Player Matchup

Chronos
Chronos
Fredblue
Chronos
Level 105
God Stats
9W - 5L
1,555 SR
Queue Stats
47W - 46L
1,419 Elo+
Solo
Cabrakan
Cabrakan
dilma031
Cabrakan
Level 64
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
garyu2012
Baron Samedi
Level 47
God Stats
3W - 1L
1,821 SR
Queue Stats
154W - 182L
1,348 Elo+
Solo
Skadi
Skadi
grimbarnaby
Skadi
Level 78
God Stats
0W - 4L
1,183 SR
Queue Stats
104W - 122L
1,461 Elo+
Solo
Bellona
Bellona
theusmaazul
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,463 SR
1,440 Elo+

VS

Team Averages
Level 97
1,420 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FableXiV
Bacchus
Level 86
God Stats
4W - 12L
1,215 SR
Queue Stats
189W - 292L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
KiuboManzana
Nu Wa
Level 66
God Stats
5W - 5L
1,345 SR
Queue Stats
233W - 267L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
MartinAuz10
Gilgamesh
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,701 Elo+
Solo
Awilix
Awilix
MythosXiV
Awilix
Level 89
God Stats
4W - 3L
1,538 SR
Queue Stats
249W - 347L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fredblue
Chronos
9
1 / 1 / 1
4,892
544
3,388
5,116
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
dilma031
Cabrakan
1
0 / 0 / 0
3,210
357
0
220
77
Baron Samedi
garyu2012
Baron Samedi
8
0 / 4 / 0
4,525
503
2,697
5,958
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
4,995
555
5,373
5,857
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
theusmaazul
Bellona
5
0 / 5 / 0
4,010
446
1,291
4,892
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 2
5,209
579
1,754
3,828
949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
FableXiV
Bacchus
9
2 / 1 / 3
5,424
603
3,620
9,163
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 2
5,779
642
3,253
4,005
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MartinAuz10
Gilgamesh
9
5 / 0 / 0
6,114
679
3,794
5,783
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
MythosXiV
Awilix
10
2 / 0 / 2
5,536
615
3,569
6,069
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
W
Bacchus
FableXiV
Bacchus
2
1
3
3.5
L
Chronos
Fredblue
Chronos
1
1
1
1.5
W
2
0
2
3
W
Gilgamesh
MartinAuz10
Gilgamesh
5
0
0
5
W
Awilix
MythosXiV
Awilix
2
0
2
3
L
Cabrakan
dilma031
Cabrakan
0
0
0
0
L
Baron Samedi
garyu2012
Baron Samedi
0
4
0
0
L
1
2
1
0.75
L
Bellona
theusmaazul
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
15,990
22,043
Taken
28,848
6,981
Mitigated
12,272
5,176
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,754
416
258
1,976
3,828
949
915
657
3,171
0
27,754
W
Bacchus
FableXiV
Bacchus
3,620
507
113
3,381
9,163
6,261
307
1,520
7,589
12,867
0
L
Chronos
Fredblue
Chronos
3,388
679
0
1,500
5,116
1,181
0
1,557
3,370
26,006
0
W
3,253
621
0
1,500
4,005
1,176
0
1,400
2,494
32,757
0
W
Gilgamesh
MartinAuz10
Gilgamesh
3,794
952
0
1,004
5,783
2,113
798
762
5,021
0
22,916
W
Awilix
MythosXiV
Awilix
3,569
1,373
0
3,126
6,069
1,773
0
1,513
4,488
0
28,416
L
Cabrakan
dilma031
Cabrakan
0
0
0
0
220
77
0
203
0
0
0
L
Baron Samedi
garyu2012
Baron Samedi
2,697
364
0
1,372
5,958
1,899
0
2,385
3,391
20,077
0
L
5,373
1,998
0
2,077
5,857
1,450
0
2,246
3,593
0
31,188
L
Bellona
theusmaazul
Bellona
1,291
490
0
227
4,892
2,374
140
169
4,370
0
9,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
28,062
166
Minions Killed
266
0
Camps Cleared
0
623,666
Distance Traveled
889,608
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,209
579
61
7
0
136,377
0
W
Bacchus
5,424
603
22
2
0
179,174
2
L
Chronos
4,892
544
38
4
0
177,039
0
W
Nu Wa
5,779
642
68
8
0
180,101
5
W
Gilgamesh
6,114
679
54
6
0
183,834
0
W
Awilix
5,536
615
61
7
0
210,122
3
L
Cabrakan
3,210
357
0
0
0
0
0
L
Baron Samedi
4,525
503
46
5
0
147,872
2
L
Skadi
4,995
555
61
7
0
165,472
1
L
Bellona
4,010
446
21
2
0
133,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role