unvise
Hel
Level 143
God Stats
5W - 4L
1,494 SR
Queue Stats
564W - 542L
1,511 Elo+
Solo
Thanatos
Thanatos
gerard723
Thanatos
Level 157
God Stats
2W - 1L
1,513 SR
Queue Stats
67W - 75L
1,629 Elo+
Party 2
Hades
Hades
nenshik
Hades
Level 155
God Stats
15W - 12L
1,589 SR
Queue Stats
1,023W - 1,065L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DedBorodeD
The Morrigan
20
3 / 7 / 20
12,861
643
18,804
15,401
5,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 7 / 21
13,418
671
17,529
31,909
48,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 9 / 21
12,846
642
11,725
30,038
33,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Shars
Vamana
20
10 / 7 / 17
16,196
810
29,838
30,105
26,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
StarecC
Gilgamesh
20
12 / 7 / 18
15,356
768
21,844
30,141
35,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 21
14,512
726
13,454
27,748
48,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
P4NZ4NDER
Nu Wa
20
12 / 5 / 17
15,804
790
30,628
15,952
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Unvise
Hel
20
2 / 8 / 19
13,749
687
15,832
20,106
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
gerard723
Thanatos
20
13 / 10 / 16
15,748
787
29,376
28,532
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
nenshik
Hades
20
5 / 7 / 18
13,575
679
25,111
21,202
15,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
128
37
Kills
37
37
Deaths
37
97
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
7
21
2.21
L
The Morrigan
DedBorodeD
The Morrigan
3
7
20
1.86
W
Nu Wa
P4NZ4NDER
Nu Wa
12
5
17
4.1
L
7
7
21
2.5
L
5
9
21
1.72
L
Vamana
Shars
Vamana
10
7
17
2.64
L
Gilgamesh
StarecC
Gilgamesh
12
7
18
3
W
Hel
Unvise
Hel
2
8
19
1.44
W
Thanatos
gerard723
Thanatos
13
10
16
2.1
W
Hades
nenshik
Hades
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,740
Damage
114,401
137,594
Taken
113,540
148,594
Mitigated
98,654
44,208
Healing
55,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,454
4,182
1,100
3,119
27,748
48,180
808
10,340
17,035
29,318
0
L
The Morrigan
DedBorodeD
The Morrigan
18,804
1,550
3,573
2,849
15,401
5,072
1,089
10,508
4,761
55,423
582
W
Nu Wa
P4NZ4NDER
Nu Wa
30,628
11,804
1,559
2,670
15,952
6,759
1,976
9,017
6,495
71,829
0
L
17,529
1,693
1,846
5,390
31,909
48,877
583
19,465
12,151
33,993
0
L
11,725
2,689
9,630
5,893
30,038
33,104
443
18,752
10,908
30,593
0
L
Vamana
Shars
Vamana
29,838
16,053
2,885
8,462
30,105
26,511
1,329
16,215
13,611
0
76,698
L
Gilgamesh
StarecC
Gilgamesh
21,844
7,103
2,009
1,671
30,141
35,030
1,006
20,182
9,682
1,174
42,603
W
Hel
Unvise
Hel
15,832
640
14,610
8,866
20,106
9,261
674
10,204
9,418
42,453
0
W
Thanatos
gerard723
Thanatos
29,376
8,860
935
15,661
28,532
19,297
1,520
8,706
19,660
97
45,321
W
Hades
nenshik
Hades
25,111
1,321
1,689
5,474
21,202
15,157
1,014
7,567
13,401
47,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,677
Gold Earned
73,388
251
Minions Killed
217
0
Camps Cleared
0
1,494,051
Distance Traveled
1,708,412
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,512
726
25
1
0
361,455
2
L
The Morrigan
12,861
643
78
4
0
282,812
0
W
Nu Wa
15,804
790
63
3
0
330,628
0
L
Sobek
13,418
671
12
1
0
303,175
3
L
Yemoja
12,846
642
32
2
0
259,400
0
L
Vamana
16,196
810
80
4
0
336,481
1
L
Gilgamesh
15,356
768
49
2
0
312,183
0
W
Hel
13,749
687
64
3
0
376,072
0
W
Thanatos
15,748
787
19
1
0
373,059
1
W
Hades
13,575
679
46
2
0
267,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role