Player Matchup

Cupid
Cupid
Hornaman_
Cupid
Level 46
God Stats
0W - 3L
1,385 SR
Queue Stats
22W - 44L
1,261 Elo+
Party 1
Janus
Janus
judahseb
Janus
Level 19
God Stats
7W - 14L
1,369 SR
Queue Stats
8W - 16L
1,272 Elo+
Party 1
Hercules
Hercules
realkillykilly
Hercules
Level 121
God Stats
1W - 6L
1,367 SR
Queue Stats
230W - 281L
1,472 Elo+
Party 1
Team Averages
Level 62
1,374 SR
1,335 Elo+

VS

Team Averages
Level 49
1,537 SR
1,423 Elo+
Fenrir
Fenrir
Deo Dvid
Fenrir
Level 107
God Stats
7W - 7L
1,416 SR
Queue Stats
104W - 93L
1,454 Elo+
Solo
Bellona
Bellona
Goat_on_YT
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 2
Hades
Hades
Jxeeyy-
Hades
Level 33
God Stats
4W - 1L
1,695 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hornaman_
Cupid
14
3 / 9 / 10
10,718
630
11,854
13,871
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
judahseb
Janus
14
4 / 6 / 8
11,202
659
10,752
11,449
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
8 / 5 / 6
12,052
709
17,603
19,638
16,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deo Dvid
Fenrir
15
7 / 8 / 4
11,815
695
12,375
18,712
8,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Goat_on_YT
Bellona
14
1 / 5 / 15
11,416
672
6,489
16,665
14,751
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Jxeeyy-
Hades
18
12 / 2 / 6
13,612
801
20,359
16,388
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
15
Kills
20
20
Deaths
15
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deo Dvid
Fenrir
7
8
4
1.13
W
Bellona
Goat_on_YT
Bellona
1
5
15
1.7
L
Cupid
Hornaman_
Cupid
3
9
10
0.89
W
Hades
Jxeeyy-
Hades
12
2
6
7.5
L
Janus
judahseb
Janus
4
6
8
1.33
L
Hercules
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,209
Damage
39,223
44,958
Taken
51,765
24,059
Mitigated
34,288
3,926
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deo Dvid
Fenrir
12,375
3,392
0
3,193
18,712
8,577
742
3,100
15,444
0
37,355
W
Bellona
Goat_on_YT
Bellona
6,489
2,866
0
1,847
16,665
14,751
96
3,704
12,745
0
12,761
L
Cupid
Hornaman_
Cupid
11,854
6,071
207
402
13,871
4,692
0
5,903
7,425
0
24,923
W
Hades
Jxeeyy-
Hades
20,359
1,921
1,577
9,445
16,388
10,960
898
4,139
11,997
71,821
0
L
Janus
judahseb
Janus
10,752
464
63
805
11,449
2,785
0
5,227
5,972
37,549
0
L
Hercules
17,603
6,819
0
2,449
19,638
16,582
0
8,963
10,208
280
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
36,843
159
Minions Killed
168
5
Camps Cleared
8
764,415
Distance Traveled
800,812
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,815
695
39
2
4
268,864
2
W
Bellona
11,416
672
12
1
0
258,404
0
L
Cupid
10,718
630
36
2
1
218,666
0
W
Hades
13,612
801
117
7
4
273,544
2
L
Janus
11,202
659
80
5
2
283,150
0
L
Hercules
12,052
709
43
3
2
262,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role