Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Herstia
Fenrir
Level 109
God Stats
1W - 0L
1,471 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 1
Janus
Janus
JayKinqHD
Janus
Level 111
God Stats
1W - 0L
1,508 SR
Queue Stats
4W - 7L
1,191 Elo+
Party 1
Amaterasu
Amaterasu
koolaicl
Amaterasu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,361 Elo+

VS

Team Averages
Level 117
1,537 SR
1,367 Elo+
Fenrir
Fenrir
GRAVEDIGGERSinc
Fenrir
Level 122
God Stats
2W - 4L
1,410 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Vulcan
Vulcan
Hellbent Squire
Vulcan
Level 128
God Stats
36W - 40L
1,464 SR
Queue Stats
229W - 266L
1,365 Elo+
Party 2
Ymir
Ymir
MeOwZeRsMoMmY
Ymir
Level 108
God Stats
0W - 3L
1,646 SR
Queue Stats
13W - 18L
1,331 Elo+
Solo
Artemis
Artemis
Rubio 3d
Artemis
Level 141
God Stats
2W - 1L
1,849 SR
Queue Stats
112W - 116L
1,411 Elo+
Solo
Achilles
Achilles
YallTrippin
Achilles
Level 85
God Stats
5W - 11L
1,317 SR
Queue Stats
467W - 547L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 10
8,957
896
9,877
6,955
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hades
 
Hades
14
1 / 4 / 7
7,857
786
8,443
10,138
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Herstia
Fenrir
14
3 / 5 / 4
8,143
814
5,427
7,717
2,847
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
JayKinqHD
Janus
14
5 / 0 / 6
8,626
863
6,721
3,685
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
koolaicl
Amaterasu
14
4 / 0 / 9
8,395
840
4,394
6,506
3,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,577
758
4,098
8,252
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 5
7,774
777
7,440
7,460
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
7,560
756
4,163
13,111
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Rubio 3d
Artemis
14
4 / 3 / 4
8,560
856
9,274
6,253
2,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
YallTrippin
Achilles
11
0 / 5 / 3
6,380
638
2,469
9,471
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
17
Kills
9
9
Deaths
17
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
10
9
W
Hades
 
Hades
1
4
7
1.13
L
2
2
5
2.25
L
2
3
5
1.5
W
Fenrir
Herstia
Fenrir
3
5
4
1
W
Janus
JayKinqHD
Janus
5
0
6
8
L
1
4
4
0.75
L
Artemis
Rubio 3d
Artemis
4
3
4
2
L
Achilles
YallTrippin
Achilles
0
5
3
0.3
W
Amaterasu
koolaicl
Amaterasu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
27,444
35,001
Taken
44,547
14,154
Mitigated
28,219
9,480
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,877
3,555
0
3,201
6,955
2,422
1,193
2,680
4,045
35,513
2,359
W
Hades
 
Hades
8,443
306
340
3,142
10,138
4,891
0
3,787
6,131
31,426
0
L
4,098
779
0
1,857
8,252
3,648
135
4,493
3,759
0
13,416
L
7,440
1,924
66
2,047
7,460
2,910
330
4,680
2,780
30,941
0
W
Fenrir
Herstia
Fenrir
5,427
853
0
264
7,717
2,847
464
1,886
5,627
0
19,173
W
Janus
JayKinqHD
Janus
6,721
338
0
699
3,685
884
627
1,208
2,403
19,151
0
L
4,163
731
62
2,626
13,111
11,989
52
7,079
6,032
17,095
0
L
Artemis
Rubio 3d
Artemis
9,274
3,370
0
1,121
6,253
2,669
1,137
3,328
2,925
0
22,607
L
Achilles
YallTrippin
Achilles
2,469
0
0
873
9,471
7,003
622
4,955
4,516
0
10,211
W
Amaterasu
koolaicl
Amaterasu
4,394
2,469
0
1,834
6,506
3,110
332
1,796
4,567
0
9,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
37,851
218
Minions Killed
167
10
Camps Cleared
6
998,589
Distance Traveled
860,445
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,957
896
72
7
0
198,869
1
W
Hades
7,857
786
73
7
5
169,741
0
L
Fenrir
7,577
758
27
3
0
188,639
1
L
Vulcan
7,774
777
62
6
5
181,965
1
W
Fenrir
8,143
814
30
3
4
187,987
1
W
Janus
8,626
863
29
3
0
215,342
0
L
Ymir
7,560
756
20
2
0
182,296
0
L
Artemis
8,560
856
41
4
0
172,094
3
L
Achilles
6,380
638
17
2
1
135,451
2
W
Amaterasu
8,395
840
14
1
1
226,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role