Player Matchup

Izanami
Izanami
Axsiid
Izanami
Level 50
God Stats
2W - 0L
1,504 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 2
Bacchus
Bacchus
BBQCHICKENBBQ
Bacchus
Level 88
God Stats
4W - 1L
1,586 SR
Queue Stats
13W - 21L
1,380 Elo+
Party 2
Nike
Nike
Gold-Llama1080
Nike
Level 120
God Stats
4W - 5L
1,397 SR
Queue Stats
552W - 530L
1,426 Elo+
Party 1
Sol
Sol
MadWorld739
Sol
Level 127
God Stats
14W - 24L
1,473 SR
Queue Stats
576W - 560L
1,413 Elo+
Party 1
Kali
Kali
Steelpelt
Kali
Level 49
God Stats
2W - 0L
1,554 SR
Queue Stats
139W - 139L
1,494 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,438 Elo+

VS

Team Averages
Level 81
1,497 SR
1,474 Elo+
Persephone
Persephone
 
Persephone
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bust3rCh3rry
Danzaburou
Level 54
God Stats
0W - 2L
1,636 SR
Queue Stats
15W - 13L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
CruelLogic
Cthulhu
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 3
Osiris
Osiris
fadedxsquirrel
Osiris
Level 148
God Stats
3W - 2L
1,539 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 3
Thor
Thor
marcianistico
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axsiid
Izanami
11
2 / 0 / 1
6,852
527
4,166
2,253
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
10
0 / 2 / 3
6,403
493
3,160
8,320
6,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 2 / 3
7,155
550
6,463
11,082
7,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 0 / 0
8,682
668
8,600
8,998
3,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
12
5 / 3 / 3
7,738
595
6,103
8,774
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 3 / 0
7,567
582
5,855
8,998
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bust3rCh3rry
Danzaburou
9
1 / 1 / 2
6,077
467
4,950
5,909
1,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
CruelLogic
Cthulhu
7
0 / 3 / 2
5,219
401
1,830
8,179
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,937
534
7,229
11,892
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 1
6,254
481
3,444
10,060
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
0
0.67
W
Izanami
Axsiid
Izanami
2
0
1
2.5
W
Bacchus
0
2
3
0.75
L
Danzaburou
Bust3rCh3rry
Danzaburou
1
1
2
2
L
Cthulhu
CruelLogic
Cthulhu
0
3
2
0.33
W
0
2
3
0.75
W
6
0
0
6
W
Kali
5
3
3
2.17
L
2
2
0
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
23,308
39,427
Taken
45,038
21,806
Mitigated
17,623
16,314
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,855
196
0
2,170
8,998
2,869
0
5,156
3,839
47,567
0
W
Izanami
Axsiid
Izanami
4,166
2,431
0
0
2,253
669
2,748
535
1,718
0
45,789
W
Bacchus
3,160
434
1,014
1,874
8,320
6,517
620
1,444
6,876
13,941
0
L
Danzaburou
Bust3rCh3rry
Danzaburou
4,950
2,456
0
1,043
5,909
1,772
838
2,456
3,453
0
32,935
L
Cthulhu
CruelLogic
Cthulhu
1,830
250
0
1,103
8,179
3,655
0
1,529
6,650
10,335
0
W
6,463
1,383
0
3,154
11,082
7,840
0
660
10,378
6,429
35,837
W
8,600
3,156
0
6,427
8,998
3,132
2,560
3,408
5,306
62,303
0
W
Kali
6,103
2,045
0
3,845
8,774
3,648
0
1,513
7,197
0
35,104
L
7,229
3,120
0
5,834
11,892
6,445
350
2,187
9,705
0
43,022
L
3,444
1,067
0
1,321
10,060
2,882
0
2,194
7,866
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
32,054
383
Minions Killed
344
0
Camps Cleared
0
1,263,405
Distance Traveled
1,224,825
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,567
582
113
9
0
245,752
2
W
Izanami
6,852
527
94
7
0
264,051
4
W
Bacchus
6,403
493
13
1
0
255,178
4
L
Danzaburou
6,077
467
64
5
0
256,417
0
L
Cthulhu
5,219
401
19
1
0
238,964
0
W
Nike
7,155
550
88
7
0
242,921
1
W
Sol
8,682
668
130
10
0
229,384
2
W
Kali
7,738
595
58
4
0
271,871
1
L
Osiris
6,937
534
92
7
0
231,049
3
L
Thor
6,254
481
56
4
0
252,643
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role