Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Emperors Saint
Set
Level 113
God Stats
1W - 2L
1,495 SR
Queue Stats
75W - 109L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
K_halifa7
Kumbhakarna
Level 106
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 4L
1,123 Elo+
Solo
Susano
Susano
yuel08
Susano
Level 84
God Stats
0W - 3L
1,167 SR
Queue Stats
244W - 224L
1,431 Elo+
Party 2
Team Averages
Level 99
1,419 SR
1,391 Elo+

VS

Team Averages
Level 107
1,488 SR
1,400 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Snokiri
Fafnir
Level 127
God Stats
5W - 3L
1,579 SR
Queue Stats
649W - 624L
1,433 Elo+
Party 1
Hera
Hera
lexnightkiller
Hera
Level 129
God Stats
9W - 12L
1,359 SR
Queue Stats
812W - 825L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
soyk95
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 52L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 4 / 10
10,445
746
8,429
18,662
21,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
 
Chronos
16
1 / 5 / 10
9,169
655
12,805
12,173
4,562
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 6 / 9
9,345
668
5,880
13,126
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
K_halifa7
Kumbhakarna
16
2 / 4 / 12
9,143
653
4,673
16,232
16,152
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
yuel08
Susano
18
10 / 6 / 4
10,887
778
18,879
16,269
8,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 12
11,895
850
22,697
11,527
5,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
 
Jing Wei
17
1 / 5 / 15
10,214
730
7,964
13,794
6,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Snokiri
Fafnir
18
4 / 3 / 15
11,649
832
10,680
22,239
36,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 5 / 6
11,486
820
17,600
9,358
4,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
soyk95
Jormungandr
16
3 / 3 / 14
10,922
780
5,437
12,685
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
19
Kills
25
25
Deaths
19
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
4
10
2.5
L
Chronos
 
Chronos
1
5
10
1.2
W
Medusa
 
Medusa
8
3
12
4.67
W
Jing Wei
 
Jing Wei
1
5
15
1.7
L
1
6
9
0.92
L
Kumbhakarna
K_halifa7
Kumbhakarna
2
4
12
2
W
Fafnir
Snokiri
Fafnir
4
3
15
3.83
W
9
5
6
2.4
W
Jormungandr
soyk95
Jormungandr
3
3
14
3.33
L
Susano
yuel08
Susano
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
64,378
76,462
Taken
69,603
55,773
Mitigated
68,210
27,878
Healing
23,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,429
511
4,306
5,574
18,662
21,260
273
6,587
12,075
20,810
0
L
Chronos
 
Chronos
12,805
3,237
2,960
1,477
12,173
4,562
52
8,639
3,534
30,551
0
W
Medusa
 
Medusa
22,697
8,291
2,253
2,587
11,527
5,652
1,245
4,375
7,152
0
46,497
W
Jing Wei
 
Jing Wei
7,964
3,489
2,077
4,253
13,794
6,537
1,973
4,835
8,959
0
23,880
L
5,880
2,781
1,374
2,390
13,126
5,181
200
5,887
7,239
0
19,441
L
Kumbhakarna
K_halifa7
Kumbhakarna
4,673
255
812
1,897
16,232
16,152
234
6,340
9,892
12,760
0
W
Fafnir
Snokiri
Fafnir
10,680
2,920
2,727
7,949
22,239
36,562
621
7,530
14,709
21,014
0
W
17,600
6,281
735
594
9,358
4,195
816
3,938
5,420
31,040
0
W
Jormungandr
soyk95
Jormungandr
5,437
1,039
0
704
12,685
15,264
375
5,229
7,456
12,753
0
L
Susano
yuel08
Susano
18,879
6,221
3,934
3,154
16,269
8,618
0
6,264
10,005
0
35,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
56,166
136
Minions Killed
136
0
Camps Cleared
0
1,274,075
Distance Traveled
1,223,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,445
746
35
3
0
259,230
0
L
Chronos
9,169
655
35
3
0
255,661
1
W
Medusa
11,895
850
50
4
0
261,957
1
W
Jing Wei
10,214
730
35
3
0
226,357
0
L
Set
9,345
668
30
2
0
246,880
0
L
Kumbhakarna
9,143
653
9
1
0
264,350
0
W
Fafnir
11,649
832
16
1
0
237,976
0
W
Hera
11,486
820
20
1
0
245,779
1
W
Jormungandr
10,922
780
15
1
0
251,538
0
L
Susano
10,887
778
27
2
0
247,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role