Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Offensíve
Ah Muzen Cab
Level 141
God Stats
8W - 5L
1,678 SR
Queue Stats
224W - 153L
1,595 Elo+
Solo
Merlin
Merlin
xianlucca
Merlin
Level 125
God Stats
7W - 13L
1,351 SR
Queue Stats
519W - 544L
1,569 Elo+
Solo
Awilix
Awilix
홳횒횎횐횘
Awilix
Level 147
God Stats
2W - 7L
1,295 SR
Queue Stats
1,274W - 972L
1,559 Elo+
Solo
Team Averages
Level 138
1,441 SR
1,574 Elo+

VS

Team Averages
Level 44
1,528 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Castle54
Ymir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
fckinursoul
Neith
Level 43
God Stats
6W - 5L
1,583 SR
Queue Stats
19W - 36L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Offensíve
Ah Muzen Cab
13
10 / 2 / 9
9,356
851
9,901
6,390
2,737
Merlin
xianlucca
Merlin
13
5 / 1 / 11
8,754
796
10,753
5,004
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 2 / 10
8,167
742
7,301
7,448
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 7 / 1
7,499
682
3,634
10,305
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 3 / 2
8,095
736
2,082
8,589
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 10 / 2
7,172
652
2,500
11,463
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
5
5
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
1
0.36
L
Ymir
2
3
2
1
W
Ah Muzen Cab
Offensíve
Ah Muzen Cab
10
2
9
7.25
L
1
10
2
0.2
W
Merlin
xianlucca
Merlin
5
1
11
10.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
8,216
18,842
Taken
30,357
7,765
Mitigated
13,555
5,932
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,634
119
0
824
10,305
3,480
0
4,557
5,568
27,307
0
L
Ymir
2,082
232
0
866
8,589
6,505
0
3,553
4,923
4,086
0
W
Ah Muzen Cab
Offensíve
Ah Muzen Cab
9,901
2,879
0
2,582
6,390
2,737
1,641
1,820
4,570
0
36,930
L
2,500
962
0
635
11,463
3,570
0
3,010
8,243
0
13,316
W
Merlin
xianlucca
Merlin
10,753
104
144
917
5,004
1,747
270
1,152
3,852
41,089
0
W
7,301
2,575
0
2,289
7,448
3,281
397
3,033
4,415
0
13,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
22,766
119
Minions Killed
100
7
Camps Cleared
2
585,748
Distance Traveled
496,628
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,499
682
75
7
2
188,762
3
L
Ymir
8,095
736
6
1
0
163,757
1
W
Ah Muzen Cab
9,356
851
49
4
3
182,937
2
L
Neith
7,172
652
19
2
0
144,109
0
W
Merlin
8,754
796
59
5
3
197,157
2
W
Awilix
8,167
742
11
1
1
205,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role