Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Línan
Mulan
Level 61
God Stats
4W - 2L
1,638 SR
Queue Stats
12W - 17L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nasmus
Ah Muzen Cab
Level 89
God Stats
23W - 10L
1,585 SR
Queue Stats
31W - 24L
1,510 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,449 Elo+

VS

Team Averages
Level 44
1,394 SR
1,363 Elo+
Neith
Neith
TIRATOREQ
Neith
Level 39
God Stats
17W - 25L
1,439 SR
Queue Stats
61W - 86L
1,384 Elo+
Solo
Hercules
Hercules
boschi21
Hercules
Level 69
God Stats
0W - 2L
1,372 SR
Queue Stats
8W - 15L
1,353 Elo+
Party 2
Raijin
Raijin
nachosmitsosse
Raijin
Level 25
God Stats
5W - 11L
1,372 SR
Queue Stats
5W - 13L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 8
10,728
671
14,183
13,943
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Línan
Mulan
14
5 / 2 / 8
11,508
719
9,208
16,599
20,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Nasmus
Ah Muzen Cab
15
3 / 0 / 10
10,389
649
15,942
5,667
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TIRATOREQ
Neith
13
1 / 1 / 2
9,116
570
8,626
12,053
4,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
boschi21
Hercules
12
0 / 6 / 0
8,209
513
4,121
17,091
18,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 0
9,906
619
10,435
13,306
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
4
4
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
8
4.5
W
Mulan
Línan
Mulan
5
2
8
4.5
W
Ah Muzen Cab
Nasmus
Ah Muzen Cab
3
0
10
8
L
Neith
TIRATOREQ
Neith
1
1
2
2
L
Hercules
boschi21
Hercules
0
6
0
0
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
23,182
36,209
Taken
42,450
30,373
Mitigated
28,047
17,300
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,183
588
2,216
7,146
13,943
6,807
544
3,965
9,784
49,305
0
W
Mulan
Línan
Mulan
9,208
280
693
4,200
16,599
20,883
0
4,534
11,481
4,901
16,269
W
Ah Muzen Cab
Nasmus
Ah Muzen Cab
15,942
2,822
0
3,045
5,667
2,683
1,760
2,021
3,492
0
54,301
L
Neith
TIRATOREQ
Neith
8,626
2,362
0
1,592
12,053
4,542
0
4,937
6,667
0
29,159
L
Hercules
boschi21
Hercules
4,121
468
0
1,682
17,091
18,920
0
6,276
9,962
885
14,322
L
10,435
566
190
919
13,306
4,585
0
4,742
8,239
38,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
27,231
201
Minions Killed
159
9
Camps Cleared
4
864,948
Distance Traveled
869,059
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,728
671
74
5
4
252,545
4
W
Mulan
11,508
719
19
1
1
299,373
5
W
Ah Muzen Cab
10,389
649
108
7
4
313,030
2
L
Neith
9,116
570
61
4
2
302,026
2
L
Hercules
8,209
513
25
2
0
310,703
2
L
Raijin
9,906
619
73
5
2
256,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role