Player Matchup

Artemis
Artemis
GaryTheWize
Artemis
Level 8
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Mr_FatherTime
Awilix
Level 145
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 1
Scylla
Scylla
PsYcHoPaThiK-
Scylla
Level 61
God Stats
14W - 15L
1,518 SR
Queue Stats
151W - 158L
1,364 Elo+
Party 1
Achilles
Achilles
TheCastle1309
Achilles
Level 81
God Stats
2W - 2L
1,617 SR
Queue Stats
273W - 254L
1,452 Elo+
Solo
Ganesha
Ganesha
se-bass69
Ganesha
Level 155
God Stats
1W - 1L
1,779 SR
Queue Stats
15W - 18L
1,447 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,425 Elo+

VS

Team Averages
Level 91
1,506 SR
1,417 Elo+
Mulan
Mulan
Astral Ranger
Mulan
Level 148
God Stats
4W - 4L
1,443 SR
Queue Stats
388W - 418L
1,474 Elo+
Solo
Persephone
Persephone
DiabeetoX
Persephone
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,419 Elo+
Party 2
Neith
Neith
TheGreeneWolf
Neith
Level 42
God Stats
8W - 6L
1,492 SR
Queue Stats
26W - 30L
1,424 Elo+
Party 2
Bastet
Bastet
TheIrishman118
Bastet
Level 108
God Stats
4W - 5L
1,493 SR
Queue Stats
76W - 83L
1,382 Elo+
Party 2
Yemoja
Yemoja
Verclour
Yemoja
Level 68
God Stats
6W - 4L
1,601 SR
Queue Stats
239W - 252L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GaryTheWize
Artemis
12
1 / 14 / 2
7,971
362
6,472
17,706
5,812
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 1
10,436
474
6,787
18,772
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 14 / 3
9,712
441
8,973
17,491
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheCastle1309
Achilles
5
0 / 2 / 0
6,217
283
1,236
2,992
1,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
se-bass69
Ganesha
13
1 / 12 / 4
8,565
389
12,345
26,529
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 11
12,903
587
12,466
23,853
16,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
DiabeetoX
Persephone
19
17 / 2 / 6
14,122
642
24,659
12,802
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 2 / 11
12,549
570
11,706
9,882
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 3 / 10
14,104
641
17,660
15,031
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
Verclour
Yemoja
16
0 / 0 / 21
11,696
532
3,699
6,598
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
8
Kills
51
51
Deaths
8
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
W
Persephone
DiabeetoX
Persephone
17
2
6
10
L
Artemis
GaryTheWize
Artemis
1
14
2
0.14
L
4
9
1
0.5
L
2
14
3
0.25
L
Achilles
TheCastle1309
Achilles
0
2
0
0
W
10
2
11
7.75
W
14
3
10
6.33
W
Yemoja
Verclour
Yemoja
0
0
21
10.5
L
Ganesha
se-bass69
Ganesha
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
70,190
83,490
Taken
68,166
48,408
Mitigated
34,866
8,471
Healing
32,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
2,049
329
9,226
23,853
16,268
818
3,844
19,949
5,647
76,171
W
Persephone
DiabeetoX
Persephone
24,659
1,077
395
4,619
12,802
4,337
3,213
5,063
7,553
90,403
0
L
Artemis
GaryTheWize
Artemis
6,472
2,420
0
1,719
17,706
5,812
0
6,214
11,314
0
21,050
L
6,787
1,832
98
3,381
18,772
6,724
0
3,929
14,777
0
52,411
L
8,973
706
0
122
17,491
5,293
824
8,766
8,322
38,454
0
L
Achilles
TheCastle1309
Achilles
1,236
325
0
741
2,992
1,815
0
0
2,992
0
8,949
W
11,706
6,278
0
3,328
9,882
3,305
5,508
3,888
5,785
0
90,649
W
17,660
4,026
0
6,236
15,031
5,463
2,863
5,104
9,793
0
97,711
W
Yemoja
Verclour
Yemoja
3,699
1,479
6,356
2,353
6,598
5,493
1,161
3,059
3,439
27,433
0
L
Ganesha
se-bass69
Ganesha
12,345
790
196
2,214
26,529
28,764
0
10,088
16,235
45,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
65,374
280
Minions Killed
611
0
Camps Cleared
0
1,404,822
Distance Traveled
2,029,986
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,903
587
144
7
0
420,509
1
W
Persephone
14,122
642
143
7
0
381,784
4
L
Artemis
7,971
362
59
3
0
301,085
2
L
Awilix
10,436
474
105
5
0
407,833
0
L
Scylla
9,712
441
75
3
0
297,551
0
L
Achilles
6,217
283
17
1
0
86,339
0
W
Neith
12,549
570
148
7
0
356,776
0
W
Bastet
14,104
641
142
6
0
485,861
0
W
Yemoja
11,696
532
34
2
0
385,056
6
L
Ganesha
8,565
389
24
1
0
312,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role