Player Matchup

Tiamat
Tiamat
ChaoticSunOfEvil
Tiamat
Level 142
God Stats
5W - 5L
1,554 SR
Queue Stats
255W - 278L
1,453 Elo+
Solo
Ymir
Ymir
DarkStarDerek
Ymir
Level 105
God Stats
4W - 4L
1,494 SR
Queue Stats
256W - 252L
1,465 Elo+
Solo
Sol
Sol
JWocky
Sol
Level 88
God Stats
3W - 1L
1,662 SR
Queue Stats
95W - 99L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Suffren
Cu Chulainn
Level 129
God Stats
1W - 0L
1,857 SR
Queue Stats
75W - 83L
1,429 Elo+
Solo
Pele
Pele
urb4n-_-sh4m4n
Pele
Level 157
God Stats
15W - 11L
1,471 SR
Queue Stats
622W - 638L
1,477 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,464 Elo+

VS

Team Averages
Level 100
1,491 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigBallEnrgy
Thoth
Level 43
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 17L
1,548 Elo+
Party 1
Hachiman
Hachiman
Blue Raxi
Hachiman
Level 129
God Stats
0W - 1L
1,513 SR
Queue Stats
40W - 29L
1,489 Elo+
Party 1
Mulan
Mulan
MntDewe
Mulan
Level 66
God Stats
0W - 2L
1,228 SR
Queue Stats
85W - 106L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
Xtra Iceyz
Zhong Kui
Level 103
God Stats
1W - 2L
1,509 SR
Queue Stats
42W - 37L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
8,227
914
13,446
10,286
8,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 15
8,729
970
6,889
13,669
12,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
JWocky
Sol
15
7 / 3 / 7
9,356
1,040
7,327
7,010
2,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Suffren
Cu Chulainn
14
5 / 3 / 10
8,700
967
9,299
13,002
14,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 10
8,706
967
6,361
11,054
6,449
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 5 / 6
7,977
886
5,994
9,576
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 10
7,469
830
6,368
7,136
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Blue Raxi
Hachiman
13
3 / 3 / 4
7,693
855
9,728
8,245
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
MntDewe
Mulan
13
2 / 4 / 8
7,631
848
6,379
11,879
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Xtra Iceyz
Zhong Kui
15
5 / 4 / 8
8,796
977
9,747
11,613
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
19
Kills
14
14
Deaths
20
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
6
1.2
L
1
4
10
1.5
L
Hachiman
Blue Raxi
Hachiman
3
3
4
1.67
W
2
2
14
4.5
W
2
4
15
2.38
W
Sol
JWocky
Sol
7
3
7
3.5
L
Mulan
MntDewe
Mulan
2
4
8
1.5
W
Cu Chulainn
Suffren
Cu Chulainn
5
3
10
3.33
L
Zhong Kui
Xtra Iceyz
Zhong Kui
5
4
8
2.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
38,216
55,021
Taken
48,449
44,479
Mitigated
22,225
13,264
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,994
1,271
0
1,378
9,576
3,609
222
4,376
5,200
0
17,301
L
6,368
964
600
833
7,136
2,024
138
3,976
3,160
19,867
0
L
Hachiman
Blue Raxi
Hachiman
9,728
5,374
742
3,245
8,245
2,811
843
3,158
5,087
0
17,093
W
13,446
405
1,052
3,032
10,286
8,722
830
3,305
6,926
23,616
0
W
6,889
417
1,159
1,619
13,669
12,316
543
5,505
7,971
14,554
0
W
Sol
JWocky
Sol
7,327
1,393
1,065
1,142
7,010
2,524
2,243
1,978
4,956
17,384
0
L
Mulan
MntDewe
Mulan
6,379
778
403
2,821
11,879
6,394
0
8,135
3,744
1,138
7,059
W
Cu Chulainn
Suffren
Cu Chulainn
9,299
288
709
994
13,002
14,468
1,048
1,837
11,033
1,895
18,502
L
Zhong Kui
Xtra Iceyz
Zhong Kui
9,747
1,317
1,992
4,754
11,613
7,387
699
8,591
3,022
14,492
493
W
6,361
651
810
1,682
11,054
6,449
539
3,804
7,173
0
17,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
39,566
102
Minions Killed
99
0
Camps Cleared
0
897,654
Distance Traveled
826,746
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,977
886
23
3
0
183,583
1
L
Thoth
7,469
830
28
3
0
149,826
0
L
Hachiman
7,693
855
13
1
0
153,423
0
W
Tiamat
8,227
914
20
2
0
196,342
3
W
Ymir
8,729
970
16
2
0
165,458
0
W
Sol
9,356
1,040
18
2
0
166,653
0
L
Mulan
7,631
848
8
1
0
180,561
0
W
Cu Chulainn
8,700
967
22
2
0
157,818
4
L
Zhong Kui
8,796
977
27
3
0
159,353
0
W
Pele
8,706
967
26
3
0
211,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role