Player Matchup

Eset
Eset
LMXdeadshot6071
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 130L
1,426 Elo+
Party 1
Anhur
Anhur
Punisher183
Anhur
Level 126
God Stats
6W - 3L
1,612 SR
Queue Stats
241W - 279L
1,497 Elo+
Party 1
Athena
Athena
badcompany183
Athena
Level 19
God Stats
6W - 5L
1,436 SR
Queue Stats
25W - 35L
1,368 Elo+
Party 1
Team Averages
Level 69
1,516 SR
1,430 Elo+

VS

Team Averages
Level 35
1,420 SR
1,405 Elo+
Raijin
Raijin
Commander989
Raijin
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
Echuinox
Skadi
Level 7
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Quelfabulous
Chaac
Level 29
God Stats
0W - 2L
1,491 SR
Queue Stats
5W - 17L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
10,822
721
12,142
9,220
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 0 / 9
11,729
782
15,120
8,225
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 15
10,815
721
4,598
12,785
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 8 / 1
9,157
610
8,237
10,009
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Echuinox
Skadi
12
1 / 9 / 1
8,857
590
6,987
13,073
4,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 2
8,525
568
8,421
14,423
10,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
2
2
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
8
1
0.19
L
Skadi
Echuinox
Skadi
1
9
1
0.17
W
8
2
9
6.25
W
10
0
9
14.5
L
0
3
2
0.33
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
23,645
30,230
Taken
37,505
19,735
Mitigated
17,682
4,499
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,237
829
0
67
10,009
3,282
0
3,885
6,124
25,828
0
L
Skadi
Echuinox
Skadi
6,987
3,021
492
1,201
13,073
4,075
0
7,808
5,265
0
20,713
W
12,142
860
605
1,021
9,220
3,253
389
2,361
6,673
36,914
0
W
15,120
7,577
0
1,734
8,225
3,154
452
2,043
6,024
0
53,833
L
8,421
943
0
3,469
14,423
10,325
0
5,806
8,617
0
32,446
W
4,598
395
0
1,139
12,785
13,328
449
3,415
8,985
12,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
26,539
171
Minions Killed
134
7
Camps Cleared
5
839,910
Distance Traveled
734,521
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,157
610
46
3
1
231,954
5
L
Skadi
8,857
590
44
3
3
233,962
4
W
Eset
10,822
721
54
4
3
280,800
1
W
Anhur
11,729
782
99
7
4
255,783
1
L
Chaac
8,525
568
44
3
1
268,605
1
W
Athena
10,815
721
18
1
0
303,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role