Player Matchup

Loki
Loki
Masters
AtomicPenguino
Loki
Masters
Level 160
God Stats
5W - 9L
1,481 SR
Queue Stats
355W - 338L
2,262 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond IV
Caribou3307
Morgan Le Fay
Diamond IV
Level 157
God Stats
1W - 2L
1,586 SR
Queue Stats
268W - 258L
2,173 MMR
Party 2
Ares
Ares
Diamond III
KhepriChrist
Ares
Diamond III
Level 160
God Stats
24W - 7L
1,675 SR
Queue Stats
99W - 73L
2,244 MMR
Solo
Danzaburou
Danzaburou
Diamond V
RagsTheRat
Danzaburou
Diamond V
Level 126
God Stats
10W - 5L
1,696 SR
Queue Stats
27W - 14L
2,244 MMR
Solo
Mulan
Mulan
Masters
iDeadShots
Mulan
Masters
Level 145
God Stats
15W - 11L
1,680 SR
Queue Stats
148W - 142L
2,216 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,623 SR
2,228 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,733 SR
2,226 MMR
Heimdallr
Heimdallr
Diamond I
KEVINCCIs
Heimdallr
Diamond I
Level 155
God Stats
5W - 8L
1,573 SR
Queue Stats
167W - 153L
2,304 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Keryr
Gilgamesh
Diamond II
Level 114
God Stats
11W - 5L
1,751 SR
Queue Stats
103W - 81L
2,250 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Lightskin mg
Kukulkan
Diamond III
Level 153
God Stats
8W - 13L
1,641 SR
Queue Stats
293W - 282L
2,220 MMR
Solo
Sylvanus
Sylvanus
Diamond III
aColdMillerLite
Sylvanus
Diamond III
Level 151
God Stats
0W - 1L
1,771 SR
Queue Stats
86W - 72L
2,249 MMR
Solo
Ravana
Ravana
Diamond III
caguaboy08
Ravana
Diamond III
Level 151
God Stats
2W - 1L
1,927 SR
Queue Stats
104W - 92L
2,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 4
12,265
533
15,746
16,966
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Caribou3307
Morgan Le Fay
18
0 / 4 / 6
11,695
508
13,787
12,562
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 2
11,597
504
7,851
16,897
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RagsTheRat
Danzaburou
19
2 / 1 / 1
12,710
553
10,436
10,875
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
20
3 / 2 / 1
13,052
567
13,995
20,535
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ArtioAchillesGeb

VS

Bans
Ah Muzen CabOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KEVINCCIs
Heimdallr
20
1 / 2 / 3
12,045
524
7,807
14,810
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Keryr
Gilgamesh
19
4 / 4 / 1
11,733
510
19,434
20,717
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Lightskin mg
Kukulkan
20
5 / 4 / 3
13,149
572
8,075
13,035
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
1 / 2 / 6
9,958
433
7,896
21,182
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
caguaboy08
Ravana
15
3 / 3 / 5
10,290
447
9,150
10,994
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
15
Kills
14
14
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
W
Morgan Le Fay
Caribou3307
Morgan Le Fay
0
4
6
0.75
L
Heimdallr
KEVINCCIs
Heimdallr
1
2
3
1.25
L
Gilgamesh
Keryr
Gilgamesh
4
4
1
1.13
W
3
1
2
4
L
Kukulkan
Lightskin mg
Kukulkan
5
4
3
1.63
W
Danzaburou
RagsTheRat
Danzaburou
2
1
1
2.5
L
Sylvanus
1
2
6
2
L
Ravana
caguaboy08
Ravana
3
3
5
1.83
W
Mulan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
52,362
77,835
Taken
80,738
49,652
Mitigated
61,498
25,874
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,746
5,025
0
4,960
16,966
5,984
0
3,623
13,041
0
81,290
W
Morgan Le Fay
Caribou3307
Morgan Le Fay
13,787
744
173
3,571
12,562
5,351
0
6,185
6,377
93,055
0
L
Heimdallr
KEVINCCIs
Heimdallr
7,807
2,599
0
4,513
14,810
5,843
1,122
1,845
12,933
0
100,904
L
Gilgamesh
Keryr
Gilgamesh
19,434
4,223
0
7,422
20,717
20,709
0
2,840
16,710
0
87,152
W
7,851
363
0
3,273
16,897
17,781
0
4,754
11,987
33,147
0
L
Kukulkan
Lightskin mg
Kukulkan
8,075
662
0
1,325
13,035
5,567
0
4,512
8,169
131,043
0
W
Danzaburou
RagsTheRat
Danzaburou
10,436
2,873
0
4,261
10,875
3,636
3,262
972
9,903
0
108,219
L
Sylvanus
7,896
1,160
1,803
7,117
21,182
25,077
0
7,865
12,907
38,485
0
L
Ravana
caguaboy08
Ravana
9,150
1,969
0
467
10,994
4,302
0
4,814
5,914
0
67,193
W
Mulan
13,995
2,969
0
9,636
20,535
16,900
1,017
513
18,862
8,612
87,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
57,175
734
Minions Killed
734
0
Camps Cleared
0
2,316,239
Distance Traveled
2,167,396
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,265
533
116
5
0
461,221
3
W
Morgan Le Fay
11,695
508
185
8
0
437,408
11
L
Heimdallr
12,045
524
185
8
0
444,506
6
L
Gilgamesh
11,733
510
152
7
0
480,134
11
W
Ares
11,597
504
42
2
0
449,358
11
L
Kukulkan
13,149
572
220
10
0
442,938
5
W
Danzaburou
12,710
553
200
9
0
511,431
5
L
Sylvanus
9,958
433
62
3
0
395,221
3
L
Ravana
10,290
447
115
5
0
404,597
4
W
Mulan
13,052
567
191
8
0
456,821
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role