Player Matchup

Bellona
Bellona
FourMeteor30682
Bellona
Level 65
God Stats
7W - 5L
1,499 SR
Queue Stats
46W - 50L
1,376 Elo+
Party 2
Ravana
Ravana
MrVonSwagga
Ravana
Level 109
God Stats
7W - 1L
1,594 SR
Queue Stats
47W - 54L
1,376 Elo+
Party 2
Zeus
Zeus
ShelbyCobra2012
Zeus
Level 109
God Stats
7W - 13L
1,316 SR
Queue Stats
231W - 291L
1,331 Elo+
Solo
Team Averages
Level 94
1,470 SR
1,361 Elo+

VS

Team Averages
Level 34
1,500 SR
1,161 Elo+
Artio
Artio
Abstract-Rebel
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,015 Elo+
Party 1
Raijin
Raijin
WhiteBoi24
Raijin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,270 Elo+
Party 1
Charybdis
Charybdis
motox1189
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 20
10,417
694
9,730
11,924
10,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
17
13 / 3 / 11
12,061
804
14,206
12,275
4,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 3 / 13
12,116
808
23,719
12,053
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 6
8,760
584
4,771
21,526
23,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
WhiteBoi24
Raijin
12
5 / 11 / 1
9,850
657
11,644
16,218
5,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
motox1189
Charybdis
14
1 / 6 / 6
9,943
663
11,417
15,428
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
27
Kills
7
7
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
2
1
20
12
W
Ravana
13
3
11
6.17
W
12
3
13
6.17
L
Raijin
WhiteBoi24
Raijin
5
11
1
0.5
L
Charybdis
motox1189
Charybdis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,655
Damage
27,832
36,252
Taken
53,172
19,859
Mitigated
33,472
8,831
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,771
212
566
3,910
21,526
23,248
0
8,432
13,094
8,788
0
W
9,730
2,993
0
1,763
11,924
10,515
147
4,815
6,540
0
21,122
W
Ravana
14,206
3,796
0
4,754
12,275
4,021
1,361
7,408
4,680
0
38,288
W
23,719
5,166
0
2,314
12,053
5,323
677
3,971
7,857
66,244
0
L
Raijin
WhiteBoi24
Raijin
11,644
792
542
1,152
16,218
5,037
0
7,435
8,783
30,591
0
L
Charybdis
motox1189
Charybdis
11,417
6,540
225
2,749
15,428
5,187
0
8,177
7,251
0
40,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
28,553
161
Minions Killed
115
9
Camps Cleared
4
788,117
Distance Traveled
673,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,760
584
5
0
0
228,494
0
W
Bellona
10,417
694
28
2
2
286,900
0
W
Ravana
12,061
804
58
4
2
271,059
1
W
Zeus
12,116
808
75
5
5
230,158
0
L
Raijin
9,850
657
35
2
2
188,832
0
L
Charybdis
9,943
663
75
5
2
255,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role