Player Matchup

Gilgamesh
Gilgamesh
Emotin13
Gilgamesh
Level 45
God Stats
6W - 8L
1,506 SR
Queue Stats
54W - 64L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Jakegoos
Danzaburou
Level 142
God Stats
47W - 79L
1,391 SR
Queue Stats
297W - 365L
1,437 Elo+
Solo
Nox
Nox
areyes17_
Nox
Level 108
God Stats
2W - 4L
1,552 SR
Queue Stats
60W - 69L
1,489 Elo+
Party 2
Team Averages
Level 98
1,483 SR
1,451 Elo+

VS

Team Averages
Level 143
1,429 SR
1,568 Elo+
Osiris
Osiris
Brionac91
Osiris
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
96W - 59L
1,594 Elo+
Party 1
Thoth
Thoth
Dark5had0w
Thoth
Level 140
God Stats
2W - 0L
1,397 SR
Queue Stats
89W - 83L
1,528 Elo+
Party 1
Fenrir
Fenrir
MaggiMann
Fenrir
Level 160
God Stats
1W - 0L
1,387 SR
Queue Stats
21W - 11L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emotin13
Gilgamesh
14
7 / 5 / 3
11,167
744
12,875
17,098
15,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Jakegoos
Danzaburou
11
1 / 11 / 8
9,287
619
11,197
17,607
5,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 6
9,541
636
12,460
11,664
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brionac91
Osiris
14
3 / 6 / 13
10,343
690
8,251
15,322
11,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
16
10 / 1 / 9
11,777
785
16,542
8,803
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
MaggiMann
Fenrir
15
8 / 3 / 13
11,270
751
17,723
20,124
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
21
21
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brionac91
Osiris
3
6
13
1.58
W
Thoth
10
1
9
14.5
L
Gilgamesh
Emotin13
Gilgamesh
7
5
3
1.7
L
Danzaburou
Jakegoos
Danzaburou
1
11
8
0.45
W
Fenrir
MaggiMann
Fenrir
8
3
13
4.83
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
42,516
46,369
Taken
44,249
25,483
Mitigated
30,914
5,531
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brionac91
Osiris
8,251
1,180
0
817
15,322
11,591
56
4,148
11,174
0
36,966
W
Thoth
16,542
835
0
3,144
8,803
3,439
1,071
4,519
4,284
59,325
0
L
Gilgamesh
Emotin13
Gilgamesh
12,875
3,844
0
348
17,098
15,864
0
6,508
10,114
0
24,032
L
Danzaburou
Jakegoos
Danzaburou
11,197
3,771
193
4,148
17,607
5,438
0
6,471
10,720
0
24,417
W
Fenrir
MaggiMann
Fenrir
17,723
4,394
0
4,757
20,124
15,884
1,194
4,881
15,243
0
28,045
L
12,460
388
17
825
11,664
4,181
0
3,715
7,565
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
33,390
129
Minions Killed
165
3
Camps Cleared
10
789,885
Distance Traveled
860,963
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,343
690
57
4
5
293,166
6
W
Thoth
11,777
785
88
6
2
264,842
1
L
Gilgamesh
11,167
744
24
2
1
299,875
0
L
Danzaburou
9,287
619
37
2
1
229,433
3
W
Fenrir
11,270
751
20
1
3
302,955
2
L
Nox
9,541
636
68
5
1
260,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role