Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
GucciToobSock
Camazotz
Level 109
God Stats
1W - 2L
1,570 SR
Queue Stats
47W - 50L
1,522 Elo+
Party 3
Serqet
Serqet
HohlFoods
Serqet
Level 156
God Stats
0W - 2L
1,228 SR
Queue Stats
131W - 105L
1,641 Elo+
Party 3
Scylla
Scylla
Jhene Aiku
Scylla
Level 158
God Stats
3W - 7L
1,480 SR
Queue Stats
227W - 265L
1,487 Elo+
Solo
Olorun
Olorun
xX Z ii M b a
Olorun
Level 158
God Stats
5W - 8L
1,481 SR
Queue Stats
264W - 233L
1,584 Elo+
Party 3
Team Averages
Level 143
1,452 SR
1,547 Elo+

VS

Team Averages
Level 118
1,530 SR
1,574 Elo+
Nox
Nox
Hades_Hammer9
Nox
Level 99
God Stats
1W - 1L
1,638 SR
Queue Stats
362W - 354L
1,543 Elo+
Party 2
Mulan
Mulan
KAZU_EDITZM
Mulan
Level 127
God Stats
4W - 8L
1,313 SR
Queue Stats
532W - 526L
1,569 Elo+
Party 2
Serqet
Serqet
Truckerqb7
Serqet
Level 130
God Stats
9W - 15L
1,425 SR
Queue Stats
581W - 592L
1,557 Elo+
Party 2
Khepri
Khepri
WeStr8JChillin
Khepri
Level 75
God Stats
185W - 136L
1,582 SR
Queue Stats
198W - 157L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolfiiee uwu
Ah Muzen Cab
Level 157
God Stats
13W - 4L
1,695 SR
Queue Stats
607W - 553L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 2 / 0
7,193
514
4,828
10,606
9,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
GucciToobSock
Camazotz
12
1 / 1 / 1
6,583
470
2,815
11,123
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
HohlFoods
Serqet
10
1 / 2 / 0
6,364
455
2,771
12,506
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Jhene Aiku
Scylla
13
0 / 1 / 0
6,954
497
3,737
4,181
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 1
7,492
535
3,356
9,003
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,503
536
3,552
2,877
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
8,355
597
9,308
10,135
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
Truckerqb7
Serqet
13
3 / 1 / 3
7,718
551
6,684
7,930
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
7,040
503
2,544
4,463
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Wolfiiee uwu
Ah Muzen Cab
14
2 / 1 / 1
8,119
580
7,467
6,325
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
8
8
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Camazotz
GucciToobSock
Camazotz
1
1
1
1.5
W
1
1
1
1.5
L
Serqet
HohlFoods
Serqet
1
2
0
0.5
L
Scylla
Jhene Aiku
Scylla
0
1
0
0
W
1
1
1
1.5
W
Serqet
Truckerqb7
Serqet
3
1
3
4.5
W
1
0
4
3
W
Ah Muzen Cab
Wolfiiee uwu
Ah Muzen Cab
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
29,555
47,419
Taken
31,730
23,104
Mitigated
16,621
15,695
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,828
937
0
1,472
10,606
9,975
0
974
8,418
0
36,335
L
Camazotz
GucciToobSock
Camazotz
2,815
1,226
0
5,794
11,123
3,670
0
2,507
8,345
0
37,298
W
3,552
181
0
682
2,877
1,026
530
435
2,442
51,837
0
L
Serqet
HohlFoods
Serqet
2,771
396
104
3,809
12,506
5,654
0
3,217
8,597
0
20,037
L
Scylla
Jhene Aiku
Scylla
3,737
0
0
1,155
4,181
1,085
0
365
3,696
52,231
0
W
9,308
1,110
0
5,601
10,135
7,413
428
1,125
9,010
10,952
42,983
W
Serqet
Truckerqb7
Serqet
6,684
965
0
3,158
7,930
2,813
0
1,611
6,319
0
40,818
W
2,544
155
0
1,080
4,463
2,902
126
2,171
2,292
13,178
0
W
Ah Muzen Cab
Wolfiiee uwu
Ah Muzen Cab
7,467
2,037
0
3,847
6,325
2,467
844
1,751
4,340
0
55,452
L
3,356
1,654
170
3,191
9,003
2,720
0
518
7,960
61,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
38,735
452
Minions Killed
475
0
Camps Cleared
0
1,377,756
Distance Traveled
1,444,079
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,193
514
81
6
0
260,259
9
L
Camazotz
6,583
470
78
6
0
282,584
5
W
Nox
7,503
536
114
8
0
270,720
5
L
Serqet
6,364
455
42
3
0
307,245
6
L
Scylla
6,954
497
102
7
0
276,873
1
W
Mulan
8,355
597
130
9
0
234,269
2
W
Serqet
7,718
551
89
6
0
334,891
4
W
Khepri
7,040
503
18
1
0
319,928
4
W
Ah Muzen Cab
8,119
580
124
9
0
284,271
2
L
Olorun
7,492
535
149
11
0
250,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role