Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Akuma Kaisen
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 2
Anhur
Anhur
Anubis SAD
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KommstNetRan
Danzaburou
Level 32
God Stats
12W - 21L
1,376 SR
Queue Stats
86W - 91L
1,423 Elo+
Solo
Kukulkan
Kukulkan
WBK War Sloth
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,475 SR
1,518 Elo+

VS

Team Averages
Level 51
1,496 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cordho
Merlin
Level 38
God Stats
7W - 18L
1,355 SR
Queue Stats
33W - 59L
1,324 Elo+
Solo
Nu Wa
Nu Wa
DragoneseZelda
Nu Wa
Level 109
God Stats
1W - 0L
1,387 SR
Queue Stats
133W - 104L
1,534 Elo+
Party 1
Raijin
Raijin
LordWidow
Raijin
Level 69
God Stats
7W - 2L
1,698 SR
Queue Stats
94W - 75L
1,554 Elo+
Party 1
Hachiman
Hachiman
borakes-000
Hachiman
Level 33
God Stats
4W - 1L
1,537 SR
Queue Stats
199W - 208L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 1
7,178
1,025
5,196
14,372
13,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
12
0 / 6 / 1
6,740
963
2,961
8,812
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
12
0 / 7 / 0
6,461
923
835
8,500
2,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KommstNetRan
Danzaburou
12
1 / 5 / 0
7,057
1,008
3,605
10,469
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WBK War Sloth
Kukulkan
12
0 / 12 / 1
6,616
945
2,242
12,542
4,004
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

169

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 0 / 21
9,608
1,373
12,950
5,051
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Cordho
Merlin
15
2 / 0 / 10
7,602
1,086
4,059
1,200
505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
14 / 0 / 15
9,999
1,428
14,569
2,941
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
LordWidow
Raijin
16
9 / 0 / 15
8,837
1,262
12,207
3,463
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
borakes-000
Hachiman
14
1 / 2 / 18
7,987
1,141
4,646
6,124
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
112
2
Kills
33
33
Deaths
2
3
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Morgan Le Fay
 
Morgan Le Fay
7
0
21
17.5
L
Tiamat
0
6
1
0.08
L
Anhur
0
7
0
0
W
Merlin
Cordho
Merlin
2
0
10
7
W
14
0
15
21.5
L
Danzaburou
KommstNetRan
Danzaburou
1
5
0
0.2
W
Raijin
LordWidow
Raijin
9
0
15
16.5
L
Kukulkan
WBK War Sloth
Kukulkan
0
12
1
0.04
W
Hachiman
borakes-000
Hachiman
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
48,431
54,695
Taken
18,779
28,187
Mitigated
6,873
2,383
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,196
88
0
863
14,372
13,258
0
9,509
4,262
21,463
0
W
Morgan Le Fay
 
Morgan Le Fay
12,950
976
46
1,159
5,051
1,922
0
2,764
2,287
21,526
0
L
Tiamat
2,961
157
285
751
8,812
4,898
0
7,043
1,399
8,788
0
L
Anhur
835
603
0
0
8,500
2,690
0
7,382
863
0
8,254
W
Merlin
Cordho
Merlin
4,059
263
101
219
1,200
505
0
621
579
11,253
0
W
14,569
3,076
0
154
2,941
1,004
0
1,541
1,400
25,402
0
L
Danzaburou
KommstNetRan
Danzaburou
3,605
546
0
484
10,469
3,337
0
7,614
2,633
0
27,838
W
Raijin
LordWidow
Raijin
12,207
1,434
0
537
3,463
1,280
0
1,893
1,570
23,996
0
L
Kukulkan
WBK War Sloth
Kukulkan
2,242
284
0
0
12,542
4,004
0
10,399
1,753
8,753
0
W
Hachiman
borakes-000
Hachiman
4,646
2,754
0
714
6,124
2,162
0
3,580
2,544
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
44,033
138
Minions Killed
113
3
Camps Cleared
4
576,878
Distance Traveled
693,444
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,178
1,025
44
6
0
137,032
0
W
Morgan Le Fay
9,608
1,373
20
3
1
150,770
1
L
Tiamat
6,740
963
8
1
0
125,538
0
L
Anhur
6,461
923
22
3
0
82,927
0
W
Merlin
7,602
1,086
14
2
0
136,776
0
W
Nu Wa
9,999
1,428
23
3
0
145,490
0
L
Danzaburou
7,057
1,008
58
8
3
118,720
0
W
Raijin
8,837
1,262
33
5
3
136,748
1
L
Kukulkan
6,616
945
6
1
0
112,661
1
W
Hachiman
7,987
1,141
23
3
0
123,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role