Player Matchup

Sol
Sol
DeadDoggo
Sol
Level 88
God Stats
1W - 2L
1,440 SR
Queue Stats
92W - 89L
1,500 Elo+
Party 1
Ymir
Ymir
Munch2487
Ymir
Level 25
God Stats
1W - 0L
1,797 SR
Queue Stats
16W - 7L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
Pandakiller984
Zhong Kui
Level 100
God Stats
2W - 1L
1,607 SR
Queue Stats
14W - 3L
1,814 Elo+
Party 1
Kukulkan
Kukulkan
ScottyAD
Kukulkan
Level 66
God Stats
1W - 1L
1,217 SR
Queue Stats
22W - 25L
1,450 Elo+
Solo
Cernunnos
Cernunnos
ThePhoenixGamer7
Cernunnos
Level 59
God Stats
1W - 1L
1,277 SR
Queue Stats
34W - 40L
1,437 Elo+
Solo
Team Averages
Level 68
1,468 SR
1,572 Elo+

VS

Team Averages
Level 66
1,399 SR
1,431 Elo+
Hercules
Hercules
ApothicKing
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Hel
Hel
ArcadedImagery
Hel
Level 88
God Stats
0W - 1L
1,378 SR
Queue Stats
120W - 130L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
ImBray
Guan Yu
Level 49
God Stats
3W - 5L
1,356 SR
Queue Stats
27W - 38L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lobo3012
Ah Muzen Cab
Level 46
God Stats
2W - 4L
1,372 SR
Queue Stats
43W - 49L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
MarcoliusB
Ao Kuang
Level 109
God Stats
1W - 1L
1,386 SR
Queue Stats
166W - 179L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
12,991
1,083
27,593
12,784
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
18
1 / 6 / 13
11,358
947
7,586
20,152
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Pandakiller984
Zhong Kui
20
6 / 2 / 12
13,071
1,089
19,797
13,004
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ScottyAD
Kukulkan
17
3 / 1 / 3
10,499
875
5,819
1,727
481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
18
4 / 5 / 12
12,074
1,006
26,738
19,153
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApothicKing
Hercules
16
0 / 3 / 0
9,106
759
381
3,512
1,334
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
4 / 4 / 8
12,737
1,061
17,513
14,948
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ImBray
Guan Yu
19
6 / 3 / 6
13,502
1,125
13,403
30,373
39,636
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Lobo3012
Ah Muzen Cab
18
1 / 6 / 7
11,490
958
21,073
21,015
9,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MarcoliusB
Ao Kuang
18
4 / 6 / 6
11,863
989
10,875
22,819
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
22
Kills
15
15
Deaths
22
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
ApothicKing
Hercules
0
3
0
0
L
4
4
8
2
W
8
1
6
11
L
Guan Yu
ImBray
Guan Yu
6
3
6
3
L
Ah Muzen Cab
Lobo3012
Ah Muzen Cab
1
6
7
0.75
L
Ao Kuang
MarcoliusB
Ao Kuang
4
6
6
1.17
W
Ymir
1
6
13
1.25
W
Zhong Kui
Pandakiller984
Zhong Kui
6
2
12
6
W
Kukulkan
ScottyAD
Kukulkan
3
1
3
4.5
W
Cernunnos
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,533
Damage
63,245
66,820
Taken
92,667
25,920
Mitigated
67,000
14,492
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ApothicKing
Hercules
381
77
0
196
3,512
1,334
0
1,853
1,547
0
1,603
L
17,513
499
6,120
5,224
14,948
6,917
0
9,515
5,363
48,454
0
W
27,593
11,109
0
5,790
12,784
3,790
0
4,944
7,758
59,560
5,179
L
Guan Yu
ImBray
Guan Yu
13,403
2,087
4,530
8,679
30,373
39,636
0
15,183
14,950
704
29,073
L
Ah Muzen Cab
Lobo3012
Ah Muzen Cab
21,073
9,003
0
2,573
21,015
9,520
0
14,067
6,840
0
56,458
L
Ao Kuang
MarcoliusB
Ao Kuang
10,875
1,081
0
4,469
22,819
9,593
0
16,731
6,012
32,905
2,556
W
Ymir
7,586
940
0
798
20,152
7,414
0
9,429
10,414
18,109
0
W
Zhong Kui
Pandakiller984
Zhong Kui
19,797
2,246
0
4,457
13,004
8,553
0
7,824
4,899
42,665
0
W
Kukulkan
ScottyAD
Kukulkan
5,819
447
0
0
1,727
481
0
230
1,475
9,348
0
W
Cernunnos
26,738
16,895
0
3,447
19,153
5,682
0
5,513
13,502
0
56,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
58,698
268
Minions Killed
248
8
Camps Cleared
10
1,000,971
Distance Traveled
1,027,290
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,106
759
4
0
0
42,084
1
L
Hel
12,737
1,061
96
8
0
251,541
2
W
Sol
12,991
1,083
113
9
3
237,083
0
L
Guan Yu
13,502
1,125
25
2
0
268,826
0
L
Ah Muzen Cab
11,490
958
83
7
3
224,409
3
L
Ao Kuang
11,863
989
40
3
7
240,430
0
W
Ymir
11,358
947
32
3
1
200,571
0
W
Zhong Kui
13,071
1,089
60
5
1
257,466
0
W
Kukulkan
10,499
875
7
1
0
93,864
0
W
Cernunnos
12,074
1,006
56
5
3
211,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role