Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Beastollan
Nu Wa
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 114L
1,482 Elo+
Solo
Horus
Horus
WAR0FG0D
Horus
Level 149
God Stats
6W - 4L
1,623 SR
Queue Stats
261W - 228L
1,496 Elo+
Solo
Team Averages
Level 118
1,541 SR
1,493 Elo+

VS

Team Averages
Level 28
1,430 SR
1,684 Elo+
Anubis
Anubis
Leonwoody
Anubis
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1
Terra
Terra
Vespusa
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1
Tyr
Tyr
rundu
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 0 / 7
8,467
847
9,510
8,436
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
4 / 2 / 10
8,223
822
10,128
7,311
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WAR0FG0D
Horus
12
3 / 4 / 11
7,747
775
5,913
12,867
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Leonwoody
Anubis
10
3 / 6 / 2
6,936
694
5,287
7,899
2,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Vespusa
Terra
10
2 / 3 / 3
7,124
712
3,567
13,516
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
rundu
Tyr
10
1 / 5 / 3
6,459
646
5,932
11,426
8,745
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
14
Kills
6
6
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
7
10.5
W
Nu Wa
4
2
10
4.5
L
Anubis
Leonwoody
Anubis
3
6
2
0.67
L
Terra
Vespusa
Terra
2
3
3
1.17
W
Horus
WAR0FG0D
Horus
3
4
11
2.13
L
Tyr
rundu
Tyr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
14,786
28,614
Taken
32,841
12,809
Mitigated
24,868
12,829
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,510
4,748
578
4,293
8,436
2,491
1,457
2,885
5,551
0
31,271
W
Nu Wa
10,128
3,284
318
2,098
7,311
2,191
98
2,567
4,744
32,871
0
L
Anubis
Leonwoody
Anubis
5,287
126
0
1,537
7,899
2,909
0
2,578
5,068
22,338
0
L
Terra
Vespusa
Terra
3,567
978
1,371
3,832
13,516
13,214
0
3,372
9,768
11,284
0
W
Horus
WAR0FG0D
Horus
5,913
2,325
1,531
4,011
12,867
8,127
17
3,810
9,057
0
14,424
L
Tyr
rundu
Tyr
5,932
875
0
1,351
11,426
8,745
0
3,707
7,471
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
20,519
110
Minions Killed
79
5
Camps Cleared
3
540,094
Distance Traveled
462,659
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,467
847
45
5
2
186,258
3
W
Nu Wa
8,223
822
49
5
2
177,630
1
L
Anubis
6,936
694
36
4
1
128,512
1
L
Terra
7,124
712
12
1
0
171,384
0
W
Horus
7,747
775
16
2
1
176,206
1
L
Tyr
6,459
646
31
3
2
162,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role