Player Matchup

Hel
Hel
DankusBlinco
Hel
Level 58
God Stats
0W - 2L
1,682 SR
Queue Stats
21W - 21L
1,514 Elo+
Party 1
Ullr
Ullr
JoseHarriot
Ullr
Level 28
God Stats
3W - 5L
1,535 SR
Queue Stats
25W - 50L
1,308 Elo+
Party 1
Rama
Rama
NacHim
Rama
Level 54
God Stats
1W - 4L
1,425 SR
Queue Stats
1W - 5L
1,225 Elo+
Solo
Zhong Kui
Zhong Kui
ZirexDK
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Hercules
Hercules
keno2804
Hercules
Level 94
God Stats
0W - 1L
1,732 SR
Queue Stats
74W - 88L
1,418 Elo+
Solo
Team Averages
Level 67
1,575 SR
1,369 Elo+

VS

Team Averages
Level 107
1,625 SR
1,480 Elo+
Heimdallr
Heimdallr
GeniusThomsen
Heimdallr
Level 109
God Stats
1W - 1L
1,641 SR
Queue Stats
6W - 4L
1,564 Elo+
Party 2
Artemis
Artemis
ROO_KongChroneTV
Artemis
Level 124
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 14L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
SenPai__Wedel
Sylvanus
Level 153
God Stats
2W - 1L
1,600 SR
Queue Stats
16W - 19L
1,455 Elo+
Party 2
Vulcan
Vulcan
Sentaju
Vulcan
Level 109
God Stats
6W - 2L
1,846 SR
Queue Stats
17W - 10L
1,445 Elo+
Solo
Sobek
Sobek
XanderFar69
Sobek
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,209
821
10,928
13,480
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
7,678
768
5,897
11,636
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
NacHim
Rama
13
2 / 2 / 5
7,375
738
7,662
7,938
2,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ZirexDK
Zhong Kui
12
2 / 7 / 3
7,471
747
6,551
13,399
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
keno2804
Hercules
13
0 / 4 / 4
6,971
697
3,630
14,067
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeniusThomsen
Heimdallr
16
10 / 3 / 10
10,352
1,035
14,992
9,235
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 2 / 9
10,162
1,016
19,261
8,561
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SenPai__Wedel
Sylvanus
14
0 / 1 / 19
8,206
821
4,800
10,249
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Sentaju
Vulcan
15
1 / 1 / 11
7,931
793
9,746
5,058
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 16
8,130
813
4,035
10,713
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
10
Kills
23
23
Deaths
10
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Heimdallr
GeniusThomsen
Heimdallr
10
3
10
5
L
2
4
3
0.88
L
Rama
NacHim
Rama
2
2
5
2.25
W
11
2
9
7.75
W
Sylvanus
SenPai__Wedel
Sylvanus
0
1
19
9.5
W
Vulcan
Sentaju
Vulcan
1
1
11
6.5
W
1
3
16
3
L
Zhong Kui
ZirexDK
Zhong Kui
2
7
3
0.5
L
Hercules
keno2804
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,668
Damage
52,834
60,520
Taken
43,816
25,299
Mitigated
27,793
20,351
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,928
268
6,379
5,056
13,480
4,018
162
4,252
9,228
23,119
0
W
Heimdallr
GeniusThomsen
Heimdallr
14,992
6,403
195
2,408
9,235
3,738
666
2,994
6,133
0
38,221
L
5,897
2,387
391
1,445
11,636
3,463
0
3,052
8,584
0
22,502
L
Rama
NacHim
Rama
7,662
5,874
0
566
7,938
2,082
246
2,675
5,263
0
19,486
W
19,261
10,564
0
1,502
8,561
3,810
0
3,219
5,204
0
38,582
W
Sylvanus
SenPai__Wedel
Sylvanus
4,800
2,197
5,393
5,098
10,249
9,841
0
4,522
5,409
13,465
0
W
Vulcan
Sentaju
Vulcan
9,746
3,305
0
858
5,058
2,005
766
2,623
2,307
34,244
0
W
4,035
96
0
2,149
10,713
8,399
0
3,484
7,025
9,391
0
L
Zhong Kui
ZirexDK
Zhong Kui
6,551
1,091
281
2,438
13,399
6,534
0
3,599
9,800
16,890
0
L
Hercules
keno2804
Hercules
3,630
657
0
3,795
14,067
9,202
82
5,003
9,064
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
44,781
158
Minions Killed
205
7
Camps Cleared
8
884,600
Distance Traveled
907,537
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,209
821
35
4
2
181,672
1
W
Heimdallr
10,352
1,035
66
7
1
175,677
0
L
Ullr
7,678
768
48
5
3
178,187
0
L
Rama
7,375
738
34
3
0
154,539
0
W
Artemis
10,162
1,016
43
4
3
165,648
0
W
Sylvanus
8,206
821
22
2
0
153,483
2
W
Vulcan
7,931
793
68
7
4
207,007
2
W
Sobek
8,130
813
6
1
0
205,722
0
L
Zhong Kui
7,471
747
17
2
2
146,879
1
L
Hercules
6,971
697
24
2
0
223,323
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role