Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
slim_xynoo
Ra
Level 120
God Stats
4W - 3L
1,459 SR
Queue Stats
152W - 209L
1,369 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,456 Elo+

VS

Team Averages
Level 124
1,487 SR
1,573 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Iury-King
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Neith
Neith
sid1010
Neith
Level 145
God Stats
3W - 5L
1,460 SR
Queue Stats
77W - 87L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 5
7,839
784
8,958
8,653
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
 
Anhur
10
3 / 3 / 4
7,565
757
3,828
7,197
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 6
7,695
770
4,529
6,143
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 5 / 3
6,835
684
7,363
7,456
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Iury-King
Atlas
8
1 / 3 / 2
6,589
659
1,879
5,544
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
sid1010
Neith
12
2 / 2 / 3
7,738
774
7,321
9,146
2,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
W
Anhur
 
Anhur
3
3
4
1.67
L
Hera
 
Hera
2
5
3
0.7
L
Atlas
Iury-King
Atlas
1
3
2
0.67
L
Neith
sid1010
Neith
2
2
3
1.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
16,563
21,993
Taken
22,146
15,119
Mitigated
7,637
4,589
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,958
1,951
0
1,308
8,653
10,357
396
3,145
5,508
16,690
0
W
Anhur
 
Anhur
3,828
1,482
0
1,490
7,197
2,568
1,141
4,107
3,090
0
12,186
L
Hera
 
Hera
7,363
1,473
0
667
7,456
2,403
15
5,038
2,006
17,992
0
L
Atlas
Iury-King
Atlas
1,879
314
65
935
5,544
2,329
155
3,036
2,330
8,253
0
L
Neith
sid1010
Neith
7,321
2,190
0
3,697
9,146
2,905
270
4,812
3,876
0
36,782
W
4,529
169
678
1,113
6,143
2,194
0
2,292
3,851
32,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,099
Gold Earned
21,162
108
Minions Killed
115
4
Camps Cleared
5
584,522
Distance Traveled
496,804
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,839
784
19
2
0
219,972
1
W
Anhur
7,565
757
32
3
1
178,785
2
L
Hera
6,835
684
19
2
1
169,786
3
L
Atlas
6,589
659
16
2
1
135,661
1
L
Neith
7,738
774
80
8
3
191,357
3
W
Ra
7,695
770
57
6
3
185,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role