Player Matchup

Bellona
Bellona
Covid9Teen
Bellona
Level 58
God Stats
1W - 1L
1,368 SR
Queue Stats
14W - 3L
1,866 Elo+
Party 1
Gilgamesh
Gilgamesh
JackTheDipper69
Gilgamesh
Level 138
God Stats
1W - 0L
1,569 SR
Queue Stats
16W - 15L
1,604 Elo+
Party 1
Sol
Sol
Jyren
Sol
Level 154
God Stats
4W - 1L
1,891 SR
Queue Stats
40W - 27L
1,673 Elo+
Party 1
Terra
Terra
P0T3NT
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,650 Elo+
Party 1
Scylla
Scylla
slavе
Scylla
Level 160
God Stats
1W - 0L
1,963 SR
Queue Stats
14W - 6L
1,780 Elo+
Party 1
Team Averages
Level 107
1,658 SR
1,714 Elo+

VS

Team Averages
Level 47
1,611 SR
1,559 Elo+
Chernobog
Chernobog
 
Chernobog
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deadqswq
Fenrir
Level 7
God Stats
0W - 1L
1,820 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Achilles
Achilles
PringleOfDoom
Achilles
Level 48
God Stats
0W - 4L
1,529 SR
Queue Stats
17W - 28L
1,468 Elo+
Solo
Ymir
Ymir
pandapancakes84
Ymir
Level 99
God Stats
6W - 8L
1,609 SR
Queue Stats
268W - 269L
1,583 Elo+
Party 2
Tiamat
Tiamat
toasty4327
Tiamat
Level 31
God Stats
9W - 8L
1,598 SR
Queue Stats
101W - 97L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Covid9Teen
Bellona
12
6 / 4 / 4
7,658
638
9,407
9,648
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JackTheDipper69
Gilgamesh
11
3 / 4 / 4
6,941
578
5,312
12,034
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Jyren
Sol
13
2 / 1 / 1
7,546
629
6,683
5,889
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
P0T3NT
Terra
13
3 / 0 / 3
7,651
638
6,087
7,322
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
slavе
Scylla
14
6 / 0 / 3
8,228
686
8,408
4,194
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 2 / 3
7,017
585
3,272
8,469
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Deadqswq
Fenrir
9
1 / 6 / 2
5,597
466
4,459
10,776
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
PringleOfDoom
Achilles
10
0 / 4 / 1
5,540
462
2,855
9,066
5,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 5
5,831
486
3,558
10,795
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
toasty4327
Tiamat
11
2 / 4 / 1
6,505
542
3,790
7,999
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
20
Kills
8
9
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
3
2.25
W
Bellona
Covid9Teen
Bellona
6
4
4
2
L
Fenrir
Deadqswq
Fenrir
1
6
2
0.33
W
Gilgamesh
JackTheDipper69
Gilgamesh
3
4
4
1.25
W
Sol
Jyren
Sol
2
1
1
2.5
W
Terra
P0T3NT
Terra
3
0
3
4.5
L
Achilles
PringleOfDoom
Achilles
0
4
1
0.13
L
2
4
5
1.13
W
Scylla
slavе
Scylla
6
0
3
7.5
L
Tiamat
toasty4327
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
17,934
39,087
Taken
47,105
24,865
Mitigated
21,311
13,195
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,272
2,024
0
3,173
8,469
2,287
0
3,149
5,320
0
43,912
W
Bellona
Covid9Teen
Bellona
9,407
4,584
0
2,699
9,648
5,924
0
2,447
7,100
0
52,939
L
Fenrir
Deadqswq
Fenrir
4,459
1,616
0
953
10,776
3,280
0
3,365
7,251
0
25,991
W
Gilgamesh
JackTheDipper69
Gilgamesh
5,312
1,195
65
2,489
12,034
7,980
189
1,272
10,541
0
26,609
W
Sol
Jyren
Sol
6,683
2,683
0
3,516
5,889
1,815
642
1,207
4,577
58,537
7,415
W
Terra
P0T3NT
Terra
6,087
1,110
99
3,291
7,322
7,740
294
0
7,322
37,304
0
L
Achilles
PringleOfDoom
Achilles
2,855
604
0
2,454
9,066
5,544
0
4,058
4,433
0
28,615
L
3,558
677
0
1,086
10,795
6,505
0
4,534
6,261
14,505
0
W
Scylla
slavе
Scylla
8,408
1,281
0
1,036
4,194
1,406
1,302
2,062
2,132
52,081
0
L
Tiamat
toasty4327
Tiamat
3,790
626
0
1,950
7,999
3,695
0
4,502
3,497
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
30,490
413
Minions Killed
320
0
Camps Cleared
0
1,190,971
Distance Traveled
1,158,048
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,017
585
100
8
0
257,783
3
W
Bellona
7,658
638
89
7
0
243,308
1
L
Fenrir
5,597
466
52
4
0
243,413
0
W
Gilgamesh
6,941
578
32
3
0
240,995
1
W
Sol
7,546
629
116
10
0
249,524
4
W
Terra
7,651
638
80
7
0
235,213
1
L
Achilles
5,540
462
55
5
0
229,042
3
L
Ymir
5,831
486
27
2
0
220,645
1
W
Scylla
8,228
686
96
8
0
221,931
3
L
Tiamat
6,505
542
86
7
0
207,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role