Player Matchup

Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dmool
Neith
Level 43
God Stats
0W - 2L
1,237 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 3
Hachiman
Hachiman
HeLLHooK
Hachiman
Level 5
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 13L
1,257 Elo+
Party 1
Ares
Ares
Nekorino
Ares
Level 83
God Stats
0W - 1L
1,709 SR
Queue Stats
24W - 22L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
iShady
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 236L
1,434 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,444 Elo+

VS

Team Averages
Level 86
1,542 SR
1,496 Elo+
Mercury
Mercury
JOOOJOOOOO
Mercury
Level 109
God Stats
11W - 13L
1,558 SR
Queue Stats
305W - 271L
1,569 Elo+
Party 2
Osiris
Osiris
Katincka
Osiris
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 158L
1,395 Elo+
Solo
Raijin
Raijin
Pangdemonium
Raijin
Level 74
God Stats
4W - 1L
1,669 SR
Queue Stats
187W - 189L
1,484 Elo+
Solo
Neith
Neith
Toleczka
Neith
Level 155
God Stats
499W - 539L
1,484 SR
Queue Stats
531W - 599L
1,427 Elo+
Solo
Merlin
Merlin
scarletwol1
Merlin
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 147L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 10 / 3
12,667
974
10,149
23,434
12,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Dmool
Neith
18
3 / 6 / 3
11,799
908
10,226
11,223
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
HeLLHooK
Hachiman
19
4 / 11 / 6
12,439
957
10,766
23,309
10,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
0 / 5 / 10
11,671
898
13,287
27,128
38,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
iShady
Sun Wukong
19
1 / 10 / 9
11,786
907
17,741
32,997
19,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JOOOJOOOOO
Mercury
20
26 / 3 / 5
17,393
1,338
39,153
16,857
7,947
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Katincka
Osiris
20
6 / 3 / 17
13,732
1,056
15,038
17,012
17,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
19
2 / 1 / 13
11,508
885
13,242
11,493
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Toleczka
Neith
19
4 / 2 / 13
12,206
939
17,203
14,361
5,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
4 / 3 / 30
14,214
1,093
26,849
10,142
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
12
Kills
42
42
Deaths
12
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
10
3
0.55
L
Neith
Dmool
Neith
3
6
3
0.75
L
Hachiman
HeLLHooK
Hachiman
4
11
6
0.64
W
Mercury
JOOOJOOOOO
Mercury
26
3
5
9.5
W
Osiris
Katincka
Osiris
6
3
17
4.83
L
Ares
0
5
10
1
W
Raijin
2
1
13
8.5
W
Neith
Toleczka
Neith
4
2
13
5.25
L
Sun Wukong
iShady
Sun Wukong
1
10
9
0.55
W
Merlin
4
3
30
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
111,485
118,091
Taken
69,865
86,413
Mitigated
39,926
19,538
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,149
1,518
8,045
5,477
23,434
12,915
0
9,366
14,068
33,327
0
L
Neith
Dmool
Neith
10,226
4,939
0
479
11,223
5,036
0
2,504
8,719
0
44,719
L
Hachiman
HeLLHooK
Hachiman
10,766
8,027
0
1,613
23,309
10,173
0
8,969
14,340
0
23,533
W
Mercury
JOOOJOOOOO
Mercury
39,153
24,472
0
5,796
16,857
7,947
0
3,304
12,489
0
60,908
W
Osiris
Katincka
Osiris
15,038
4,443
0
359
17,012
17,612
0
5,997
11,015
12,058
27,415
L
Ares
13,287
1,549
0
1,587
27,128
38,626
0
12,010
15,118
25,738
0
W
Raijin
13,242
1,750
0
438
11,493
4,419
0
5,060
6,433
26,081
0
W
Neith
Toleczka
Neith
17,203
10,988
447
1,080
14,361
5,605
0
5,816
8,545
0
32,561
L
Sun Wukong
iShady
Sun Wukong
17,741
3,147
0
2,337
32,997
19,663
0
11,948
21,049
0
37,698
W
Merlin
26,849
1,119
54
1,091
10,142
4,343
0
3,259
6,883
59,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
69,053
219
Minions Killed
237
9
Camps Cleared
11
1,067,425
Distance Traveled
1,211,017
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,667
974
57
4
0
215,698
0
L
Neith
11,799
908
75
6
5
167,243
0
L
Hachiman
12,439
957
30
2
1
184,130
1
W
Mercury
17,393
1,338
55
4
6
305,626
4
W
Osiris
13,732
1,056
48
4
1
210,388
3
L
Ares
11,671
898
17
1
2
232,281
2
W
Raijin
11,508
885
24
2
0
234,008
0
W
Neith
12,206
939
37
3
1
222,652
0
L
Sun Wukong
11,786
907
40
3
1
268,073
1
W
Merlin
14,214
1,093
73
6
3
238,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role