Player Matchup

Discordia
Discordia
El_Flexecutioner
Discordia
Level 126
God Stats
8W - 8L
1,490 SR
Queue Stats
405W - 389L
1,430 Elo+
Party 1
Cerberus
Cerberus
FeMurBreaker69
Cerberus
Level 101
God Stats
4W - 3L
1,556 SR
Queue Stats
353W - 350L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Rapgaiming07
Hou Yi
Level 29
God Stats
6W - 7L
1,426 SR
Queue Stats
76W - 74L
1,438 Elo+
Party 1
He Bo
He Bo
ganador_goku3000
He Bo
Level 124
God Stats
3W - 0L
1,740 SR
Queue Stats
118W - 108L
1,468 Elo+
Party 1
Fenrir
Fenrir
lovelyPito24
Fenrir
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 247L
1,382 Elo+
Party 1
Team Averages
Level 89
1,543 SR
1,431 Elo+

VS

Team Averages
Level 45
1,380 SR
1,398 Elo+
Bastet
Bastet
Matope7
Bastet
Level 160
God Stats
0W - 2L
1,315 SR
Queue Stats
122W - 110L
1,492 Elo+
Party 2
Agni
Agni
TheLeaderBoss
Agni
Level 18
God Stats
0W - 2L
1,158 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Thor
Thor
jdajzi
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Xing Tian
Xing Tian
juriforlof
Xing Tian
Level 17
God Stats
1W - 2L
1,362 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Neith
Neith
skoli123
Neith
Level 16
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
5 / 1 / 2
6,830
569
5,276
3,845
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
11
2 / 1 / 12
7,177
598
5,068
8,798
7,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
13
11 / 1 / 2
8,254
688
10,112
5,116
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 2
7,169
597
4,323
4,967
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
1 / 0 / 2
6,659
555
3,564
6,417
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Matope7
Bastet
13
1 / 1 / 0
6,796
566
3,465
5,545
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 2
6,447
537
4,172
7,050
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
jdajzi
Thor
8
0 / 5 / 0
5,294
441
2,591
8,654
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
juriforlof
Xing Tian
9
1 / 6 / 0
5,605
467
1,393
9,527
3,584
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
skoli123
Neith
9
0 / 6 / 1
5,251
438
4,085
7,456
1,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
4
4
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
5
1
2
6
W
Cerberus
2
1
12
8
L
Bastet
Matope7
Bastet
1
1
0
1
W
Hou Yi
11
1
2
12
L
2
5
2
0.6
W
4
1
2
5
L
Thor
jdajzi
Thor
0
5
0
0
L
Xing Tian
juriforlof
Xing Tian
1
6
0
0.17
W
Fenrir
1
0
2
2
L
Neith
skoli123
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
15,706
29,143
Taken
38,232
16,565
Mitigated
11,042
8,373
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
5,276
355
0
745
3,845
954
246
1,348
2,497
33,869
0
W
Cerberus
5,068
191
186
2,093
8,798
7,511
406
1,499
7,299
26,326
0
L
Bastet
Matope7
Bastet
3,465
482
0
3,762
5,545
1,475
0
1,131
4,304
0
45,051
W
Hou Yi
10,112
5,871
0
2,312
5,116
1,631
2,362
1,009
4,107
0
47,193
L
4,172
423
0
683
7,050
1,836
148
4,159
2,399
25,753
0
W
4,323
0
5
672
4,967
1,251
114
981
3,986
37,385
0
L
Thor
jdajzi
Thor
2,591
264
0
1,265
8,654
2,764
0
3,187
4,943
0
14,918
L
Xing Tian
juriforlof
Xing Tian
1,393
64
103
731
9,527
3,584
0
3,037
6,322
9,859
0
W
Fenrir
3,564
709
0
2,360
6,417
5,218
64
728
5,689
0
23,298
L
Neith
skoli123
Neith
4,085
1,415
0
1,734
7,456
1,383
0
2,199
5,257
0
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
29,393
327
Minions Killed
241
0
Camps Cleared
0
1,217,132
Distance Traveled
1,228,429
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,830
569
64
5
0
256,214
0
W
Cerberus
7,177
598
50
4
0
243,382
3
L
Bastet
6,796
566
100
8
0
296,386
3
W
Hou Yi
8,254
688
93
8
0
227,107
1
L
Agni
6,447
537
50
4
0
231,857
1
W
He Bo
7,169
597
78
7
0
245,562
0
L
Thor
5,294
441
32
3
0
229,929
0
L
Xing Tian
5,605
467
15
1
0
247,120
1
W
Fenrir
6,659
555
42
4
0
244,867
0
L
Neith
5,251
438
44
4
0
223,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role