Player Matchup

Ares
Ares
Black_Flames_4k
Ares
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
51W - 67L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Ecstatiics
Baron Samedi
Level 16
God Stats
7W - 14L
1,466 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTV_Twinkies30
Morgan Le Fay
Level 28
God Stats
0W - 5L
1,144 SR
Queue Stats
31W - 45L
1,327 Elo+
Party 1
Bakasura
Bakasura
WhataWeeb27
Bakasura
Level 46
God Stats
1W - 10L
1,288 SR
Queue Stats
76W - 93L
1,298 Elo+
Party 1
Hachiman
Hachiman
capital_g3
Hachiman
Level 29
God Stats
0W - 6L
1,193 SR
Queue Stats
58W - 57L
1,416 Elo+
Party 1
Team Averages
Level 29
1,318 SR
1,335 Elo+

VS

Team Averages
Level 66
1,475 SR
1,431 Elo+
Zhong Kui
Zhong Kui
Anderson 2016
Zhong Kui
Level 120
God Stats
6W - 5L
1,512 SR
Queue Stats
359W - 387L
1,467 Elo+
Party 2
Achilles
Achilles
Birky777
Achilles
Level 48
God Stats
4W - 4L
1,416 SR
Queue Stats
161W - 188L
1,382 Elo+
Solo
Atlas
Atlas
Cgarz420
Atlas
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 70L
1,401 Elo+
Solo
Izanami
Izanami
Frostyyy sK
Izanami
Level 68
God Stats
6W - 4L
1,545 SR
Queue Stats
145W - 158L
1,429 Elo+
Party 2
Fenrir
Fenrir
WiBstockey
Fenrir
Level 46
God Stats
1W - 3L
1,400 SR
Queue Stats
121W - 134L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
11,863
439
12,490
27,322
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Ecstatiics
Baron Samedi
13
2 / 5 / 0
9,586
355
3,015
12,472
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TTV_Twinkies30
Morgan Le Fay
18
3 / 11 / 4
11,653
432
13,781
26,108
9,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
WhataWeeb27
Bakasura
20
8 / 5 / 4
13,393
496
20,954
28,927
12,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
capital_g3
Hachiman
18
6 / 5 / 6
11,829
438
14,057
20,489
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anderson 2016
Zhong Kui
18
3 / 4 / 10
12,620
467
21,644
24,569
17,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Birky777
Achilles
20
9 / 1 / 11
13,349
494
19,101
19,556
21,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
Cgarz420
Atlas
19
2 / 4 / 13
12,723
471
12,300
22,371
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Frostyyy sK
Izanami
20
7 / 6 / 10
13,385
496
18,164
21,331
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
WiBstockey
Fenrir
20
12 / 6 / 11
13,962
517
21,108
24,626
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
21
Kills
33
33
Deaths
21
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Anderson 2016
Zhong Kui
3
4
10
2
W
Achilles
Birky777
Achilles
9
1
11
14.5
L
2
7
10
1
W
Atlas
Cgarz420
Atlas
2
4
13
2.13
L
Baron Samedi
Ecstatiics
Baron Samedi
2
5
0
0.4
W
Izanami
Frostyyy sK
Izanami
7
6
10
2
L
Morgan Le Fay
TTV_Twinkies30
Morgan Le Fay
3
11
4
0.45
L
Bakasura
WhataWeeb27
Bakasura
8
5
4
2
W
Fenrir
WiBstockey
Fenrir
12
6
11
2.92
L
Hachiman
capital_g3
Hachiman
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,297
Damage
92,317
115,318
Taken
112,453
55,136
Mitigated
70,795
25,320
Healing
40,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Anderson 2016
Zhong Kui
21,644
3,827
219
10,805
24,569
17,515
2,148
8,544
15,343
97,042
0
W
Achilles
Birky777
Achilles
19,101
3,411
0
3,315
19,556
21,031
284
6,021
12,102
11,849
67,847
L
12,490
1,002
0
2,189
27,322
22,980
976
10,334
16,510
61,176
0
W
Atlas
Cgarz420
Atlas
12,300
2,761
2,021
8,086
22,371
15,835
186
5,371
16,146
62,519
0
L
Baron Samedi
Ecstatiics
Baron Samedi
3,015
259
534
1,666
12,472
3,810
455
4,101
8,156
33,188
0
W
Izanami
Frostyyy sK
Izanami
18,164
10,544
1,332
8,154
21,331
6,588
4,972
3,382
16,597
0
93,890
L
Morgan Le Fay
TTV_Twinkies30
Morgan Le Fay
13,781
1,494
0
4,695
26,108
9,535
425
8,634
17,244
76,167
0
L
Bakasura
WhataWeeb27
Bakasura
20,954
13,224
0
11,565
28,927
12,578
268
7,085
21,224
0
53,514
W
Fenrir
WiBstockey
Fenrir
21,108
4,517
285
6,576
24,626
9,826
799
6,537
15,796
0
93,524
L
Hachiman
capital_g3
Hachiman
14,057
10,662
0
4,671
20,489
6,233
2,704
6,068
14,231
0
75,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
66,039
482
Minions Killed
595
0
Camps Cleared
0
2,167,813
Distance Traveled
2,435,501
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,620
467
151
6
0
450,250
8
W
Achilles
13,349
494
126
5
0
532,514
8
L
Ares
11,863
439
82
3
0
497,445
4
W
Atlas
12,723
471
73
3
0
493,199
7
L
Baron Samedi
9,586
355
57
2
0
210,473
1
W
Izanami
13,385
496
121
4
0
458,955
2
L
Morgan Le Fay
11,653
432
123
5
0
416,924
3
L
Bakasura
13,393
496
113
4
0
566,899
2
W
Fenrir
13,962
517
124
5
0
500,583
3
L
Hachiman
11,829
438
107
4
0
476,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role