Player Matchup

Hercules
Hercules
Diamond IV
AhnvI
Hercules
Diamond IV
Level 154
God Stats
11W - 5L
1,778 SR
Queue Stats
166W - 150L
1,868 MMR
Solo
Olorun
Olorun
Platinum II
Buuchie
Olorun
Platinum II
Level 128
God Stats
13W - 5L
1,762 SR
Queue Stats
497W - 489L
1,887 MMR
Solo
Chiron
Chiron
Gold I
I Tower Dive
Chiron
Gold I
Level 77
God Stats
44W - 32L
1,654 SR
Queue Stats
120W - 109L
1,921 MMR
Solo
Fenrir
Fenrir
Platinum IV
Saltyfeeders
Fenrir
Platinum IV
Level 100
God Stats
7W - 9L
1,587 SR
Queue Stats
70W - 62L
1,848 MMR
Solo
Yemoja
Yemoja
Platinum V
juanmagames77
Yemoja
Platinum V
Level 118
God Stats
2W - 0L
1,944 SR
Queue Stats
74W - 60L
1,853 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,745 SR
1,875 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,493 SR
1,804 MMR
Nox
Nox
Platinum II
 
Nox
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum III
Rob Da Demon
Awilix
Platinum III
Level 112
God Stats
0W - 2L
1,296 SR
Queue Stats
80W - 78L
1,832 MMR
Solo
Artio
Artio
Diamond V
hipbluedog
Artio
Diamond V
Level 107
God Stats
9W - 10L
1,621 SR
Queue Stats
109W - 105L
1,915 MMR
Solo
Kukulkan
Kukulkan
Platinum I
pS x Gambit
Kukulkan
Platinum I
Level 152
God Stats
87W - 76L
1,619 SR
Queue Stats
730W - 745L
1,890 MMR
Solo
Hachiman
Hachiman
Platinum I
pghcameron
Hachiman
Platinum I
Level 89
God Stats
0W - 3L
1,431 SR
Queue Stats
149W - 142L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhnvI
Hercules
16
3 / 0 / 2
10,047
670
4,448
9,597
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Buuchie
Olorun
16
12 / 0 / 5
10,883
726
10,156
11,529
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
16
10 / 0 / 4
10,750
717
10,127
11,372
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
7 / 3 / 7
10,037
669
10,514
15,921
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 2 / 18
9,746
650
5,105
14,128
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CamazotzMorgan Le FayCliodhnaGeb

VS

Bans
MulanLokiBastetEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 9 / 1
5,806
387
3,817
8,904
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
1 / 8 / 2
6,965
464
3,437
12,907
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
11
0 / 2 / 0
6,710
447
1,914
11,234
8,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
pS x Gambit
Kukulkan
12
2 / 8 / 1
7,196
480
6,743
8,869
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pghcameron
Hachiman
10
1 / 10 / 0
6,251
417
8,734
13,605
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
36
Kills
4
5
Deaths
37
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
9
1
0.06
W
Hercules
AhnvI
Hercules
3
0
2
4
W
Olorun
Buuchie
Olorun
12
0
5
14.5
W
Chiron
10
0
4
12
L
Awilix
1
8
2
0.25
W
Fenrir
7
3
7
3.5
L
Artio
0
2
0
0
W
4
2
18
6.5
L
Kukulkan
pS x Gambit
Kukulkan
2
8
1
0.31
L
Hachiman
pghcameron
Hachiman
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
24,645
62,547
Taken
55,519
35,767
Mitigated
19,455
34,369
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,817
995
166
792
8,904
2,566
0
2,950
5,954
25,518
0
W
Hercules
AhnvI
Hercules
4,448
2,641
86
6,428
9,597
6,578
246
1,584
8,013
0
59,214
W
Olorun
Buuchie
Olorun
10,156
5,491
540
7,491
11,529
5,468
3,456
2,708
8,821
84,797
7,355
W
Chiron
10,127
5,162
545
6,688
11,372
3,777
1,520
1,863
9,509
0
83,085
L
Awilix
3,437
1,882
0
2,770
12,907
3,635
0
4,148
8,669
0
32,284
W
Fenrir
10,514
3,635
0
7,106
15,921
7,420
1,510
3,819
11,965
0
70,338
L
Artio
1,914
172
0
4,579
11,234
8,214
0
1,005
8,640
32,747
0
W
5,105
1,333
957
4,528
14,128
12,524
16
3,519
8,937
19,505
0
L
Kukulkan
pS x Gambit
Kukulkan
6,743
266
0
378
8,869
2,893
0
3,365
5,504
44,518
0
L
Hachiman
pghcameron
Hachiman
8,734
3,013
0
1,895
13,605
2,147
0
2,698
10,907
0
33,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
32,928
555
Minions Killed
346
0
Camps Cleared
0
1,510,861
Distance Traveled
1,294,032
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,806
387
57
4
0
169,624
0
W
Hercules
10,047
670
133
9
0
326,488
4
W
Olorun
10,883
726
144
10
0
296,094
3
W
Chiron
10,750
717
136
9
0
293,469
2
L
Awilix
6,965
464
64
4
0
285,098
2
W
Fenrir
10,037
669
105
7
0
295,176
6
L
Artio
6,710
447
82
5
0
302,303
3
W
Yemoja
9,746
650
37
2
0
299,634
2
L
Kukulkan
7,196
480
88
6
0
281,644
3
L
Hachiman
6,251
417
55
4
0
255,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role