Player Matchup

Morgan Le Fay
Morgan Le Fay
GrotesqueFish
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,526 Elo+
Party 2
Sol
Sol
GrotesqueJar
Sol
Level 127
God Stats
2W - 1L
1,520 SR
Queue Stats
61W - 56L
1,537 Elo+
Party 2
Olorun
Olorun
JMxSparks
Olorun
Level 94
God Stats
9W - 4L
1,693 SR
Queue Stats
244W - 234L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
Morgsii
Gilgamesh
Level 108
God Stats
6W - 2L
1,803 SR
Queue Stats
156W - 122L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
SàviTar
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,506 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,511 Elo+

VS

Team Averages
Level 103
1,567 SR
1,472 Elo+
Charybdis
Charybdis
Doughtz
Charybdis
Level 147
God Stats
0W - 1L
1,747 SR
Queue Stats
286W - 269L
1,490 Elo+
Solo
Odin
Odin
FunkHand
Odin
Level 147
God Stats
8W - 8L
1,587 SR
Queue Stats
518W - 525L
1,545 Elo+
Solo
Janus
Janus
Il MH lI
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo
Olorun
Olorun
Kuperok
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
l3bs
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrotesqueFish
Morgan Le Fay
17
2 / 5 / 13
10,500
700
9,783
11,679
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 9
11,770
785
13,467
13,500
4,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
JMxSparks
Olorun
19
6 / 6 / 15
12,173
812
13,276
16,286
8,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Morgsii
Gilgamesh
20
14 / 4 / 14
13,401
893
23,781
22,030
22,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SàviTar
Cthulhu
16
2 / 7 / 13
10,213
681
14,070
20,930
20,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doughtz
Charybdis
18
8 / 4 / 8
11,174
745
12,332
11,353
5,606
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
18
2 / 6 / 18
10,380
692
12,143
19,227
25,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Il MH lI
Janus
20
7 / 5 / 13
12,153
810
18,325
18,243
8,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Kuperok
Olorun
18
6 / 8 / 6
11,135
742
10,391
15,584
7,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
l3bs
Cliodhna
18
3 / 8 / 17
11,401
760
19,113
18,396
14,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
31
Kills
26
26
Deaths
31
64
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Doughtz
Charybdis
8
4
8
3
L
Odin
2
6
18
1.83
W
Morgan Le Fay
GrotesqueFish
Morgan Le Fay
2
5
13
1.7
W
7
4
9
2.88
L
Janus
Il MH lI
Janus
7
5
13
2.7
W
Olorun
JMxSparks
Olorun
6
6
15
2.25
L
Olorun
Kuperok
Olorun
6
8
6
1.13
W
Gilgamesh
Morgsii
Gilgamesh
14
4
14
5.25
W
Cthulhu
SàviTar
Cthulhu
2
7
13
1.21
L
Cliodhna
l3bs
Cliodhna
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,377
Damage
72,304
84,425
Taken
82,803
60,627
Mitigated
61,967
28,304
Healing
30,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Doughtz
Charybdis
12,332
5,233
2,253
1,766
11,353
5,606
1,346
6,873
4,345
0
21,444
L
Odin
12,143
1,592
2,044
3,779
19,227
25,543
295
10,410
8,448
769
19,852
W
Morgan Le Fay
GrotesqueFish
Morgan Le Fay
9,783
391
885
1,900
11,679
4,723
258
3,957
7,576
22,656
0
W
13,467
3,917
712
3,141
13,500
4,523
2,585
5,422
7,912
31,521
0
L
Janus
Il MH lI
Janus
18,325
1,642
2,043
6,842
18,243
8,745
955
12,457
5,643
44,132
0
W
Olorun
JMxSparks
Olorun
13,276
7,440
5,225
5,457
16,286
8,121
2,207
5,032
11,164
29,040
0
L
Olorun
Kuperok
Olorun
10,391
5,860
1,383
3,588
15,584
7,195
608
9,784
5,420
21,272
0
W
Gilgamesh
Morgsii
Gilgamesh
23,781
5,498
2,436
4,915
22,030
22,364
275
6,387
15,159
0
37,476
W
Cthulhu
SàviTar
Cthulhu
14,070
440
1,655
1,978
20,930
20,896
156
8,503
12,227
25,637
0
L
Cliodhna
l3bs
Cliodhna
19,113
620
1,852
4,747
18,396
14,878
801
11,072
6,985
0
30,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
56,243
167
Minions Killed
143
0
Camps Cleared
0
1,276,269
Distance Traveled
1,259,515
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,174
745
23
2
0
251,013
1
L
Odin
10,380
692
13
1
0
268,873
0
W
Morgan Le Fay
10,500
700
17
1
0
267,929
0
W
Sol
11,770
785
47
3
0
259,746
0
L
Janus
12,153
810
55
4
0
246,431
1
W
Olorun
12,173
812
48
3
0
231,503
2
L
Olorun
11,135
742
33
2
0
214,514
1
W
Gilgamesh
13,401
893
39
3
0
253,944
2
W
Cthulhu
10,213
681
16
1
0
263,147
0
L
Cliodhna
11,401
760
19
1
0
278,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role