Player Matchup

Nemesis
Nemesis
Aldo-Apache2
Nemesis
Level 160
God Stats
47W - 27L
1,658 SR
Queue Stats
896W - 660L
1,579 Elo+
Party 1
Atlas
Atlas
Natsu97Dragneel
Atlas
Level 128
God Stats
4W - 3L
1,471 SR
Queue Stats
935W - 900L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
SoraDuWTF333
Hou Yi
Level 145
God Stats
5W - 4L
1,513 SR
Queue Stats
245W - 202L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
Yoy76000
Nu Wa
Level 158
God Stats
3W - 3L
1,582 SR
Queue Stats
501W - 405L
1,593 Elo+
Party 1
Bellona
Bellona
athena_myro
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,537 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,599 Elo+

VS

Team Averages
Level 62
1,680 SR
1,666 Elo+
Charybdis
Charybdis
ExtraSeed
Charybdis
Level 43
God Stats
0W - 1L
1,837 SR
Queue Stats
44W - 15L
1,759 Elo+
Party 2
Apollo
Apollo
King Adapting
Apollo
Level 34
God Stats
1W - 1L
1,835 SR
Queue Stats
70W - 5L
2,057 Elo+
Party 2
Discordia
Discordia
Y4SIIN-2
Discordia
Level 41
God Stats
1W - 1L
1,757 SR
Queue Stats
96W - 67L
1,575 Elo+
Solo
Ymir
Ymir
ZikerB06
Ymir
Level 34
God Stats
1W - 2L
1,516 SR
Queue Stats
62W - 60L
1,460 Elo+
Solo
Vamana
Vamana
barbar50
Vamana
Level 160
God Stats
12W - 21L
1,455 SR
Queue Stats
846W - 847L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aldo-Apache2
Nemesis
18
8 / 2 / 9
11,861
624
11,271
13,509
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 15
11,444
602
6,738
18,044
22,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
19
13 / 1 / 10
13,018
685
21,165
19,327
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Yoy76000
Nu Wa
18
5 / 3 / 9
11,971
630
17,238
12,761
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
athena_myro
Bellona
17
1 / 0 / 11
11,399
600
12,298
13,063
13,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExtraSeed
Charybdis
16
1 / 7 / 1
9,902
521
9,291
15,879
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 2
10,694
563
6,913
13,600
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Y4SIIN-2
Discordia
14
3 / 4 / 2
9,109
479
12,161
12,198
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 10 / 2
8,054
424
3,886
24,000
19,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
barbar50
Vamana
14
0 / 6 / 0
9,229
486
9,272
20,268
13,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
31
Kills
7
7
Deaths
31
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aldo-Apache2
Nemesis
8
2
9
6.25
L
Charybdis
ExtraSeed
Charybdis
1
7
1
0.21
L
2
4
2
0.75
W
4
1
15
11.5
W
Hou Yi
13
1
10
18
L
Discordia
Y4SIIN-2
Discordia
3
4
2
1
W
Nu Wa
Yoy76000
Nu Wa
5
3
9
3.17
L
Ymir
1
10
2
0.2
W
Bellona
athena_myro
Bellona
1
0
11
6.5
L
Vamana
barbar50
Vamana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,710
Damage
41,523
76,704
Taken
85,945
52,948
Mitigated
43,631
35,206
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aldo-Apache2
Nemesis
11,271
4,295
0
2,282
13,509
5,295
4,524
2,530
10,789
0
81,183
L
Charybdis
ExtraSeed
Charybdis
9,291
4,747
0
4,512
15,879
3,286
0
3,205
12,645
0
86,832
L
6,913
4,682
0
2,206
13,600
4,225
3,503
4,216
9,174
0
92,890
W
6,738
2,128
1,111
8,960
18,044
22,503
386
3,167
14,659
21,808
0
W
Hou Yi
21,165
13,332
0
12,206
19,327
7,192
4,140
3,757
15,438
0
118,258
L
Discordia
Y4SIIN-2
Discordia
12,161
504
0
1,476
12,198
3,224
0
4,925
6,972
59,402
0
W
Nu Wa
Yoy76000
Nu Wa
17,238
3,730
822
3,992
12,761
4,453
1,907
4,930
7,355
90,158
0
L
Ymir
3,886
1,021
0
1,949
24,000
19,360
0
8,942
14,838
25,757
0
W
Bellona
athena_myro
Bellona
12,298
2,158
0
5,833
13,063
13,505
618
2,882
10,077
14,109
58,162
L
Vamana
barbar50
Vamana
9,272
5,228
0
5,994
20,268
13,536
2,784
4,625
15,487
0
60,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
46,988
591
Minions Killed
585
0
Camps Cleared
0
1,932,178
Distance Traveled
1,550,264
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,861
624
112
6
0
416,029
2
L
Charybdis
9,902
521
153
8
0
303,120
2
L
Apollo
10,694
563
168
9
0
328,962
3
W
Atlas
11,444
602
25
1
0
392,173
7
W
Hou Yi
13,018
685
155
8
0
345,498
3
L
Discordia
9,109
479
115
6
0
305,215
1
W
Nu Wa
11,971
630
147
8
0
359,222
1
L
Ymir
8,054
424
35
2
0
310,550
3
W
Bellona
11,399
600
152
8
0
419,256
3
L
Vamana
9,229
486
114
6
0
302,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role