Player Matchup

Raijin
Raijin
LateKnight90
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Solo
Kukulkan
Kukulkan
Nifel
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 3
Merlin
Merlin
Pahakoer
Merlin
Level 109
God Stats
2W - 5L
1,293 SR
Queue Stats
116W - 139L
1,474 Elo+
Party 1
Thor
Thor
Sawra
Thor
Level 29
God Stats
0W - 1L
1,764 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 3
Medusa
Medusa
marksman2001
Medusa
Level 16
God Stats
0W - 2L
982 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 1
Team Averages
Level 56
1,408 SR
1,395 Elo+

VS

Team Averages
Level 85
1,458 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cyrenai
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
Ir0nBakasura
Danzaburou
Level 128
God Stats
3W - 0L
1,440 SR
Queue Stats
141W - 107L
1,499 Elo+
Party 2
Chaac
Chaac
KSA0
Chaac
Level 26
God Stats
5W - 2L
1,662 SR
Queue Stats
57W - 79L
1,467 Elo+
Solo
Zeus
Zeus
SkyBlaser777
Zeus
Level 17
God Stats
1W - 0L
1,187 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 6 / 2
6,928
770
5,290
7,501
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nifel
Kukulkan
14
2 / 4 / 3
7,271
808
10,780
7,293
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Pahakoer
Merlin
13
1 / 4 / 5
7,310
812
8,417
6,174
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Sawra
Thor
12
1 / 6 / 4
7,048
783
5,090
8,374
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
2 / 8 / 5
6,790
754
6,825
9,477
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 1 / 14
9,130
1,014
11,248
7,439
3,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Cyrenai
Cabrakan
14
3 / 3 / 18
8,764
974
4,847
11,719
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Ir0nBakasura
Danzaburou
16
7 / 1 / 17
9,777
1,086
9,230
7,057
3,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
KSA0
Chaac
15
4 / 3 / 13
9,178
1,020
5,159
15,227
17,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 12
8,287
921
6,271
6,078
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
9
Kills
28
28
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
14
16
W
Cabrakan
Cyrenai
Cabrakan
3
3
18
4
W
Danzaburou
Ir0nBakasura
Danzaburou
7
1
17
15.5
W
Chaac
KSA0
Chaac
4
3
13
3.5
L
Raijin
3
6
2
0.67
L
Kukulkan
Nifel
Kukulkan
2
4
3
0.88
L
Merlin
Pahakoer
Merlin
1
4
5
0.88
L
Thor
Sawra
Thor
1
6
4
0.5
W
5
2
12
5.5
L
Medusa
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
36,755
38,819
Taken
47,520
14,652
Mitigated
43,117
4,310
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,248
2,700
1,842
2,945
7,439
3,583
2,098
5,448
1,808
0
25,441
W
Cabrakan
Cyrenai
Cabrakan
4,847
559
1,143
1,844
11,719
15,621
370
6,042
5,329
6,363
0
W
Danzaburou
Ir0nBakasura
Danzaburou
9,230
3,737
4,102
2,961
7,057
3,745
2,212
3,409
3,508
0
30,035
W
Chaac
KSA0
Chaac
5,159
205
599
3,645
15,227
17,345
23
5,692
9,449
0
9,844
L
Raijin
5,290
344
411
403
7,501
2,500
336
1,755
5,746
7,381
0
L
Kukulkan
Nifel
Kukulkan
10,780
671
364
877
7,293
3,282
0
1,986
5,307
24,624
0
L
Merlin
Pahakoer
Merlin
8,417
249
711
1,004
6,174
2,156
59
917
5,257
18,413
0
L
Thor
Sawra
Thor
5,090
926
132
408
8,374
3,274
0
2,484
5,890
0
13,362
W
6,271
578
1,045
560
6,078
2,823
672
3,088
2,939
15,354
0
L
Medusa
6,825
2,715
0
0
9,477
3,440
0
3,976
5,501
0
9,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
45,136
91
Minions Killed
96
0
Camps Cleared
0
763,314
Distance Traveled
855,019
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,130
1,014
13
1
0
165,472
0
W
Cabrakan
8,764
974
0
0
0
170,681
1
W
Danzaburou
9,777
1,086
58
6
0
166,225
0
W
Chaac
9,178
1,020
7
1
0
191,055
2
L
Raijin
6,928
770
12
1
0
135,232
0
L
Kukulkan
7,271
808
41
5
0
161,315
3
L
Merlin
7,310
812
20
2
0
177,649
0
L
Thor
7,048
783
16
2
0
150,340
2
W
Zeus
8,287
921
18
2
0
161,586
0
L
Medusa
6,790
754
2
0
0
138,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role