Player Matchup

Fenrir
Fenrir
Alfie-Hammond123
Fenrir
Level 112
God Stats
38W - 12L
1,792 SR
Queue Stats
148W - 113L
1,582 Elo+
Party 1
Hera
Hera
N-E-S-K-Y
Hera
Level 88
God Stats
9W - 6L
1,567 SR
Queue Stats
339W - 350L
1,499 Elo+
Party 1
Artio
Artio
y0Jxstt
Artio
Level 123
God Stats
31W - 31L
1,485 SR
Queue Stats
204W - 193L
1,461 Elo+
Party 1
Team Averages
Level 108
1,615 SR
1,514 Elo+

VS

Team Averages
Level 97
1,515 SR
1,574 Elo+
Sylvanus
Sylvanus
Apollogees
Sylvanus
Level 126
God Stats
5W - 2L
1,555 SR
Queue Stats
13W - 10L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Brasco21
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
WarnerHd
Sol
Level 159
God Stats
0W - 1L
1,490 SR
Queue Stats
100W - 79L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
11,939
702
18,392
19,535
14,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
16
7 / 4 / 10
12,346
726
18,595
10,164
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
y0Jxstt
Artio
15
5 / 5 / 11
12,459
733
11,592
24,789
32,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollogees
Sylvanus
13
4 / 5 / 6
10,504
618
9,492
24,589
18,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Brasco21
Danzaburou
14
2 / 7 / 10
10,643
626
11,421
15,603
6,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 6 / 3
11,455
674
22,953
19,259
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
13
13
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Sylvanus
Apollogees
Sylvanus
4
5
6
1.4
L
Danzaburou
Brasco21
Danzaburou
2
7
10
1
W
Hera
7
4
10
3
L
7
6
3
1.42
W
Artio
y0Jxstt
Artio
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
43,866
54,488
Taken
59,451
49,872
Mitigated
33,061
10,105
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,392
2,940
0
1,104
19,535
14,237
1,811
9,645
9,890
425
36,273
L
Sylvanus
Apollogees
Sylvanus
9,492
1,254
4,972
8,207
24,589
18,752
34
12,994
11,297
25,545
0
L
Danzaburou
Brasco21
Danzaburou
11,421
7,141
0
1,245
15,603
6,854
608
6,284
9,107
0
21,572
W
Hera
18,595
5,069
0
250
10,164
3,371
753
6,458
3,706
51,534
0
L
22,953
10,593
0
6,836
19,259
7,455
1,572
10,975
8,026
58,713
6,594
W
Artio
y0Jxstt
Artio
11,592
542
1,953
6,798
24,789
32,264
409
14,176
10,613
25,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
32,602
137
Minions Killed
156
5
Camps Cleared
9
869,280
Distance Traveled
782,687
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,939
702
29
2
2
294,801
5
L
Sylvanus
10,504
618
40
2
1
285,987
4
L
Danzaburou
10,643
626
21
1
2
243,404
0
W
Hera
12,346
726
80
5
3
282,300
1
L
Sol
11,455
674
95
6
6
253,296
6
W
Artio
12,459
733
28
2
0
292,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role