Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mockss
Chaac
Level 105
God Stats
4W - 4L
1,562 SR
Queue Stats
6W - 5L
1,731 Elo+
Party 1
Team Averages
Level 131
1,521 SR
1,577 Elo+

VS

Team Averages
Level 105
1,472 SR
1,522 Elo+
Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
its sad wrld
Tyr
Level 116
God Stats
3W - 7L
1,416 SR
Queue Stats
136W - 154L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 0 / 5
6,685
955
7,594
3,563
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
10
5 / 1 / 4
6,087
870
3,617
5,368
1,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Mockss
Chaac
9
1 / 0 / 8
5,735
819
4,191
4,696
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 1
4,700
671
1,823
5,805
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
7
0 / 6 / 1
4,642
663
2,218
6,146
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,749
678
2,508
5,506
3,315
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
5
8.5
W
Bastet
 
Bastet
5
1
4
7
L
Anhur
 
Anhur
0
3
1
0.17
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
W
Chaac
Mockss
Chaac
1
0
8
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,402
Damage
6,549
13,627
Taken
17,457
5,538
Mitigated
7,696
5,629
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,594
897
0
1,161
3,563
1,031
936
589
2,928
23,719
0
W
Bastet
 
Bastet
3,617
634
0
951
5,368
1,456
0
802
4,452
0
10,835
L
Anhur
 
Anhur
1,823
478
0
102
5,805
2,056
0
3,685
2,087
0
12,965
L
Baron Samedi
 
Baron Samedi
2,218
64
132
752
6,146
2,325
0
2,098
3,878
9,000
0
W
Chaac
Mockss
Chaac
4,191
330
617
2,900
4,696
3,051
42
587
3,997
0
13,933
L
2,508
299
0
240
5,506
3,315
0
2,162
3,109
0
5,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,507
Gold Earned
14,091
85
Minions Killed
61
4
Camps Cleared
3
446,868
Distance Traveled
315,513
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,685
955
39
6
4
134,493
4
W
Bastet
6,087
870
23
3
0
160,109
2
L
Anhur
4,700
671
29
4
2
116,605
1
L
Baron Samedi
4,642
663
21
3
0
101,868
1
W
Chaac
5,735
819
23
3
0
152,266
0
L
Tyr
4,749
678
11
2
1
97,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role