Player Matchup

Nemesis
Nemesis
Diamond V
LaggyyP15
Nemesis
Diamond V
Level 155
God Stats
5W - 1L
1,627 SR
Queue Stats
242W - 230L
2,100 MMR
Party 1
Geb
Geb
Platinum I
Respecks
Geb
Platinum I
Level 127
God Stats
6W - 3L
1,648 SR
Queue Stats
253W - 249L
2,003 MMR
Solo
Odin
Odin
Diamond V
SausageSwallower
Odin
Diamond V
Level 84
God Stats
2W - 2L
1,464 SR
Queue Stats
79W - 63L
2,059 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
plzdropem
Cernunnos
Platinum I
Level 145
God Stats
13W - 5L
1,762 SR
Queue Stats
49W - 35L
2,020 MMR
Party 2
Persephone
Persephone
Diamond III
tdemeo
Persephone
Diamond III
Level 143
God Stats
3W - 1L
1,724 SR
Queue Stats
118W - 108L
2,230 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,645 SR
2,082 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,663 SR
2,086 MMR
Mercury
Mercury
Platinum I
DONITOYT
Mercury
Platinum I
Level 148
God Stats
28W - 11L
1,783 SR
Queue Stats
71W - 60L
2,118 MMR
Solo
Fenrir
Fenrir
Diamond III
Joev30
Fenrir
Diamond III
Level 155
God Stats
9W - 4L
1,810 SR
Queue Stats
535W - 516L
2,155 MMR
Solo
Zeus
Zeus
Diamond V
OfficialStevie
Zeus
Diamond V
Level 128
God Stats
4W - 4L
1,597 SR
Queue Stats
361W - 360L
2,131 MMR
Solo
Set
Set
Platinum I
Wastegate
Set
Platinum I
Level 149
God Stats
18W - 14L
1,661 SR
Queue Stats
225W - 209L
1,959 MMR
Solo
Olorun
Olorun
Platinum II
Yclipte
Olorun
Platinum II
Level 76
God Stats
2W - 4L
1,463 SR
Queue Stats
68W - 69L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaggyyP15
Nemesis
13
10 / 1 / 6
8,163
680
7,864
6,577
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 11
7,483
624
4,107
8,529
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 3
7,565
630
6,919
10,489
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
plzdropem
Cernunnos
13
3 / 2 / 6
7,879
657
7,838
7,783
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
tdemeo
Persephone
14
7 / 3 / 3
8,549
712
8,708
7,768
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaArtioCliodhnaThanatos

VS

Bans
AchillesBastetSolCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DONITOYT
Mercury
11
0 / 3 / 3
6,335
528
2,149
7,659
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Joev30
Fenrir
10
2 / 6 / 1
6,432
536
3,777
11,712
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 8 / 2
6,667
556
5,495
8,877
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 0
6,811
568
5,796
11,110
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Yclipte
Olorun
10
1 / 5 / 2
6,439
537
5,939
7,516
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
8
9
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
DONITOYT
Mercury
0
3
3
0.5
L
Fenrir
Joev30
Fenrir
2
6
1
0.42
W
Nemesis
LaggyyP15
Nemesis
10
1
6
13
L
3
8
2
0.5
W
4
1
11
9.5
W
2
2
3
1.75
L
2
4
0
0.5
L
Olorun
Yclipte
Olorun
1
5
2
0.4
W
Cernunnos
plzdropem
Cernunnos
3
2
6
3
W
Persephone
tdemeo
Persephone
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
23,156
41,146
Taken
46,874
21,218
Mitigated
16,417
11,346
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DONITOYT
Mercury
2,149
995
0
490
7,659
1,994
0
2,302
5,271
0
45,113
L
Fenrir
Joev30
Fenrir
3,777
1,102
122
2,679
11,712
5,585
0
3,784
7,870
274
18,953
W
Nemesis
LaggyyP15
Nemesis
7,864
3,472
0
718
6,577
2,224
26
1,478
5,099
0
50,188
L
5,495
1,247
0
508
8,877
2,307
0
4,832
3,831
34,111
0
W
4,107
987
583
2,326
8,529
7,697
0
3,943
4,570
16,633
0
W
6,919
2,118
0
2,940
10,489
5,868
0
0
10,165
4,735
43,291
L
5,796
2,882
10
3,416
11,110
5,368
0
1,354
9,754
0
34,760
L
Olorun
Yclipte
Olorun
5,939
3,328
0
1,461
7,516
1,163
0
962
6,514
35,615
0
W
Cernunnos
plzdropem
Cernunnos
7,838
4,078
0
3,071
7,783
2,504
436
4,108
3,675
0
58,062
W
Persephone
tdemeo
Persephone
8,708
1,379
0
1,708
7,768
2,925
0
1,967
5,726
53,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
32,684
433
Minions Killed
351
0
Camps Cleared
0
1,216,220
Distance Traveled
1,166,734
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,335
528
86
7
0
292,495
4
L
Fenrir
6,432
536
34
3
0
230,934
2
W
Nemesis
8,163
680
93
8
0
292,108
3
L
Zeus
6,667
556
81
7
0
198,275
3
W
Geb
7,483
624
17
1
0
250,937
5
W
Odin
7,565
630
96
8
0
220,687
2
L
Set
6,811
568
77
6
0
235,995
4
L
Olorun
6,439
537
73
6
0
209,035
8
W
Cernunnos
7,879
657
112
9
0
219,891
0
W
Persephone
8,549
712
115
10
0
232,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role