Player Matchup

Hel
Hel
Arteiz
Hel
Level 66
God Stats
5W - 4L
1,339 SR
Queue Stats
15W - 21L
1,233 Elo+
Party 1
Nemesis
Nemesis
FluffyLilBear
Nemesis
Level 29
God Stats
4W - 2L
1,245 SR
Queue Stats
33W - 30L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
Heltsi69
Hou Yi
Level 46
God Stats
2W - 2L
1,651 SR
Queue Stats
104W - 127L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
JoonasVirtanen
Guan Yu
Level 52
God Stats
3W - 9L
1,210 SR
Queue Stats
138W - 170L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
oneclickhead
Baron Samedi
Level 52
God Stats
2W - 9L
1,116 SR
Queue Stats
120W - 154L
1,369 Elo+
Party 1
Team Averages
Level 49
1,312 SR
1,329 Elo+

VS

Team Averages
Level 44
1,440 SR
1,471 Elo+
Thanatos
Thanatos
Cinkitanki
Thanatos
Level 48
God Stats
24W - 15L
1,577 SR
Queue Stats
62W - 55L
1,497 Elo+
Solo
Amaterasu
Amaterasu
DrexPRO
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
OjoDelTirano
Cthulhu
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
13W - 16L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Smellona
Cernunnos
Level 45
God Stats
10W - 12L
1,475 SR
Queue Stats
133W - 144L
1,458 Elo+
Solo
Zeus
Zeus
barrycapelo
Zeus
Level 62
God Stats
0W - 2L
1,336 SR
Queue Stats
22W - 20L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arteiz
Hel
15
2 / 1 / 19
9,888
471
7,217
13,349
7,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
19
15 / 1 / 10
13,013
620
21,247
25,151
11,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Heltsi69
Hou Yi
17
7 / 2 / 11
11,455
545
13,260
13,452
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 1 / 18
11,349
540
13,514
26,182
31,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
oneclickhead
Baron Samedi
17
8 / 5 / 17
11,268
537
22,534
23,938
11,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cinkitanki
Thanatos
14
1 / 8 / 6
9,121
434
10,958
17,244
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
DrexPRO
Amaterasu
15
1 / 6 / 1
9,562
455
9,899
23,437
18,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
OjoDelTirano
Cthulhu
12
2 / 9 / 2
8,431
401
7,431
20,690
22,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Smellona
Cernunnos
15
0 / 5 / 1
9,019
429
10,960
18,521
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 10 / 1
10,879
518
29,380
17,808
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
38
Kills
10
10
Deaths
38
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
Arteiz
Hel
2
1
19
11.5
L
Thanatos
Cinkitanki
Thanatos
1
8
6
0.5
L
Amaterasu
DrexPRO
Amaterasu
1
6
1
0.25
W
Nemesis
15
1
10
20
W
Hou Yi
Heltsi69
Hou Yi
7
2
11
6.25
W
6
1
18
15
L
Cthulhu
OjoDelTirano
Cthulhu
2
9
2
0.33
L
Cernunnos
Smellona
Cernunnos
0
5
1
0.1
L
6
10
1
0.65
W
Baron Samedi
oneclickhead
Baron Samedi
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,772
Damage
68,628
102,072
Taken
97,700
66,251
Mitigated
57,105
71,403
Healing
27,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Arteiz
Hel
7,217
612
16,568
7,470
13,349
7,376
481
7,004
6,189
26,985
0
L
Thanatos
Cinkitanki
Thanatos
10,958
2,345
0
10,757
17,244
5,748
0
3,409
13,658
0
58,870
L
Amaterasu
DrexPRO
Amaterasu
9,899
3,113
0
6,242
23,437
18,994
156
8,028
14,761
0
61,593
W
Nemesis
21,247
11,385
0
12,851
25,151
11,167
1,010
4,976
19,944
0
90,446
W
Hou Yi
Heltsi69
Hou Yi
13,260
5,279
0
3,594
13,452
4,658
5,553
4,758
8,548
0
79,507
W
13,514
3,264
5,384
8,895
26,182
31,825
1,752
7,382
18,569
0
50,968
L
Cthulhu
OjoDelTirano
Cthulhu
7,431
329
186
758
20,690
22,051
135
8,365
12,113
20,007
0
L
Cernunnos
Smellona
Cernunnos
10,960
5,013
0
7,374
18,521
5,608
0
4,347
14,036
0
79,279
L
29,380
2,572
252
2,359
17,808
4,704
741
5,770
11,825
79,328
0
W
Baron Samedi
oneclickhead
Baron Samedi
22,534
1,573
6,535
10,106
23,938
11,225
1,267
11,552
11,936
67,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,973
Gold Earned
47,012
466
Minions Killed
497
0
Camps Cleared
0
2,226,800
Distance Traveled
1,746,468
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,888
471
43
2
0
457,143
2
L
Thanatos
9,121
434
95
5
0
379,288
6
L
Amaterasu
9,562
455
122
6
0
352,320
3
W
Nemesis
13,013
620
103
5
0
501,181
10
W
Hou Yi
11,455
545
127
6
0
404,495
6
W
Guan Yu
11,349
540
91
4
0
480,843
1
L
Cthulhu
8,431
401
27
1
0
327,127
1
L
Cernunnos
9,019
429
119
6
0
373,036
0
L
Zeus
10,879
518
134
6
0
314,697
2
W
Baron Samedi
11,268
537
102
5
0
383,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role