Player Matchup

Anubis
Anubis
Ginjaroo
Anubis
Level 124
God Stats
1W - 0L
1,658 SR
Queue Stats
10W - 4L
1,731 Elo+
Party 1
Sun Wukong
Sun Wukong
KarlAlone
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 1
Ares
Ares
Wolmy
Ares
Level 109
God Stats
1W - 0L
1,243 SR
Queue Stats
9W - 4L
1,707 Elo+
Party 1
Team Averages
Level 82
1,467 SR
1,716 Elo+

VS

Team Averages
Level 99
1,570 SR
1,332 Elo+
Cabrakan
Cabrakan
Satân
Cabrakan
Level 149
God Stats
0W - 1L
1,450 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 2
Chang'e
Chang'e
StrongBlowfish
Chang'e
Level 128
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
SweetandSloppy
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ginjaroo
Anubis
18
12 / 4 / 11
14,927
746
21,215
20,930
16,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
KarlAlone
Sun Wukong
19
10 / 5 / 12
14,863
743
18,283
21,851
26,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Wolmy
Ares
17
3 / 7 / 20
13,528
676
16,254
31,690
43,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Satân
Cabrakan
16
5 / 10 / 10
13,427
671
14,674
27,386
22,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 7 / 12
12,508
625
20,135
19,636
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
8 / 8 / 8
13,859
693
22,161
17,944
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
25
Kills
16
16
Deaths
25
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ginjaroo
Anubis
12
4
11
4.38
W
Sun Wukong
KarlAlone
Sun Wukong
10
5
12
3.2
L
Cabrakan
Satân
Cabrakan
5
10
10
1
L
3
7
12
1.29
L
Hun Batz
8
8
8
1.5
W
Ares
Wolmy
Ares
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,752
Damage
56,970
74,471
Taken
64,966
85,514
Mitigated
35,435
16,014
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ginjaroo
Anubis
21,215
307
0
10,674
20,930
16,187
1,399
10,410
10,520
77,294
0
W
Sun Wukong
KarlAlone
Sun Wukong
18,283
2,942
544
3,667
21,851
26,110
623
11,118
10,733
0
40,633
L
Cabrakan
Satân
Cabrakan
14,674
2,105
0
3,399
27,386
22,997
663
17,097
9,480
35,813
0
L
20,135
1,159
5,136
6,152
19,636
6,472
933
10,607
8,672
54,447
0
L
Hun Batz
22,161
6,317
0
98
17,944
5,966
592
10,925
6,690
0
44,406
W
Ares
Wolmy
Ares
16,254
1,842
0
1,129
31,690
43,217
126
14,052
17,638
35,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
39,794
173
Minions Killed
170
7
Camps Cleared
8
1,077,099
Distance Traveled
950,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,927
746
115
6
5
341,453
6
W
Sun Wukong
14,863
743
39
2
1
381,043
1
L
Cabrakan
13,427
671
59
3
3
303,609
4
L
Chang'e
12,508
625
61
3
1
331,005
3
L
Hun Batz
13,859
693
50
3
4
315,460
2
W
Ares
13,528
676
19
1
1
354,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role