Player Matchup

Jing Wei
Jing Wei
Masters
NO_WARDS_NO_GANK
Jing Wei
Masters
Level 121
God Stats
1W - 1L
1,862 SR
Queue Stats
847W - 840L
1,986 MMR
Solo
Tiamat
Tiamat
Platinum I
TzN Kiixy
Tiamat
Platinum I
Level 143
God Stats
0W - 3L
1,598 SR
Queue Stats
407W - 392L
2,112 MMR
Party 3
Ymir
Ymir
Platinum I
ValexE
Ymir
Platinum I
Level 146
God Stats
41W - 28L
1,711 SR
Queue Stats
407W - 392L
2,066 MMR
Party 3
Thanatos
Thanatos
Platinum II
VicViperZero
Thanatos
Platinum II
Level 120
God Stats
23W - 16L
1,672 SR
Queue Stats
178W - 165L
1,981 MMR
Solo
Chronos
Chronos
Diamond V
w3bbi3r
Chronos
Diamond V
Level 155
God Stats
2W - 3L
1,649 SR
Queue Stats
325W - 319L
2,077 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,698 SR
2,044 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,641 SR
1,951 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
IPUTAINMEAGAN
Poseidon
Masters
Level 78
God Stats
7W - 4L
1,684 SR
Queue Stats
144W - 123L
2,071 MMR
Party 2
Skadi
Skadi
Diamond V
LChuck-
Skadi
Diamond V
Level 139
God Stats
18W - 7L
1,718 SR
Queue Stats
38W - 18L
2,148 MMR
Party 1
Hercules
Hercules
Diamond V
MambaMental5
Hercules
Diamond V
Level 125
God Stats
9W - 3L
1,746 SR
Queue Stats
516W - 498L
1,891 MMR
Party 2
Sol
Sol
Diamond IV
starbiexo
Sol
Diamond IV
Level 128
God Stats
2W - 2L
1,558 SR
Queue Stats
131W - 114L
2,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,118
475
2,836
11,509
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TzN Kiixy
Tiamat
15
2 / 1 / 2
8,625
575
4,638
7,948
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
ValexE
Ymir
11
0 / 2 / 3
6,922
461
2,579
8,620
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
VicViperZero
Thanatos
14
7 / 4 / 2
8,821
588
9,090
13,764
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
w3bbi3r
Chronos
15
0 / 2 / 5
8,812
587
7,157
11,828
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabOdinNike

VS

Bans
BastetGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 1
8,519
568
5,623
10,902
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
IPUTAINMEAGAN
Poseidon
15
4 / 4 / 5
9,123
608
12,982
9,361
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
LChuck-
Skadi
17
10 / 0 / 4
10,372
691
9,202
6,661
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MambaMental5
Hercules
9
1 / 2 / 7
7,230
482
2,675
11,010
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 1
7,804
520
6,082
8,354
2,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
16
16
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
W
Poseidon
IPUTAINMEAGAN
Poseidon
4
4
5
1.63
W
Skadi
LChuck-
Skadi
10
0
4
12
W
Hercules
MambaMental5
Hercules
1
2
7
2.25
L
1
7
0
0.14
L
Tiamat
TzN Kiixy
Tiamat
2
1
2
3
L
Ymir
ValexE
Ymir
0
2
3
0.75
L
Thanatos
VicViperZero
Thanatos
7
4
2
2
W
0
3
1
0.17
L
Chronos
w3bbi3r
Chronos
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
36,564
53,669
Taken
46,288
21,483
Mitigated
22,990
22,705
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,623
1,490
0
4,224
10,902
8,459
410
5,004
5,898
1,589
46,425
W
Poseidon
IPUTAINMEAGAN
Poseidon
12,982
2,836
0
280
9,361
2,711
38
2,605
6,756
79,783
0
W
Skadi
LChuck-
Skadi
9,202
3,065
0
2,593
6,661
1,833
0
449
6,212
0
74,865
W
Hercules
MambaMental5
Hercules
2,675
590
0
2,445
11,010
7,624
0
3,036
7,974
361
9,301
L
2,836
2,231
0
2,098
11,509
2,995
0
3,022
8,487
0
41,940
L
Tiamat
TzN Kiixy
Tiamat
4,638
465
0
3,639
7,948
3,736
5
4,148
3,800
61,813
0
L
Ymir
ValexE
Ymir
2,579
579
0
1,924
8,620
6,487
0
2,681
5,816
15,214
0
L
Thanatos
VicViperZero
Thanatos
9,090
2,495
0
8,778
13,764
4,607
0
5,577
8,187
0
52,616
W
6,082
1,318
0
3,816
8,354
2,363
0
3,350
5,004
54,818
0
L
Chronos
w3bbi3r
Chronos
7,157
2,532
0
6,266
11,828
3,658
568
3,636
7,632
69,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
43,048
473
Minions Killed
483
0
Camps Cleared
0
1,472,427
Distance Traveled
1,529,957
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,519
568
109
7
0
312,477
5
W
Poseidon
9,123
608
129
9
0
322,856
1
W
Skadi
10,372
691
120
8
0
301,589
5
W
Hercules
7,230
482
9
1
0
332,252
0
L
Jing Wei
7,118
475
87
6
0
282,210
5
L
Tiamat
8,625
575
127
8
0
290,722
2
L
Ymir
6,922
461
27
2
0
281,498
4
L
Thanatos
8,821
588
82
5
0
317,345
6
W
Sol
7,804
520
116
8
0
260,783
1
L
Chronos
8,812
587
150
10
0
300,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role