Player Matchup

Charybdis
Charybdis
RealJokerinii
Charybdis
Level 56
God Stats
2W - 4L
1,449 SR
Queue Stats
6W - 17L
1,129 Elo+
Party 2
Nox
Nox
SupraMindz
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,266 Elo+
Party 2
Awilix
Awilix
kaoriri
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,224 Elo+
Party 2
Team Averages
Level 55
1,483 SR
1,206 Elo+

VS

Team Averages
Level 76
1,351 SR
1,281 Elo+
Ra
Ra
Hooppe
Ra
Level 148
God Stats
3W - 8L
1,514 SR
Queue Stats
151W - 179L
1,401 Elo+
Party 1
Ymir
Ymir
HoppelHase3000
Ymir
Level 65
God Stats
1W - 4L
1,198 SR
Queue Stats
35W - 87L
1,290 Elo+
Party 1
Fenrir
Fenrir
Nachtara534
Fenrir
Level 15
God Stats
5W - 5L
1,340 SR
Queue Stats
5W - 16L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RealJokerinii
Charybdis
15
4 / 8 / 8
11,287
705
13,855
12,262
3,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 7 / 5
12,818
801
21,581
16,059
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
kaoriri
Awilix
14
1 / 10 / 10
10,235
640
8,488
17,264
5,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 7 / 11
12,865
804
15,161
14,503
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 16
13,084
818
9,852
23,313
27,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
15
12 / 7 / 5
12,586
787
14,791
23,515
18,527
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
17
Kills
25
25
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
8
7
11
1.93
W
5
4
16
3.25
W
Fenrir
12
7
5
2.07
L
Charybdis
RealJokerinii
Charybdis
4
8
8
1
L
12
7
5
2.07
L
Awilix
kaoriri
Awilix
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
39,804
45,585
Taken
61,331
14,651
Mitigated
52,973
6,239
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,161
1,394
1,517
2,427
14,503
6,973
1,660
4,586
9,618
60,113
0
W
9,852
1,661
495
4,759
23,313
27,473
100
6,611
16,265
24,537
0
W
Fenrir
14,791
3,116
0
1,156
23,515
18,527
541
9,581
13,525
0
20,382
L
Charybdis
RealJokerinii
Charybdis
13,855
8,347
0
884
12,262
3,857
1,014
5,604
6,295
0
29,723
L
21,581
2,840
903
2,725
16,059
5,355
0
10,165
5,360
44,532
0
L
Awilix
kaoriri
Awilix
8,488
4,470
357
1,370
17,264
5,439
621
9,020
7,556
0
23,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
38,535
127
Minions Killed
151
6
Camps Cleared
7
720,193
Distance Traveled
850,677
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,865
804
106
7
5
298,366
1
W
Ymir
13,084
818
34
2
2
286,903
1
W
Fenrir
12,586
787
11
1
0
265,408
1
L
Charybdis
11,287
705
40
3
5
232,286
4
L
Nox
12,818
801
58
4
0
243,660
1
L
Awilix
10,235
640
29
2
1
244,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role