Player Matchup

Bakasura
Bakasura
AstroxBEARZzz
Bakasura
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 378L
1,324 Elo+
Party 2
Neith
Neith
Skullkidsama2
Neith
Level 72
God Stats
2W - 4L
1,280 SR
Queue Stats
223W - 299L
1,443 Elo+
Party 1
Chaac
Chaac
The3rd_neliel
Chaac
Level 103
God Stats
3W - 7L
1,350 SR
Queue Stats
442W - 544L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
dollarsan420
Baron Samedi
Level 53
God Stats
11W - 16L
1,328 SR
Queue Stats
92W - 162L
1,288 Elo+
Party 1
Achilles
Achilles
newcman
Achilles
Level 29
God Stats
2W - 5L
1,259 SR
Queue Stats
41W - 49L
1,333 Elo+
Party 2
Team Averages
Level 66
1,343 SR
1,365 Elo+

VS

Team Averages
Level 74
1,383 SR
1,335 Elo+
Chiron
Chiron
Itz_Rapha_TF
Chiron
Level 66
God Stats
2W - 4L
1,326 SR
Queue Stats
260W - 279L
1,368 Elo+
Party 3
Ymir
Ymir
Lyrics_TF
Ymir
Level 12
God Stats
6W - 4L
1,427 SR
Queue Stats
9W - 13L
1,286 Elo+
Party 3
Mulan
Mulan
Savage-_-Relz
Mulan
Level 80
God Stats
2W - 3L
1,283 SR
Queue Stats
210W - 241L
1,329 Elo+
Party 4
Janus
Janus
dun_talking33455
Janus
Level 105
God Stats
21W - 29L
1,404 SR
Queue Stats
625W - 649L
1,339 Elo+
Party 4
Bastet
Bastet
imTrynaBeCrate
Bastet
Level 109
God Stats
5W - 4L
1,475 SR
Queue Stats
536W - 503L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AstroxBEARZzz
Bakasura
13
3 / 5 / 2
8,318
520
5,691
13,770
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 3 / 3
7,723
483
4,079
6,984
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 1
8,607
538
11,105
15,307
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
dollarsan420
Baron Samedi
13
0 / 3 / 1
7,397
462
2,169
8,748
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
newcman
Achilles
11
4 / 5 / 1
7,136
446
9,170
14,923
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 2 / 3
8,526
533
7,873
10,829
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
2 / 4 / 3
7,655
478
3,163
10,019
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 3
9,123
570
12,342
14,987
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 7
8,621
539
5,877
6,371
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 0 / 7
9,789
612
14,013
9,987
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
19
19
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AstroxBEARZzz
Bakasura
3
5
2
0.8
W
Chiron
3
2
3
2.25
W
Ymir
2
4
3
0.88
W
5
1
3
6.5
L
1
3
3
0.83
L
1
3
1
0.5
L
Baron Samedi
dollarsan420
Baron Samedi
0
3
1
0.17
W
1
3
7
1.5
W
8
0
7
11.5
L
Achilles
newcman
Achilles
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
43,268
59,732
Taken
52,193
34,458
Mitigated
31,208
18,941
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AstroxBEARZzz
Bakasura
5,691
4,278
0
4,571
13,770
5,046
0
1,852
11,628
0
38,308
W
Chiron
7,873
2,444
250
5,759
10,829
3,444
468
198
9,900
0
61,976
W
Ymir
3,163
313
0
460
10,019
10,820
468
0
9,477
24,431
0
W
12,342
3,708
194
4,777
14,987
10,002
0
834
13,133
4,994
53,252
L
4,079
1,391
0
2,258
6,984
2,455
588
486
6,498
0
53,673
L
11,105
2,167
0
6,592
15,307
11,778
0
1,017
13,460
1,498
59,972
L
Baron Samedi
dollarsan420
Baron Samedi
2,169
166
0
2,613
8,748
3,921
444
3,552
4,972
42,797
0
W
5,877
674
0
1,143
6,371
2,038
0
1,951
4,083
52,915
0
W
14,013
5,319
0
4,538
9,987
4,904
0
974
8,655
0
71,382
L
Achilles
newcman
Achilles
9,170
1,695
0
2,907
14,923
11,258
86
2,910
11,833
1,321
22,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
43,714
424
Minions Killed
492
0
Camps Cleared
0
1,463,172
Distance Traveled
1,579,620
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,318
520
82
5
0
317,268
0
W
Chiron
8,526
533
110
7
0
309,775
6
W
Ymir
7,655
478
45
3
0
278,495
0
W
Mulan
9,123
570
108
7
0
318,897
1
L
Neith
7,723
483
106
7
0
272,534
7
L
Chaac
8,607
538
134
8
0
317,674
0
L
Baron Samedi
7,397
462
76
5
0
256,161
1
W
Janus
8,621
539
110
7
0
303,049
3
W
Bastet
9,789
612
119
7
0
369,404
4
L
Achilles
7,136
446
26
2
0
299,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role