Player Matchup

Ymir
Ymir
Kimberly n P
Ymir
Level 28
God Stats
59W - 46L
1,586 SR
Queue Stats
59W - 46L
1,519 Elo+
Party 2
Thanatos
Thanatos
RiiZe47
Thanatos
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
480W - 412L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
Schdiev420
Kukulkan
Level 115
God Stats
287W - 245L
1,641 SR
Queue Stats
292W - 266L
1,611 Elo+
Party 2
Anhur
Anhur
SilentMo86
Anhur
Level 85
God Stats
11W - 5L
1,780 SR
Queue Stats
367W - 326L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
SkillrJeNsi
Gilgamesh
Level 129
God Stats
12W - 7L
1,508 SR
Queue Stats
482W - 433L
1,613 Elo+
Party 2
Team Averages
Level 97
1,564 SR
1,591 Elo+

VS

Team Averages
Level 77
1,656 SR
1,658 Elo+
Tiamat
Tiamat
AriThePirate
Tiamat
Level 29
God Stats
6W - 0L
1,900 SR
Queue Stats
144W - 48L
1,752 Elo+
Party 1
Fafnir
Fafnir
Big_V000
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 3
Pele
Pele
Lucxry
Pele
Level 81
God Stats
3W - 1L
1,741 SR
Queue Stats
573W - 279L
1,693 Elo+
Party 1
Izanami
Izanami
PenguinIsBack
Izanami
Level 29
God Stats
3W - 3L
1,617 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 3
Gilgamesh
Gilgamesh
highENDnoob96
Gilgamesh
Level 116
God Stats
13W - 12L
1,521 SR
Queue Stats
535W - 408L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,036
504
1,370
5,274
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RiiZe47
Thanatos
7
1 / 3 / 0
4,752
475
3,313
8,155
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Schdiev420
Kukulkan
8
0 / 3 / 0
4,692
469
1,716
4,367
1,253
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
1 / 2 / 0
5,023
502
2,481
5,776
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
SkillrJeNsi
Gilgamesh
10
0 / 2 / 0
5,249
525
2,553
5,184
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 1
6,623
662
4,620
5,317
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Big_V000
Fafnir
8
1 / 0 / 1
5,734
573
2,846
2,933
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Lucxry
Pele
12
4 / 0 / 0
6,527
653
4,168
6,204
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
9
1 / 1 / 1
5,456
546
2,917
3,854
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
highENDnoob96
Gilgamesh
12
1 / 0 / 2
6,742
674
2,621
5,784
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
1
2.5
W
Fafnir
Big_V000
Fafnir
1
0
1
1.5
L
0
0
1
0.5
W
Pele
Lucxry
Pele
4
0
0
4
W
Izanami
1
1
1
1.5
L
Thanatos
RiiZe47
Thanatos
1
3
0
0.33
L
Kukulkan
Schdiev420
Kukulkan
0
3
0
0
L
Anhur
1
2
0
0.5
L
Gilgamesh
SkillrJeNsi
Gilgamesh
0
2
0
0
W
Gilgamesh
highENDnoob96
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,433
Damage
17,172
28,756
Taken
24,092
9,248
Mitigated
11,288
10,695
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,620
390
0
2,284
5,317
2,414
0
1,530
3,787
36,784
0
W
Fafnir
Big_V000
Fafnir
2,846
295
0
1,323
2,933
2,897
16
357
2,576
10,172
0
L
1,370
67
204
1,514
5,274
2,732
0
1,130
4,140
15,368
0
W
Pele
Lucxry
Pele
4,168
1,295
0
1,173
6,204
1,707
0
186
6,018
0
51,183
W
Izanami
2,917
1,696
176
684
3,854
938
856
1,013
2,841
0
34,144
L
Thanatos
RiiZe47
Thanatos
3,313
975
0
5,528
8,155
2,020
0
1,530
6,457
0
20,261
L
Kukulkan
Schdiev420
Kukulkan
1,716
231
0
490
4,367
1,253
0
2,219
1,903
23,399
0
L
Anhur
2,481
770
0
1,780
5,776
1,572
0
1,704
4,072
0
27,436
L
Gilgamesh
SkillrJeNsi
Gilgamesh
2,553
573
0
1,179
5,184
1,671
216
483
4,485
0
23,548
W
Gilgamesh
highENDnoob96
Gilgamesh
2,621
814
0
1,906
5,784
3,332
365
0
5,784
0
32,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
31,082
206
Minions Killed
366
0
Camps Cleared
0
992,904
Distance Traveled
1,074,853
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,623
662
91
9
0
192,147
1
W
Fafnir
5,734
573
16
2
0
219,443
2
L
Ymir
5,036
504
25
3
0
208,250
2
W
Pele
6,527
653
91
9
0
238,284
3
W
Izanami
5,456
546
89
9
0
204,115
1
L
Thanatos
4,752
475
38
4
0
216,038
4
L
Kukulkan
4,692
469
41
4
0
180,164
0
L
Anhur
5,023
502
50
5
0
175,132
4
L
Gilgamesh
5,249
525
52
5
0
213,320
0
W
Gilgamesh
6,742
674
79
8
0
220,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role