Player Matchup

Arachne
Arachne
Dimiroth
Arachne
Level 81
God Stats
8W - 6L
1,719 SR
Queue Stats
91W - 80L
1,596 Elo+
Solo
Sol
Sol
Freshozor
Sol
Level 126
God Stats
10W - 6L
1,622 SR
Queue Stats
187W - 137L
1,578 Elo+
Party 3
Hercules
Hercules
RAMOUNDETTA
Hercules
Level 156
God Stats
2W - 1L
1,627 SR
Queue Stats
50W - 50L
1,557 Elo+
Party 3
Tyr
Tyr
Snegelseglarn
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
Spotified
Kukulkan
Level 99
God Stats
25W - 25L
1,525 SR
Queue Stats
124W - 116L
1,573 Elo+
Party 1
Team Averages
Level 106
1,599 SR
1,591 Elo+

VS

Team Averages
Level 128
1,674 SR
1,555 Elo+
Sol
Sol
CitadeI
Sol
Level 125
God Stats
7W - 1L
1,902 SR
Queue Stats
259W - 215L
1,583 Elo+
Party 2
Serqet
Serqet
Kirieki
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,589 Elo+
Party 2
Zeus
Zeus
MDKBloodphantom
Zeus
Level 119
God Stats
3W - 2L
1,797 SR
Queue Stats
39W - 51L
1,557 Elo+
Party 2
Tyr
Tyr
RFN smith
Tyr
Level 160
God Stats
43W - 35L
1,613 SR
Queue Stats
519W - 490L
1,593 Elo+
Party 2
Pele
Pele
ThePeskyBee
Pele
Level 146
God Stats
1W - 2L
1,559 SR
Queue Stats
6W - 13L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dimiroth
Arachne
13
6 / 2 / 2
7,825
652
5,700
8,621
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
7,219
602
4,715
3,954
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RAMOUNDETTA
Hercules
11
2 / 0 / 3
6,744
562
4,142
6,207
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 6
7,247
604
5,568
10,871
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Spotified
Kukulkan
13
5 / 1 / 5
7,907
659
5,345
3,169
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 3 / 1
6,254
521
3,275
6,119
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Kirieki
Serqet
9
0 / 2 / 3
5,540
462
3,757
8,045
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 5 / 0
6,466
539
1,822
5,350
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
7,096
591
9,160
10,488
7,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 5 / 1
6,427
536
4,055
10,644
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
6
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
1
0.17
W
Arachne
Dimiroth
Arachne
6
2
2
3.5
W
3
1
1
3.5
L
Serqet
Kirieki
Serqet
0
2
3
0.75
L
2
5
0
0.4
W
Hercules
RAMOUNDETTA
Hercules
2
0
3
3.5
L
3
1
0
3
W
0
2
6
1.5
W
Kukulkan
Spotified
Kukulkan
5
1
5
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
22,069
32,822
Taken
40,646
15,893
Mitigated
17,517
14,190
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,275
989
0
2,349
6,119
1,978
0
2,776
3,343
35,173
5,065
W
Arachne
Dimiroth
Arachne
5,700
3,250
0
4,001
8,621
3,764
714
733
7,888
0
45,436
W
4,715
1,603
0
1,597
3,954
1,450
300
2,189
1,700
39,374
5,364
L
Serqet
Kirieki
Serqet
3,757
648
118
1,816
8,045
3,072
0
3,258
4,666
0
15,103
L
1,822
109
0
0
5,350
1,505
0
983
4,216
32,327
0
W
Hercules
RAMOUNDETTA
Hercules
4,142
757
0
2,880
6,207
3,510
176
1,436
4,404
684
15,794
L
9,160
722
0
2,837
10,488
7,169
0
508
9,509
0
44,560
W
5,568
749
0
5,212
10,871
5,991
0
216
10,433
0
41,002
W
Kukulkan
Spotified
Kukulkan
5,345
783
0
500
3,169
1,178
0
169
2,750
48,195
0
L
4,055
1,004
0
3,692
10,644
3,793
16
1,835
8,632
0
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
31,783
413
Minions Killed
379
0
Camps Cleared
0
1,282,915
Distance Traveled
1,258,091
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,254
521
92
8
0
228,905
4
W
Arachne
7,825
652
85
7
0
266,345
3
W
Sol
7,219
602
94
8
0
224,107
5
L
Serqet
5,540
462
31
3
0
275,581
3
L
Zeus
6,466
539
85
7
0
224,794
0
W
Hercules
6,744
562
21
2
0
264,418
2
L
Tyr
7,096
591
86
7
0
276,842
4
W
Tyr
7,247
604
99
8
0
264,455
3
W
Kukulkan
7,907
659
114
10
0
263,590
5
L
Pele
6,427
536
85
7
0
251,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role