Player Matchup

Kali
Kali
FakeBlueJay
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 2
Thanatos
Thanatos
MrsGiskyl
Thanatos
Level 79
God Stats
4W - 4L
1,465 SR
Queue Stats
123W - 140L
1,432 Elo+
Solo
Odin
Odin
PKGH34RT
Odin
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
23W - 32L
1,450 Elo+
Party 2
Sol
Sol
Rotzbuab
Sol
Level 142
God Stats
3W - 2L
1,612 SR
Queue Stats
320W - 335L
1,414 Elo+
Solo
Neith
Neith
zachattach1157
Neith
Level 25
God Stats
2W - 2L
1,825 SR
Queue Stats
2W - 8L
1,446 Elo+
Party 2
Team Averages
Level 67
1,569 SR
1,439 Elo+

VS

Team Averages
Level 85
1,524 SR
1,528 Elo+
Baba Yaga
Baba Yaga
BeanWaterGJ
Baba Yaga
Level 87
God Stats
4W - 0L
1,832 SR
Queue Stats
67W - 64L
1,394 Elo+
Solo
Hun Batz
Hun Batz
CoolCatCal2
Hun Batz
Level 136
God Stats
34W - 23L
1,649 SR
Queue Stats
409W - 343L
1,591 Elo+
Party 1
Atlas
Atlas
KrazyArmenian
Atlas
Level 26
God Stats
12W - 11L
1,433 SR
Queue Stats
22W - 17L
1,465 Elo+
Party 1
Discordia
Discordia
SilverBurrito
Discordia
Level 66
God Stats
11W - 15L
1,445 SR
Queue Stats
210W - 167L
1,623 Elo+
Party 1
Izanami
Izanami
Uncalmed Bush
Izanami
Level 112
God Stats
5W - 3L
1,263 SR
Queue Stats
239W - 191L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,965
531
8,173
13,340
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
MrsGiskyl
Thanatos
13
2 / 8 / 0
7,843
523
7,199
13,963
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
12
2 / 4 / 4
7,715
514
6,771
12,597
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
6,761
451
1,521
9,295
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 4
6,553
437
5,821
7,893
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeanWaterGJ
Baba Yaga
14
7 / 3 / 1
8,561
571
8,557
9,451
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
CoolCatCal2
Hun Batz
16
8 / 0 / 5
9,187
612
5,441
7,758
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 3 / 5
7,848
523
4,993
13,410
12,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
SilverBurrito
Discordia
15
5 / 0 / 3
9,234
616
9,501
4,772
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
6 / 3 / 4
8,027
535
12,024
11,297
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
29
29
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BeanWaterGJ
Baba Yaga
7
3
1
2.5
W
Hun Batz
CoolCatCal2
Hun Batz
8
0
5
10.5
L
3
6
4
0.83
W
3
3
5
1.83
L
Thanatos
MrsGiskyl
Thanatos
2
8
0
0.25
L
Odin
2
4
4
1
L
0
6
0
0
W
Discordia
SilverBurrito
Discordia
5
0
3
6.5
W
Izanami
6
3
4
2.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
40,516
57,088
Taken
46,688
20,779
Mitigated
24,345
17,819
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BeanWaterGJ
Baba Yaga
8,557
636
0
3,813
9,451
3,028
508
0
9,451
36,676
0
W
Hun Batz
CoolCatCal2
Hun Batz
5,441
744
0
4,276
7,758
3,132
0
235
7,523
0
59,191
L
8,173
4,460
0
4,053
13,340
4,695
0
4,646
8,622
0
44,791
W
4,993
2,289
1,801
2,902
13,410
12,396
132
206
13,204
17,724
0
L
Thanatos
MrsGiskyl
Thanatos
7,199
1,659
0
8,475
13,963
4,758
0
6,658
6,791
0
45,742
L
Odin
6,771
1,797
143
2,547
12,597
6,671
300
4,732
7,865
0
32,669
L
1,521
629
0
1,692
9,295
2,574
0
4,032
5,263
31,754
4,667
W
Discordia
SilverBurrito
Discordia
9,501
175
0
1,471
4,772
1,553
522
784
3,988
65,967
0
W
Izanami
12,024
10,004
0
2,487
11,297
4,236
995
97
11,200
0
60,403
L
5,821
2,000
0
909
7,893
2,081
858
2,397
5,496
0
30,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
42,857
342
Minions Killed
454
0
Camps Cleared
0
1,325,895
Distance Traveled
1,418,513
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,561
571
70
5
0
256,743
0
W
Hun Batz
9,187
612
110
7
0
334,179
0
L
Kali
7,965
531
82
5
0
307,060
0
W
Atlas
7,848
523
28
2
0
260,288
0
L
Thanatos
7,843
523
83
6
0
249,526
5
L
Odin
7,715
514
48
3
0
268,297
2
L
Sol
6,761
451
74
5
0
250,975
2
W
Discordia
9,234
616
133
9
0
313,166
4
W
Izanami
8,027
535
113
8
0
254,137
1
L
Neith
6,553
437
55
4
0
250,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role