Player Matchup

Tsukuyomi
Tsukuyomi
AFlacc D G
Tsukuyomi
Level 153
God Stats
6W - 3L
1,649 SR
Queue Stats
371W - 316L
1,570 Elo+
Party 1
Anhur
Anhur
BADUSi1437
Anhur
Level 59
God Stats
3W - 1L
1,845 SR
Queue Stats
267W - 91L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
HeavenHound11
Sylvanus
Level 157
God Stats
15W - 26L
1,618 SR
Queue Stats
254W - 222L
1,600 Elo+
Party 1
Hercules
Hercules
Man Of Margarin
Hercules
Level 129
God Stats
16W - 14L
1,633 SR
Queue Stats
306W - 296L
1,651 Elo+
Party 1
Zeus
Zeus
SuppoDiffo
Zeus
Level 17
God Stats
2W - 0L
1,640 SR
Queue Stats
23W - 9L
1,594 Elo+
Party 1
Team Averages
Level 103
1,677 SR
1,599 Elo+

VS

Team Averages
Level 124
1,495 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AbysmalTitanTTV
Anubis
Level 149
God Stats
1W - 3L
1,700 SR
Queue Stats
166W - 179L
1,472 Elo+
Solo
Danzaburou
Danzaburou
MonkeyMan7
Danzaburou
Level 43
God Stats
1W - 5L
1,275 SR
Queue Stats
165W - 156L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AFlacc D G
Tsukuyomi
15
9 / 1 / 9
9,582
599
12,850
11,644
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
15
2 / 3 / 3
9,068
567
6,067
13,887
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
HeavenHound11
Sylvanus
13
2 / 0 / 9
8,341
521
4,367
14,625
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
14
3 / 1 / 8
9,010
563
6,485
11,997
9,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 1 / 4
9,661
604
9,505
7,553
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 7 / 0
8,036
502
11,484
9,990
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
12
1 / 4 / 0
7,605
475
6,150
9,302
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
 
Athena
11
2 / 3 / 1
6,923
433
4,687
13,647
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 2
7,115
445
5,475
11,949
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MonkeyMan7
Danzaburou
13
1 / 3 / 2
8,068
504
8,250
9,176
2,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
6
6
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
0
0.29
L
Ymir
 
Ymir
1
4
0
0.25
L
Athena
 
Athena
2
3
1
0.83
W
Tsukuyomi
AFlacc D G
Tsukuyomi
9
1
9
13.5
L
0
6
2
0.17
W
Anhur
2
3
3
1.17
W
Sylvanus
HeavenHound11
Sylvanus
2
0
9
6.5
W
Hercules
3
1
8
7
L
Danzaburou
MonkeyMan7
Danzaburou
1
3
2
0.67
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
36,046
59,706
Taken
54,064
28,867
Mitigated
24,695
31,191
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,484
3,839
0
2,016
9,990
2,904
608
1,207
8,663
49,584
0
L
Ymir
 
Ymir
6,150
1,383
0
1,073
9,302
3,839
0
3,629
5,409
49,992
0
L
Athena
 
Athena
4,687
1,298
0
3,682
13,647
10,885
0
4,615
8,910
24,481
0
W
Tsukuyomi
AFlacc D G
Tsukuyomi
12,850
3,195
0
6,153
11,644
4,014
0
4,384
7,260
0
58,507
L
5,475
207
0
4,230
11,949
4,569
0
2,702
9,049
47,961
0
W
Anhur
6,067
3,855
0
5,031
13,887
3,820
856
2,621
11,266
0
64,292
W
Sylvanus
HeavenHound11
Sylvanus
4,367
1,681
5,301
8,284
14,625
9,267
0
7,872
6,753
18,622
0
W
Hercules
6,485
2,162
0
3,617
11,997
9,210
272
8,073
3,924
0
50,296
L
Danzaburou
MonkeyMan7
Danzaburou
8,250
4,662
0
3,086
9,176
2,498
500
1,120
8,056
0
56,774
W
9,505
1,099
277
2,528
7,553
2,556
0
4,846
2,707
71,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
37,747
501
Minions Killed
449
0
Camps Cleared
0
1,576,447
Distance Traveled
1,368,665
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,036
502
96
6
0
269,217
3
L
Ymir
7,605
475
108
7
0
256,116
5
L
Athena
6,923
433
43
3
0
290,319
7
W
Tsukuyomi
9,582
599
86
5
0
372,327
7
L
Anubis
7,115
445
89
6
0
284,277
0
W
Anhur
9,068
567
117
7
0
289,789
0
W
Sylvanus
8,341
521
24
2
0
300,727
4
W
Hercules
9,010
563
116
7
0
311,856
3
L
Danzaburou
8,068
504
113
7
0
268,736
2
W
Zeus
9,661
604
158
10
0
301,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role