Player Matchup

Cerberus
Cerberus
Amelin1
Cerberus
Level 81
God Stats
1W - 0L
1,489 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 2
Achilles
Achilles
Laccero
Achilles
Level 149
God Stats
1W - 1L
1,310 SR
Queue Stats
153W - 162L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MathieuH96
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,699 SR
Queue Stats
132W - 119L
1,576 Elo+
Solo
Olorun
Olorun
Shyze
Olorun
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
kingofblackops11
Ah Puch
Level 43
God Stats
3W - 2L
1,497 SR
Queue Stats
143W - 101L
1,642 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,610 Elo+

VS

Team Averages
Level 144
1,435 SR
1,586 Elo+
Cupid
Cupid
AyyOzgur
Cupid
Level 138
God Stats
0W - 2L
1,468 SR
Queue Stats
201W - 165L
1,579 Elo+
Party 4
Ah Puch
Ah Puch
FS Oatsie
Ah Puch
Level 160
God Stats
0W - 3L
1,100 SR
Queue Stats
95W - 69L
1,634 Elo+
Party 3
Anhur
Anhur
Hasonardo
Anhur
Level 146
God Stats
2W - 4L
1,486 SR
Queue Stats
255W - 222L
1,582 Elo+
Party 4
Cernunnos
Cernunnos
keppx
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,612 Elo+
Party 3
Arachne
Arachne
sokolishe
Arachne
Level 146
God Stats
5W - 7L
1,621 SR
Queue Stats
247W - 218L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amelin1
Cerberus
15
1 / 5 / 9
9,821
702
4,259
20,510
17,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Laccero
Achilles
18
7 / 1 / 13
10,818
773
15,025
22,278
32,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MathieuH96
Ah Muzen Cab
19
3 / 0 / 17
10,988
785
18,009
9,988
5,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Shyze
Olorun
18
6 / 3 / 13
11,049
789
9,350
16,883
9,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 14
10,939
781
22,537
13,711
7,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AyyOzgur
Cupid
16
3 / 3 / 6
9,230
659
15,536
12,849
5,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
FS Oatsie
Ah Puch
19
2 / 3 / 9
10,643
760
19,882
10,309
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Hasonardo
Anhur
15
2 / 6 / 4
8,880
634
8,087
15,395
5,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
keppx
Cernunnos
16
3 / 4 / 6
9,133
652
14,989
13,789
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
sokolishe
Arachne
15
1 / 6 / 7
8,807
629
9,943
18,782
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
22
Kills
11
11
Deaths
22
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amelin1
Cerberus
1
5
9
1.1
L
Cupid
AyyOzgur
Cupid
3
3
6
2
L
Ah Puch
FS Oatsie
Ah Puch
2
3
9
2.17
L
Anhur
Hasonardo
Anhur
2
6
4
0.67
W
Achilles
Laccero
Achilles
7
1
13
13.5
W
Ah Muzen Cab
MathieuH96
Ah Muzen Cab
3
0
17
11.5
W
Olorun
Shyze
Olorun
6
3
13
4.17
L
Cernunnos
keppx
Cernunnos
3
4
6
1.5
W
5
2
14
6
L
Arachne
sokolishe
Arachne
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
68,437
83,370
Taken
71,124
72,079
Mitigated
40,961
40,762
Healing
32,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amelin1
Cerberus
4,259
137
598
4,290
20,510
17,754
68
6,077
14,136
10,555
0
L
Cupid
AyyOzgur
Cupid
15,536
6,216
5,304
5,866
12,849
5,431
0
8,177
4,550
0
30,051
L
Ah Puch
FS Oatsie
Ah Puch
19,882
535
1,016
2,035
10,309
4,718
0
6,116
3,978
52,497
0
L
Anhur
Hasonardo
Anhur
8,087
4,018
2,141
3,809
15,395
5,996
0
7,719
7,390
0
11,961
W
Achilles
Laccero
Achilles
15,025
1,725
3,430
7,464
22,278
32,111
231
4,475
17,635
0
28,821
W
Ah Muzen Cab
MathieuH96
Ah Muzen Cab
18,009
3,500
1,762
3,923
9,988
5,494
1,536
1,015
8,886
0
44,074
W
Olorun
Shyze
Olorun
9,350
4,198
7,221
9,090
16,883
9,446
1,025
5,253
11,482
35,194
0
L
Cernunnos
keppx
Cernunnos
14,989
4,330
1,562
3,125
13,789
6,930
0
6,845
6,618
0
31,972
W
22,537
750
153
2,831
13,711
7,274
747
3,062
10,607
41,416
0
L
Arachne
sokolishe
Arachne
9,943
6,087
2,552
4,778
18,782
17,886
0
7,289
10,906
0
11,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,615
Gold Earned
46,693
259
Minions Killed
223
0
Camps Cleared
0
1,424,234
Distance Traveled
1,394,596
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,821
702
10
1
0
243,945
0
L
Cupid
9,230
659
44
3
0
310,523
1
L
Ah Puch
10,643
760
86
6
0
249,793
3
L
Anhur
8,880
634
36
3
0
275,463
1
W
Achilles
10,818
773
30
2
0
294,266
0
W
Ah Muzen Cab
10,988
785
94
7
0
326,031
3
W
Olorun
11,049
789
57
4
0
269,206
3
L
Cernunnos
9,133
652
43
3
0
286,808
0
W
Ah Puch
10,939
781
68
5
0
290,786
6
L
Arachne
8,807
629
14
1
0
272,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role