Player Matchup

Nemesis
Nemesis
INV BRYAN S2
Nemesis
Level 90
God Stats
3W - 7L
1,390 SR
Queue Stats
530W - 624L
1,432 Elo+
Party 3
Ao Kuang
Ao Kuang
ItachiSenpai273
Ao Kuang
Level 89
God Stats
7W - 13L
1,423 SR
Queue Stats
480W - 627L
1,403 Elo+
Party 3
Ah Puch
Ah Puch
Lummaa
Ah Puch
Level 127
God Stats
10W - 9L
1,557 SR
Queue Stats
107W - 123L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
SheltterEvil
Erlang Shen
Level 86
God Stats
4W - 2L
1,739 SR
Queue Stats
410W - 421L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Wheitz L2R2
Cernunnos
Level 29
God Stats
11W - 14L
1,464 SR
Queue Stats
94W - 130L
1,405 Elo+
Party 3
Team Averages
Level 84
1,514 SR
1,432 Elo+

VS

Team Averages
Level 67
1,596 SR
1,512 Elo+
Neith
Neith
Chajaro
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Geb
Geb
Pandeku
Geb
Level 18
God Stats
4W - 3L
1,730 SR
Queue Stats
43W - 41L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
WolfykwGG
Aphrodite
Level 103
God Stats
13W - 12L
1,503 SR
Queue Stats
699W - 709L
1,550 Elo+
Party 1
Izanami
Izanami
joaomarcoson1
Izanami
Level 108
God Stats
10W - 11L
1,477 SR
Queue Stats
971W - 996L
1,490 Elo+
Party 1
Skadi
Skadi
popototopopo
Skadi
Level 106
God Stats
15W - 8L
1,769 SR
Queue Stats
451W - 443L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
INV BRYAN S2
Nemesis
16
2 / 6 / 8
10,012
477
7,922
16,963
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
15
5 / 7 / 4
9,769
465
14,825
22,292
7,723
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Lummaa
Ah Puch
16
7 / 5 / 5
10,182
485
19,386
28,068
9,319
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
SheltterEvil
Erlang Shen
15
4 / 2 / 8
10,204
486
9,572
24,101
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Wheitz L2R2
Cernunnos
14
6 / 10 / 8
9,512
453
14,156
19,927
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chajaro
Neith
16
3 / 6 / 5
11,257
536
9,264
11,546
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
14
1 / 5 / 14
10,240
488
9,422
21,324
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
WolfykwGG
Aphrodite
20
11 / 1 / 9
13,088
623
21,529
16,187
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
19
9 / 7 / 12
12,734
606
27,434
28,108
10,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 8
11,560
550
19,807
17,460
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
24
Kills
29
30
Deaths
25
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
Chajaro
Neith
3
6
5
0.92
L
Nemesis
INV BRYAN S2
Nemesis
2
6
8
1
L
Ao Kuang
5
7
4
1
L
Ah Puch
Lummaa
Ah Puch
7
5
5
1.9
W
Geb
1
5
14
1.6
L
Erlang Shen
SheltterEvil
Erlang Shen
4
2
8
4
L
Cernunnos
Wheitz L2R2
Cernunnos
6
10
8
1
W
Aphrodite
WolfykwGG
Aphrodite
11
1
9
15.5
W
Izanami
9
7
12
2.14
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,861
Damage
87,456
111,351
Taken
94,625
49,728
Mitigated
49,800
31,245
Healing
39,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chajaro
Neith
9,264
3,124
0
2,560
11,546
4,722
2,296
3,281
8,265
0
52,411
L
Nemesis
INV BRYAN S2
Nemesis
7,922
2,291
0
4,266
16,963
5,503
0
2,702
14,261
0
67,499
L
Ao Kuang
14,825
3,323
0
5,362
22,292
7,723
17
7,260
15,032
52,264
0
L
Ah Puch
Lummaa
Ah Puch
19,386
1,551
79
10,443
28,068
9,319
0
7,864
20,204
66,130
0
W
Geb
9,422
1,609
875
3,938
21,324
20,178
234
6,435
14,889
26,726
0
L
Erlang Shen
SheltterEvil
Erlang Shen
9,572
2,624
590
7,567
24,101
21,343
105
6,679
17,422
14,699
29,940
L
Cernunnos
Wheitz L2R2
Cernunnos
14,156
7,196
0
2,938
19,927
5,840
2,721
6,446
13,481
0
52,591
W
Aphrodite
WolfykwGG
Aphrodite
21,529
2,567
6,387
10,851
16,187
7,968
825
8,423
7,764
74,685
0
W
Izanami
27,434
19,905
0
9,343
28,108
10,930
4,247
12,936
15,172
0
125,376
W
19,807
7,144
657
4,633
17,460
6,002
1,209
9,167
8,293
0
79,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
58,879
418
Minions Killed
509
0
Camps Cleared
0
1,829,734
Distance Traveled
1,895,172
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,257
536
99
5
0
354,592
0
L
Nemesis
10,012
477
114
5
0
373,861
3
L
Ao Kuang
9,769
465
71
3
0
347,566
1
L
Ah Puch
10,182
485
106
5
0
358,671
1
W
Geb
10,240
488
33
2
0
407,807
1
L
Erlang Shen
10,204
486
61
3
0
419,648
3
L
Cernunnos
9,512
453
66
3
0
329,988
2
W
Aphrodite
13,088
623
113
5
0
410,505
1
W
Izanami
12,734
606
153
7
0
356,694
1
W
Skadi
11,560
550
111
5
0
365,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role