Player Matchup

Nike
Nike
Actuaallly
Nike
Level 47
God Stats
6W - 0L
1,845 SR
Queue Stats
189W - 52L
1,802 Elo+
Party 2
Thoth
Thoth
DeathFactor7
Thoth
Level 155
God Stats
2W - 0L
1,729 SR
Queue Stats
278W - 216L
1,662 Elo+
Party 2
Bacchus
Bacchus
JWDAKILLER
Bacchus
Level 138
God Stats
56W - 26L
1,703 SR
Queue Stats
551W - 423L
1,629 Elo+
Party 2
Mercury
Mercury
LegitSmoke
Mercury
Level 39
God Stats
27W - 10L
1,748 SR
Queue Stats
150W - 77L
1,596 Elo+
Party 2
Medusa
Medusa
lehgiNdary
Medusa
Level 89
God Stats
11W - 10L
1,613 SR
Queue Stats
467W - 356L
1,681 Elo+
Party 2
Team Averages
Level 94
1,728 SR
1,674 Elo+

VS

Team Averages
Level 65
1,630 SR
1,614 Elo+
Sobek
Sobek
Fibbles69
Sobek
Level 64
God Stats
1W - 2L
1,706 SR
Queue Stats
152W - 117L
1,677 Elo+
Party 1
Thanatos
Thanatos
Gliitchy
Thanatos
Level 82
God Stats
6W - 9L
1,476 SR
Queue Stats
308W - 254L
1,630 Elo+
Party 1
Medusa
Medusa
K3WLsieve
Medusa
Level 72
God Stats
3W - 5L
1,577 SR
Queue Stats
272W - 212L
1,631 Elo+
Party 1
Mulan
Mulan
Sexy-Chad-Daddy
Mulan
Level 81
God Stats
4W - 5L
1,807 SR
Queue Stats
307W - 234L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
WSTRN
Kukulkan
Level 28
God Stats
2W - 2L
1,584 SR
Queue Stats
8W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,203
547
6,407
14,082
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 0 / 6
9,170
611
7,194
3,074
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
JWDAKILLER
Bacchus
13
3 / 1 / 8
7,997
533
5,648
10,950
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
LegitSmoke
Mercury
15
7 / 1 / 6
9,369
625
12,166
11,752
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
lehgiNdary
Medusa
16
5 / 3 / 3
9,380
625
8,665
9,652
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fibbles69
Sobek
10
1 / 4 / 2
6,523
435
4,102
15,345
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Gliitchy
Thanatos
11
3 / 5 / 3
7,012
467
6,152
9,575
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
K3WLsieve
Medusa
13
2 / 5 / 2
7,806
520
4,133
10,111
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 2
7,388
493
14,985
17,648
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
WSTRN
Kukulkan
14
0 / 1 / 0
7,733
516
3,118
4,182
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
7
7
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
3
0
6
6
L
Sobek
Fibbles69
Sobek
1
4
2
0.5
L
Thanatos
Gliitchy
Thanatos
3
5
3
0.9
W
Bacchus
JWDAKILLER
Bacchus
3
1
8
7
L
Medusa
K3WLsieve
Medusa
2
5
2
0.6
W
Mercury
LegitSmoke
Mercury
7
1
6
10
L
1
4
2
0.5
L
Kukulkan
WSTRN
Kukulkan
0
1
0
0
W
Medusa
lehgiNdary
Medusa
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
32,490
49,510
Taken
56,861
26,235
Mitigated
31,314
16,206
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
1,055
223
6,062
14,082
6,948
203
1,616
11,589
2,913
46,435
W
7,194
178
0
623
3,074
984
1,424
942
2,132
71,934
0
L
Sobek
Fibbles69
Sobek
4,102
417
684
6,052
15,345
12,673
0
4,260
11,040
20,340
0
L
Thanatos
Gliitchy
Thanatos
6,152
1,433
0
5,828
9,575
2,914
0
4,472
5,074
0
27,363
W
Bacchus
JWDAKILLER
Bacchus
5,648
923
345
2,641
10,950
10,738
0
2,839
7,861
18,518
0
L
Medusa
K3WLsieve
Medusa
4,133
1,483
0
2,337
10,111
2,373
54
1,678
8,433
0
50,366
W
Mercury
LegitSmoke
Mercury
12,166
8,220
0
2,806
11,752
4,189
0
1,552
9,995
0
62,657
L
14,985
1,401
0
6,621
17,648
11,872
0
1,489
15,375
1,864
44,934
L
Kukulkan
WSTRN
Kukulkan
3,118
439
0
880
4,182
1,482
0
1,320
2,862
61,680
0
W
Medusa
lehgiNdary
Medusa
8,665
3,605
0
3,506
9,652
3,376
3,546
1,139
8,513
0
74,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
36,462
502
Minions Killed
438
0
Camps Cleared
0
1,549,579
Distance Traveled
1,391,837
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,203
547
98
7
0
307,616
7
W
Thoth
9,170
611
149
10
0
316,936
3
L
Sobek
6,523
435
25
2
0
293,735
6
L
Thanatos
7,012
467
57
4
0
296,061
3
W
Bacchus
7,997
533
31
2
0
304,498
2
L
Medusa
7,806
520
112
7
0
255,242
4
W
Mercury
9,369
625
94
6
0
345,771
3
L
Mulan
7,388
493
101
7
0
264,859
4
L
Kukulkan
7,733
516
143
10
0
281,940
4
W
Medusa
9,380
625
130
9
0
274,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role