Player Matchup

Bastet
Bastet
Ginjaroo
Bastet
Level 124
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 4L
1,675 Elo+
Party 1
Ganesha
Ganesha
KarlAlone
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,579 Elo+
Party 1
Tiamat
Tiamat
Wolmy
Tiamat
Level 109
God Stats
2W - 0L
1,663 SR
Queue Stats
9W - 4L
1,644 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,633 Elo+

VS

Team Averages
Level 59
1,559 SR
1,472 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Zhen95
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
lucboag
Bacchus
Level 67
God Stats
4W - 3L
1,678 SR
Queue Stats
22W - 27L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ginjaroo
Bastet
13
8 / 0 / 7
8,543
854
15,010
5,370
2,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
KarlAlone
Ganesha
12
0 / 0 / 16
8,172
817
3,489
4,163
4,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Wolmy
Tiamat
13
8 / 1 / 8
8,527
853
10,649
5,427
4,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 5 / 0
6,938
694
3,091
12,831
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Zhen95
Ares
8
0 / 5 / 0
6,488
649
1,513
11,171
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
lucboag
Bacchus
8
0 / 6 / 0
5,885
589
3,289
9,128
7,183
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
16
Kills
1
1
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
0
0.2
W
Bastet
Ginjaroo
Bastet
8
0
7
11.5
W
Ganesha
KarlAlone
Ganesha
0
0
16
8
W
Tiamat
Wolmy
Tiamat
8
1
8
12
L
Ares
Zhen95
Ares
0
5
0
0
L
Bacchus
lucboag
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
7,893
14,960
Taken
33,130
11,820
Mitigated
20,653
4,659
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,091
340
0
2,665
12,831
8,136
0
4,501
8,330
20,782
0
W
Bastet
Ginjaroo
Bastet
15,010
3,649
0
1,616
5,370
2,379
151
3,287
2,083
0
31,479
W
Ganesha
KarlAlone
Ganesha
3,489
516
271
1,758
4,163
4,522
0
2,472
1,691
8,091
0
W
Tiamat
Wolmy
Tiamat
10,649
785
0
1,014
5,427
4,919
0
2,500
2,927
36,642
0
L
Ares
Zhen95
Ares
1,513
238
0
696
11,171
5,334
0
5,743
5,428
5,039
0
L
Bacchus
lucboag
Bacchus
3,289
322
0
0
9,128
7,183
0
4,141
4,987
10,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
19,311
124
Minions Killed
75
8
Camps Cleared
2
645,596
Distance Traveled
513,175
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,938
694
37
4
0
175,388
3
W
Bastet
8,543
854
52
5
5
243,006
3
W
Ganesha
8,172
817
0
0
0
197,144
3
W
Tiamat
8,527
853
72
7
3
205,446
0
L
Ares
6,488
649
13
1
1
170,750
0
L
Bacchus
5,885
589
25
3
1
167,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role