Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lil_Rembert
Atlas
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,371 Elo+
Solo
Chernobog
Chernobog
PopeZepp
Chernobog
Level 63
God Stats
9W - 5L
1,706 SR
Queue Stats
250W - 240L
1,391 Elo+
Solo
Hel
Hel
eduardolopez753
Hel
Level 67
God Stats
3W - 15L
1,229 SR
Queue Stats
203W - 237L
1,341 Elo+
Solo
Loki
Loki
sethschaffer22
Loki
Level 73
God Stats
2W - 2L
1,494 SR
Queue Stats
59W - 65L
1,361 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,393 Elo+

VS

Team Averages
Level 90
1,424 SR
1,365 Elo+
Chiron
Chiron
FlukeJotunn
Chiron
Level 121
God Stats
10W - 11L
1,402 SR
Queue Stats
114W - 153L
1,349 Elo+
Party 1
Atlas
Atlas
FlukeWarrior
Atlas
Level 68
God Stats
2W - 1L
1,283 SR
Queue Stats
109W - 141L
1,372 Elo+
Party 1
Tiamat
Tiamat
Killerdragon328
Tiamat
Level 120
God Stats
14W - 17L
1,461 SR
Queue Stats
71W - 99L
1,336 Elo+
Party 1
Awilix
Awilix
NordicAce8835
Awilix
Level 107
God Stats
7W - 3L
1,433 SR
Queue Stats
177W - 221L
1,387 Elo+
Party 1
Horus
Horus
RedDevils98
Horus
Level 33
God Stats
8W - 5L
1,543 SR
Queue Stats
80W - 94L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 1
7,383
492
9,138
11,757
8,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 4
7,182
479
3,645
12,046
7,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
PopeZepp
Chernobog
11
3 / 4 / 0
6,914
461
5,427
9,742
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 2
7,109
474
7,281
10,070
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,490
433
3,759
11,623
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 1 / 4
8,279
552
10,183
6,669
2,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 8
6,964
464
5,851
11,844
9,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 1
7,423
495
4,747
8,242
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 2
8,860
591
10,567
10,526
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 3
8,510
567
5,592
8,748
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
W
Chiron
5
1
4
7
W
1
4
8
1.25
W
2
2
1
1.25
L
1
3
4
1
W
9
1
2
10
L
Chernobog
PopeZepp
Chernobog
3
4
0
0.75
W
0
0
3
1.5
L
0
4
2
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
36,940
55,238
Taken
46,029
25,781
Mitigated
24,601
16,640
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,138
1,717
0
1,960
11,757
8,931
0
1,343
9,929
7,482
32,620
W
Chiron
10,183
3,769
639
2,151
6,669
2,047
686
1,688
4,981
0
55,240
W
5,851
2,062
585
1,669
11,844
9,047
0
4,589
7,255
16,798
0
W
4,747
253
659
2,486
8,242
3,868
0
4,053
4,189
38,663
0
L
3,645
1,275
1,463
2,444
12,046
7,195
0
2,350
9,593
14,069
0
W
10,567
5,160
0
3,355
10,526
3,398
0
1,966
8,560
0
47,037
L
Chernobog
PopeZepp
Chernobog
5,427
3,131
0
1,663
9,742
3,020
0
1,012
8,730
0
46,773
W
5,592
2,866
201
2,249
8,748
6,241
160
918
7,830
0
46,049
L
7,281
140
2,323
4,047
10,070
3,398
104
3,462
6,345
53,565
0
L
3,759
1,035
0
2,740
11,623
3,237
0
2,042
9,491
0
31,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
40,036
359
Minions Killed
395
0
Camps Cleared
0
1,445,973
Distance Traveled
1,488,527
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,383
492
84
6
0
295,969
6
W
Chiron
8,279
552
97
6
0
276,280
1
W
Atlas
6,964
464
22
1
0
282,282
2
W
Tiamat
7,423
495
93
6
0
278,448
1
L
Atlas
7,182
479
38
3
0
293,702
6
W
Awilix
8,860
591
68
5
0
366,914
1
L
Chernobog
6,914
461
83
6
0
280,580
4
W
Horus
8,510
567
115
8
0
284,603
1
L
Hel
7,109
474
99
7
0
280,254
6
L
Loki
6,490
433
55
4
0
295,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role